Fixed server sided issue with Attractor Array
Added Movement Array, and helped generalize the Arrays a bit more
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parent
22c1f0db55
commit
1836fc742d
11 changed files with 130 additions and 13 deletions
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@ -1,19 +1,28 @@
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package WayofTime.bloodmagic.tile;
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import lombok.Getter;
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import lombok.Setter;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.Entity;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.network.NetworkManager;
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import net.minecraft.network.play.server.SPacketUpdateTileEntity;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.ITickable;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.alchemyCrafting.AlchemyArrayEffect;
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import WayofTime.bloodmagic.api.iface.IAlchemyArray;
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import WayofTime.bloodmagic.api.registry.AlchemyArrayRecipeRegistry;
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public class TileAlchemyArray extends TileInventory implements ITickable
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public class TileAlchemyArray extends TileInventory implements ITickable, IAlchemyArray
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{
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public boolean isActive = false;
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public int activeCounter = 0;
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@Getter
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@Setter
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public EnumFacing rotation = EnumFacing.HORIZONTALS[0];;
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private String key = "empty";
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private AlchemyArrayEffect arrayEffect;
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@ -26,7 +35,7 @@ public class TileAlchemyArray extends TileInventory implements ITickable
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{
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if (arrayEffect != null)
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{
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arrayEffect.onEntityCollidedWithBlock(worldObj, pos, state, entity);
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arrayEffect.onEntityCollidedWithBlock(this, worldObj, pos, state, entity);
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}
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}
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@ -37,6 +46,7 @@ public class TileAlchemyArray extends TileInventory implements ITickable
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this.isActive = tagCompound.getBoolean("isActive");
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this.activeCounter = tagCompound.getInteger("activeCounter");
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this.key = tagCompound.getString("key");
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this.rotation = EnumFacing.HORIZONTALS[tagCompound.getInteger(Constants.NBT.DIRECTION)];
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NBTTagCompound arrayTag = tagCompound.getCompoundTag("arrayTag");
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arrayEffect = AlchemyArrayRecipeRegistry.getAlchemyArrayEffect(key);
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@ -53,6 +63,7 @@ public class TileAlchemyArray extends TileInventory implements ITickable
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tagCompound.setBoolean("isActive", isActive);
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tagCompound.setInteger("activeCounter", activeCounter);
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tagCompound.setString("key", "".equals(key) ? "empty" : key);
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tagCompound.setInteger(Constants.NBT.DIRECTION, rotation.getHorizontalIndex());
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NBTTagCompound arrayTag = new NBTTagCompound();
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if (arrayEffect != null)
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