v1.1.0 release!
This commit is contained in:
parent
96930fc47a
commit
1778cfa737
20 changed files with 233 additions and 57 deletions
|
@ -22,6 +22,7 @@ public class BloodRune extends Block
|
|||
private IIcon altarCapacityRuneIcon;
|
||||
private IIcon dislocationRuneIcon;
|
||||
private IIcon orbCapacityRuneIcon;
|
||||
private IIcon betterCapacityRuneIcon;
|
||||
|
||||
public BloodRune()
|
||||
{
|
||||
|
@ -40,6 +41,7 @@ public class BloodRune extends Block
|
|||
this.altarCapacityRuneIcon = iconRegister.registerIcon("AlchemicalWizardry:AltarCapacityRune");
|
||||
this.dislocationRuneIcon = iconRegister.registerIcon("AlchemicalWizardry:DislocationRune");
|
||||
this.orbCapacityRuneIcon = iconRegister.registerIcon("AlchemicalWizardry:OrbCapacityRune");
|
||||
this.betterCapacityRuneIcon = iconRegister.registerIcon("AlchemicalWizardry:BetterCapacityRune");
|
||||
}
|
||||
|
||||
public int getRuneEffect(int metaData)
|
||||
|
@ -57,6 +59,9 @@ public class BloodRune extends Block
|
|||
|
||||
case 3: //Orb Capacity rune
|
||||
return 7;
|
||||
|
||||
case 4: //Better Capacity rune
|
||||
return 8;
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
@ -75,6 +80,7 @@ public class BloodRune extends Block
|
|||
par3List.add(new ItemStack(par1, 1, 1));
|
||||
par3List.add(new ItemStack(par1, 1, 2));
|
||||
par3List.add(new ItemStack(par1, 1, 3));
|
||||
par3List.add(new ItemStack(par1, 1, 4));
|
||||
} else
|
||||
{
|
||||
super.getSubBlocks(par1, par2CreativeTabs, par3List);
|
||||
|
@ -98,6 +104,9 @@ public class BloodRune extends Block
|
|||
|
||||
case 3:
|
||||
return this.orbCapacityRuneIcon;
|
||||
|
||||
case 4:
|
||||
return this.betterCapacityRuneIcon;
|
||||
|
||||
default:
|
||||
return blockIcon;
|
||||
|
|
|
@ -9,6 +9,7 @@ public class AltarUpgradeComponent
|
|||
private int displacementUpgrades;
|
||||
private int altarCapacitiveUpgrades;
|
||||
private int orbCapacitiveUpgrades;
|
||||
private int betterCapacitiveUpgrades;
|
||||
|
||||
public AltarUpgradeComponent()
|
||||
{
|
||||
|
@ -19,6 +20,7 @@ public class AltarUpgradeComponent
|
|||
displacementUpgrades = 0;
|
||||
altarCapacitiveUpgrades = 0;
|
||||
orbCapacitiveUpgrades = 0;
|
||||
betterCapacitiveUpgrades = 0;
|
||||
}
|
||||
|
||||
public void addSpeedUpgrade()
|
||||
|
@ -55,6 +57,11 @@ public class AltarUpgradeComponent
|
|||
{
|
||||
orbCapacitiveUpgrades++;
|
||||
}
|
||||
|
||||
public void addBetterCapacitiveUpgrade()
|
||||
{
|
||||
betterCapacitiveUpgrades++;
|
||||
}
|
||||
|
||||
public int getSpeedUpgrades()
|
||||
{
|
||||
|
@ -90,4 +97,9 @@ public class AltarUpgradeComponent
|
|||
{
|
||||
return this.orbCapacitiveUpgrades;
|
||||
}
|
||||
|
||||
public int getBetterCapacitiveUpgrades()
|
||||
{
|
||||
return this.betterCapacitiveUpgrades;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -189,6 +189,10 @@ public class UpgradedAltars
|
|||
case 7:
|
||||
upgrades.addorbCapacitiveUpgrade();
|
||||
break;
|
||||
|
||||
case 8:
|
||||
upgrades.addBetterCapacitiveUpgrade();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -137,7 +137,6 @@ public class EntityBileDemon extends EntityDemon
