Experimentation with rendering the armour of the player.

This commit is contained in:
WayofTime 2015-07-19 14:44:12 -04:00
parent bf068d1487
commit 19ed528d13
5 changed files with 313 additions and 4 deletions

View file

@ -57,6 +57,12 @@ public class BoundArmour extends ItemArmor implements IAlchemyGoggles, ISpecialA
setMaxDamage(1000);
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
}
@Override
public boolean isItemTool(ItemStack stack)
{
return false;
}
ModelBiped model1 = null;
ModelBiped model2 = null;