Experimentation with rendering the armour of the player.
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5 changed files with 313 additions and 4 deletions
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@ -57,6 +57,12 @@ public class BoundArmour extends ItemArmor implements IAlchemyGoggles, ISpecialA
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setMaxDamage(1000);
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setCreativeTab(AlchemicalWizardry.tabBloodMagic);
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}
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@Override
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public boolean isItemTool(ItemStack stack)
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{
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return false;
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}
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ModelBiped model1 = null;
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ModelBiped model2 = null;
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