|
|||
{
|
||||
super.writeEntityToNBT(par1NBTTagCompound);
|
||||
par1NBTTagCompound.setBoolean("Angry", this.isAngry());
|
||||
par1NBTTagCompound.setByte("CollarColor", (byte) this.getCollarColor());
|
||||
par1NBTTagCompound.setByte("attackTimer", (byte) attackTimer);
|
||||
}
|
||||
|
||||
|
@ -149,11 +148,6 @@ public class EntityBileDemon extends EntityDemon
|
|||
super.readEntityFromNBT(par1NBTTagCompound);
|
||||
this.setAngry(par1NBTTagCompound.getBoolean("Angry"));
|
||||
|
||||
if (par1NBTTagCompound.hasKey("CollarColor"))
|
||||
{
|
||||
this.setCollarColor(par1NBTTagCompound.getByte("CollarColor"));
|
||||
}
|
||||
|
||||
attackTimer = par1NBTTagCompound.getByte("attackTimer");
|
||||
}
|
||||
|
||||
|
|
|
@ -138,7 +138,6 @@ public class EntityBoulderFist extends EntityDemon
|
|||
{
|
||||
super.writeEntityToNBT(par1NBTTagCompound);
|
||||
par1NBTTagCompound.setBoolean("Angry", this.isAngry());
|
||||
par1NBTTagCompound.setByte("CollarColor", (byte) this.getCollarColor());
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -149,10 +148,6 @@ public class EntityBoulderFist extends EntityDemon
|
|||
super.readEntityFromNBT(par1NBTTagCompound);
|
||||
this.setAngry(par1NBTTagCompound.getBoolean("Angry"));
|
||||
|
||||
if (par1NBTTagCompound.hasKey("CollarColor"))
|
||||
{
|
||||
this.setCollarColor(par1NBTTagCompound.getByte("CollarColor"));
|
||||
}
|
||||
|
||||
this.setCombatTask();
|
||||
}
|
||||
|
|
|
@ -147,7 +147,6 @@ public class EntityFallenAngel extends EntityDemon implements IRangedAttackMob
|
|||
{
|
||||
super.writeEntityToNBT(par1NBTTagCompound);
|
||||
par1NBTTagCompound.setBoolean("Angry", this.isAngry());
|
||||
par1NBTTagCompound.setByte("CollarColor", (byte) this.getCollarColor());
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -158,11 +157,6 @@ public class EntityFallenAngel extends EntityDemon implements IRangedAttackMob
|
|||
super.readEntityFromNBT(par1NBTTagCompound);
|
||||
this.setAngry(par1NBTTagCompound.getBoolean("Angry"));
|
||||
|
||||
if (par1NBTTagCompound.hasKey("CollarColor"))
|
||||
{
|
||||
this.setCollarColor(par1NBTTagCompound.getByte("CollarColor"));
|
||||
}
|
||||
|
||||
this.setCombatTask();
|
||||
}
|
||||
|
||||
|
|
|
@ -149,7 +149,6 @@ public class EntityIceDemon extends EntityDemon implements IRangedAttackMob
|
|||
{
|
||||
super.writeEntityToNBT(par1NBTTagCompound);
|
||||
par1NBTTagCompound.setBoolean("Angry", this.isAngry());
|
||||
par1NBTTagCompound.setByte("CollarColor", (byte) this.getCollarColor());
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -159,12 +158,6 @@ public class EntityIceDemon extends EntityDemon implements IRangedAttackMob
|
|||
{
|
||||
super.readEntityFromNBT(par1NBTTagCompound);
|
||||
this.setAngry(par1NBTTagCompound.getBoolean("Angry"));
|
||||
|
||||
if (par1NBTTagCompound.hasKey("CollarColor"))
|
||||
{
|
||||
this.setCollarColor(par1NBTTagCompound.getByte("CollarColor"));
|
||||
}
|
||||
|
||||
this.setCombatTask();
|
||||
}
|
||||
|
||||
|
|
|
@ -133,7 +133,6 @@ public class EntityLowerGuardian extends EntityDemon
|
|||
{
|
||||
super.writeEntityToNBT(par1NBTTagCompound);
|
||||
par1NBTTagCompound.setBoolean("Angry", this.isAngry());
|
||||
par1NBTTagCompound.setByte("CollarColor", (byte) this.getCollarColor());
|
||||
par1NBTTagCompound.setByte("attackTimer", (byte) attackTimer);
|
||||
par1NBTTagCompound.setBoolean("isAggro", this.isAggro());
|
||||
}
|
||||
|
@ -146,10 +145,6 @@ public class EntityLowerGuardian extends EntityDemon
|
|||
super.readEntityFromNBT(par1NBTTagCompound);
|
||||
this.setAngry(par1NBTTagCompound.getBoolean("Angry"));
|
||||
|
||||
if (par1NBTTagCompound.hasKey("CollarColor"))
|
||||
{
|
||||
this.setCollarColor(par1NBTTagCompound.getByte("CollarColor"));
|
||||
}
|
||||
|
||||
attackTimer = par1NBTTagCompound.getByte("attackTimer");
|
||||
isAggro = par1NBTTagCompound.getBoolean("isAggro");
|
||||
|
|
|
@ -138,7 +138,6 @@ public class EntityShade extends EntityDemon
|
|||
{
|
||||
super.writeEntityToNBT(par1NBTTagCompound);
|
||||
par1NBTTagCompound.setBoolean("Angry", this.isAngry());
|
||||
par1NBTTagCompound.setByte("CollarColor", (byte) this.getCollarColor());
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -149,11 +148,6 @@ public class EntityShade extends EntityDemon
|
|||
super.readEntityFromNBT(par1NBTTagCompound);
|
||||
this.setAngry(par1NBTTagCompound.getBoolean("Angry"));
|
||||
|
||||
if (par1NBTTagCompound.hasKey("CollarColor"))
|
||||
{
|
||||
this.setCollarColor(par1NBTTagCompound.getByte("CollarColor"));
|
||||
}
|
||||
|
||||
this.setCombatTask();
|
||||
}
|
||||
|
||||
|
|
|
@ -146,7 +146,6 @@ public class EntitySmallEarthGolem extends EntityDemon implements IRangedAttackM
|
|||
{
|
||||
super.writeEntityToNBT(par1NBTTagCompound);
|
||||
par1NBTTagCompound.setBoolean("Angry", this.isAngry());
|
||||
par1NBTTagCompound.setByte("CollarColor", (byte) this.getCollarColor());
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -157,11 +156,6 @@ public class EntitySmallEarthGolem extends EntityDemon implements IRangedAttackM
|
|||
super.readEntityFromNBT(par1NBTTagCompound);
|
||||
this.setAngry(par1NBTTagCompound.getBoolean("Angry"));
|
||||
|
||||
if (par1NBTTagCompound.hasKey("CollarColor"))
|
||||
{
|
||||
this.setCollarColor(par1NBTTagCompound.getByte("CollarColor"));
|
||||
}
|
||||
|
||||
this.setCombatTask();
|
||||
}
|
||||
|
||||
|
|
|
@ -148,7 +148,6 @@ public class EntityWingedFireDemon extends EntityDemon implements IRangedAttackM
|
|||
{
|
||||
super.writeEntityToNBT(par1NBTTagCompound);
|
||||
par1NBTTagCompound.setBoolean("Angry", this.isAngry());
|
||||
par1NBTTagCompound.setByte("CollarColor", (byte) this.getCollarColor());
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -159,11 +158,6 @@ public class EntityWingedFireDemon extends EntityDemon implements IRangedAttackM
|
|||
super.readEntityFromNBT(par1NBTTagCompound);
|
||||
this.setAngry(par1NBTTagCompound.getBoolean("Angry"));
|
||||
|
||||
if (par1NBTTagCompound.hasKey("CollarColor"))
|
||||
{
|
||||
this.setCollarColor(par1NBTTagCompound.getByte("CollarColor"));
|
||||
}
|
||||
|
||||
this.setCombatTask();
|
||||
}
|
||||
|
||||
|
|
|
@ -17,7 +17,7 @@ public class BloodMagicHarvestHandler implements IHarvestHandler
|
|||
@Override
|
||||
public boolean canHandleBlock(Block block)
|
||||
{
|
||||
return block == Blocks.wheat || block == Blocks.carrots || block == Blocks.potatoes;
|
||||
return block == Blocks.wheat || block == Blocks.carrots || block == Blocks.potatoes || block == Blocks.nether_wart;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -35,6 +35,10 @@ public class BloodMagicHarvestHandler implements IHarvestHandler
|
|||
{
|
||||
return 7;
|
||||
}
|
||||
if(block == Blocks.nether_wart)
|
||||
{
|
||||
return 3;
|
||||
}
|
||||
return 7;
|
||||
}
|
||||
|
||||
|
@ -116,6 +120,10 @@ public class BloodMagicHarvestHandler implements IHarvestHandler
|
|||
{
|
||||
return (IPlantable) Items.potato;
|
||||
}
|
||||
if(block == Blocks.nether_wart)
|
||||
{
|
||||
return (IPlantable) Items.nether_wart;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
|
|
@ -41,11 +41,15 @@ public class ItemBloodRuneBlock extends ItemBlock
|
|||
break;
|
||||
|
||||
case 3:
|
||||
name = "test";
|
||||
name = "orb";
|
||||
break;
|
||||
|
||||
case 4:
|
||||
name = "betterCapacity";
|
||||
break;
|
||||
|
||||
default:
|
||||
name = "broken";
|
||||
name = "broken";
|
||||
}
|
||||
|
||||
return getUnlocalizedName() + "." + name;
|
||||
|
|
|
@ -84,7 +84,7 @@ public class RitualEffectGrowth extends RitualEffect
|
|||
@Override
|
||||
public int getCostPerRefresh()
|
||||
{
|
||||
return 100;
|
||||
return 25;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -0,0 +1,180 @@
|
|||
package WayofTime.alchemicalWizardry.common.rituals;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
import net.minecraftforge.fluids.FluidStack;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
|
||||
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
|
||||
|
||||
public class RitualEffectLifeConduit extends RitualEffect
|
||||
{
|
||||
@Override
|
||||
public void performEffect(IMasterRitualStone ritualStone)
|
||||
{
|
||||
String owner = ritualStone.getOwner();
|
||||
World worldSave = MinecraftServer.getServer().worldServers[0];
|
||||
LifeEssenceNetwork data = (LifeEssenceNetwork) worldSave.loadItemData(LifeEssenceNetwork.class, owner);
|
||||
|
||||
if (data == null)
|
||||
{
|
||||
data = new LifeEssenceNetwork(owner);
|
||||
worldSave.setItemData(owner, data);
|
||||
}
|
||||
|
||||
int currentEssence = data.currentEssence;
|
||||
World world = ritualStone.getWorld();
|
||||
int x = ritualStone.getXCoord();
|
||||
int y = ritualStone.getYCoord();
|
||||
int z = ritualStone.getZCoord();
|
||||
|
||||
TEAltar tileAltar = null;
|
||||
boolean testFlag = false;
|
||||
|
||||
for (int i = -5; i <= 5; i++)
|
||||
{
|
||||
for (int j = -5; j <= 5; j++)
|
||||
{
|
||||
for (int k = -10; k <= 10; k++)
|
||||
{
|
||||
if (world.getTileEntity(x + i, y + k, z + j) instanceof TEAltar)
|
||||
{
|
||||
tileAltar = (TEAltar) world.getTileEntity(x + i, y + k, z + j);
|
||||
testFlag = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!testFlag)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
//tileAltar = (TEAltar)world.getBlockTileEntity(x,y-1,z);
|
||||
int d0 = 15;
|
||||
int vertRange = 20;
|
||||
|
||||
EntityPlayer entityOwner = null;
|
||||
List<EntityPlayer> list = SpellHelper.getPlayersInRange(world, x, y, z, d0, vertRange);
|
||||
|
||||
for(EntityPlayer player : list)
|
||||
{
|
||||
if(SpellHelper.getUsername(player).equals(owner))
|
||||
{
|
||||
entityOwner = player;
|
||||
}
|
||||
}
|
||||
|
||||
if (entityOwner == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int fillAmount = Math.min(currentEssence/2,tileAltar.fill(ForgeDirection.UP, new FluidStack(AlchemicalWizardry.lifeEssenceFluid,10000), false));
|
||||
|
||||
{
|
||||
tileAltar.fill(ForgeDirection.UP, new FluidStack(AlchemicalWizardry.lifeEssenceFluid,fillAmount), true);
|
||||
if(entityOwner.getHealth() > 2.0f && fillAmount != 0)
|
||||
{
|
||||
entityOwner.setHealth(2.0f);
|
||||
}
|
||||
data.currentEssence = currentEssence - fillAmount*2;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCostPerRefresh()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<RitualComponent> getRitualComponentList()
|
||||
{
|
||||
ArrayList<RitualComponent> conduitRitual = new ArrayList();
|
||||
|
||||
conduitRitual.add(new RitualComponent(-1,0,-1,RitualComponent.FIRE));
|
||||
conduitRitual.add(new RitualComponent(-1,0,1,RitualComponent.FIRE));
|
||||
conduitRitual.add(new RitualComponent(1,0,1,RitualComponent.FIRE));
|
||||
conduitRitual.add(new RitualComponent(1,0,-1,RitualComponent.FIRE));
|
||||
|
||||
for(int i=0; i<4; i++)
|
||||
{
|
||||
conduitRitual.add(new RitualComponent(-2,i,-2,RitualComponent.AIR));
|
||||
conduitRitual.add(new RitualComponent(-2,i,2,RitualComponent.AIR));
|
||||
conduitRitual.add(new RitualComponent(2,i,2,RitualComponent.AIR));
|
||||
conduitRitual.add(new RitualComponent(2,i,-2,RitualComponent.AIR));
|
||||
}
|
||||
|
||||
conduitRitual.add(new RitualComponent(4,1,4,RitualComponent.EARTH));
|
||||
conduitRitual.add(new RitualComponent(4,1,-4,RitualComponent.EARTH));
|
||||
conduitRitual.add(new RitualComponent(-4,1,-4,RitualComponent.EARTH));
|
||||
conduitRitual.add(new RitualComponent(-4,1,4,RitualComponent.EARTH));
|
||||
conduitRitual.add(new RitualComponent(3,1,4,RitualComponent.EARTH));
|
||||
conduitRitual.add(new RitualComponent(4,1,3,RitualComponent.EARTH));
|
||||
conduitRitual.add(new RitualComponent(-3,1,4,RitualComponent.EARTH));
|
||||
conduitRitual.add(new RitualComponent(-4,1,3,RitualComponent.EARTH));
|
||||
conduitRitual.add(new RitualComponent(3,1,-4,RitualComponent.EARTH));
|
||||
conduitRitual.add(new RitualComponent(4,1,-3,RitualComponent.EARTH));
|
||||
conduitRitual.add(new RitualComponent(-3,1,-4,RitualComponent.EARTH));
|
||||
conduitRitual.add(new RitualComponent(-4,1,-3,RitualComponent.EARTH));
|
||||
|
||||
|
||||
for(int i=0; i<2; i++)
|
||||
{
|
||||
conduitRitual.add(new RitualComponent(4,i+2,4,RitualComponent.WATER));
|
||||
conduitRitual.add(new RitualComponent(4,i+2,-4,RitualComponent.WATER));
|
||||
conduitRitual.add(new RitualComponent(-4,i+2,-4,RitualComponent.WATER));
|
||||
conduitRitual.add(new RitualComponent(-4,i+2,4,RitualComponent.WATER));
|
||||
}
|
||||
|
||||
conduitRitual.add(new RitualComponent(4,4,4,RitualComponent.DUSK));
|
||||
conduitRitual.add(new RitualComponent(4,4,-4,RitualComponent.DUSK));
|
||||
conduitRitual.add(new RitualComponent(-4,4,-4,RitualComponent.DUSK));
|
||||
conduitRitual.add(new RitualComponent(-4,4,4,RitualComponent.DUSK));
|
||||
|
||||
conduitRitual.add(new RitualComponent(6,0,5,RitualComponent.FIRE));
|
||||
conduitRitual.add(new RitualComponent(5,0,6,RitualComponent.FIRE));
|
||||
conduitRitual.add(new RitualComponent(-6,0,5,RitualComponent.FIRE));
|
||||
conduitRitual.add(new RitualComponent(-5,0,6,RitualComponent.FIRE));
|
||||
conduitRitual.add(new RitualComponent(6,0,-5,RitualComponent.FIRE));
|
||||
conduitRitual.add(new RitualComponent(5,0,-6,RitualComponent.FIRE));
|
||||
conduitRitual.add(new RitualComponent(-6,0,-5,RitualComponent.FIRE));
|
||||
conduitRitual.add(new RitualComponent(-5,0,-6,RitualComponent.FIRE));
|
||||
|
||||
for(int i=0; i<2; i++)
|
||||
{
|
||||
conduitRitual.add(new RitualComponent(6,i,6,RitualComponent.FIRE));
|
||||
conduitRitual.add(new RitualComponent(6,i,-6,RitualComponent.FIRE));
|
||||
conduitRitual.add(new RitualComponent(-6,i,6,RitualComponent.FIRE));
|
||||
conduitRitual.add(new RitualComponent(-6,i,-6,RitualComponent.FIRE));
|
||||
}
|
||||
|
||||
for(int i=0; i<3; i++)
|
||||
{
|
||||
conduitRitual.add(new RitualComponent(6,i+2,6,RitualComponent.BLANK));
|
||||
conduitRitual.add(new RitualComponent(6,i+2,-6,RitualComponent.BLANK));
|
||||
conduitRitual.add(new RitualComponent(-6,i+2,6,RitualComponent.BLANK));
|
||||
conduitRitual.add(new RitualComponent(-6,i+2,-6,RitualComponent.BLANK));
|
||||
}
|
||||
|
||||
conduitRitual.add(new RitualComponent(6,5,6,RitualComponent.DUSK));
|
||||
conduitRitual.add(new RitualComponent(6,5,-6,RitualComponent.DUSK));
|
||||
conduitRitual.add(new RitualComponent(-6,5,6,RitualComponent.DUSK));
|
||||
conduitRitual.add(new RitualComponent(-6,5,-6,RitualComponent.DUSK));
|
||||
|
||||
return conduitRitual;
|
||||
}
|
||||
}
|
|
@ -867,11 +867,11 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
|
|||
|
||||
this.isUpgraded = checkUpgrade;
|
||||
this.upgradeLevel = upgradeState;
|
||||
this.consumptionMultiplier = (float) (0.15 * upgrades.getSpeedUpgrades());
|
||||
this.consumptionMultiplier = (float) (0.20 * upgrades.getSpeedUpgrades());
|
||||
this.efficiencyMultiplier = (float) Math.pow(0.85, upgrades.getSpeedUpgrades());
|
||||
this.sacrificeEfficiencyMultiplier = (float) (0.10 * upgrades.getSacrificeUpgrades());
|
||||
this.selfSacrificeEfficiencyMultiplier = (float) (0.10 * upgrades.getSelfSacrificeUpgrades());
|
||||
this.capacityMultiplier = (float) (1 + 0.15 * upgrades.getAltarCapacitiveUpgrades());
|
||||
this.capacityMultiplier = (float) ((1*Math.pow(1.10,upgrades.getBetterCapacitiveUpgrades()) + 0.20 * upgrades.getAltarCapacitiveUpgrades()));
|
||||
//TODO finalize values
|
||||
this.dislocationMultiplier = (float) (Math.pow(1.2, upgrades.getDisplacementUpgrades()));
|
||||
this.orbCapacityMultiplier = (float) (1 + 0.02 * upgrades.getOrbCapacitiveUpgrades());
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue