Latest 1.6.4 push

This commit is contained in:
WayofTime 2014-03-08 12:52:17 -05:00
parent 5a4bb6e8e8
commit 172cd45548
41 changed files with 27 additions and 4109 deletions

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@ -367,7 +367,7 @@ public class AlchemicalWizardry
public void load(FMLInitializationEvent event)
{
int craftingConstant = OreDictionary.WILDCARD_VALUE;
TickRegistry.registerTickHandler(new AlchemicalWizardryTickHandler(), Side.SERVER);
//TickRegistry.registerTickHandler(new AlchemicalWizardryTickHandler(), Side.SERVER);
//orbOfTesting = new OrbOfTesting(17000);
//public final static Item glassShard = new GlassShard(17009).setUnlocalizedName("glassShard");

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@ -127,18 +127,22 @@ public class AlchemicalWizardryEventHooks
EntityLivingBase entity = event.entityLiving;
//if(!entity.isSneaking())
{
double percentIncrease = (i + 1) * 0.03d;
float percentIncrease = (i + 1) * 0.05f;
if (event.entityLiving instanceof EntityPlayer)
{
EntityPlayer entityPlayer = (EntityPlayer) event.entityLiving;
entityPlayer.stepHeight = 1.0f;
if (!entityPlayer.worldObj.isRemote)
{
float speed = ((Float) ReflectionHelper.getPrivateValue(PlayerCapabilities.class, entityPlayer.capabilities, new String[]{"walkSpeed", "g", "field_75097_g"})).floatValue();
ObfuscationReflectionHelper.setPrivateValue(PlayerCapabilities.class, entityPlayer.capabilities, Float.valueOf(speed + (float) percentIncrease), new String[]{"walkSpeed", "g", "field_75097_g"}); //CAUTION
}
if((entityPlayer.onGround || entityPlayer.capabilities.isFlying) && entityPlayer.moveForward > 0F)
entityPlayer.moveFlying(0F, 1F, entityPlayer.capabilities.isFlying ? (percentIncrease/2.0f) : percentIncrease);
// if (!entityPlayer.worldObj.isRemote)
// {
// float speed = ((Float) ReflectionHelper.getPrivateValue(PlayerCapabilities.class, entityPlayer.capabilities, new String[]{"walkSpeed", "g", "field_75097_g"})).floatValue();
// ObfuscationReflectionHelper.setPrivateValue(PlayerCapabilities.class, entityPlayer.capabilities, Float.valueOf(speed + (float) percentIncrease), new String[]{"walkSpeed", "g", "field_75097_g"}); //CAUTION
// }
}
}
}

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@ -76,7 +76,7 @@ public class AltarRecipeRegistry
{
if(recipe.doesRequiredItemMatch(testItem, currentTierAltar))
{
return recipe.getResult();
return recipe.getResult().copy();
}
}

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@ -509,7 +509,7 @@ public class BoundArmour extends ItemArmor implements ISpecialArmor, IRevealer,
continue;
}
if (item.getItem() instanceof IRevealer)
if (AlchemicalWizardry.isThaumcraftLoaded && item.getItem() instanceof IRevealer)
{
return true;
}
@ -534,7 +534,7 @@ public class BoundArmour extends ItemArmor implements ISpecialArmor, IRevealer,
continue;
}
if (item.getItem() instanceof IGoggles)
if (AlchemicalWizardry.isThaumcraftLoaded && item.getItem() instanceof IGoggles)
{
return true;
}
@ -593,13 +593,11 @@ public class BoundArmour extends ItemArmor implements ISpecialArmor, IRevealer,
return 0;
}
@Override
public boolean showNodes(ItemStack itemstack, EntityLivingBase player)
{
return this.hasIRevealer(itemstack);
}
@Override
public boolean showIngamePopups(ItemStack itemstack, EntityLivingBase player)
{
return this.hasIGoggles(itemstack);

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@ -1,10 +1,7 @@
package WayofTime.alchemicalWizardry.common.items.thaumcraft;
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.ModItems;
import WayofTime.alchemicalWizardry.common.ArmourUpgrade;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.List;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
@ -14,12 +11,16 @@ import net.minecraft.item.ItemStack;
import net.minecraft.util.Icon;
import net.minecraft.world.World;
import thaumcraft.api.IGoggles;
import thaumcraft.api.IVisDiscounter;
import thaumcraft.api.IVisDiscountGear;
import thaumcraft.api.aspects.Aspect;
import thaumcraft.api.nodes.IRevealer;
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.ModItems;
import WayofTime.alchemicalWizardry.common.ArmourUpgrade;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.List;
public class ItemSanguineArmour extends ItemArmor implements IRevealer, ArmourUpgrade, IGoggles, IVisDiscounter
public class ItemSanguineArmour extends ItemArmor implements IRevealer, ArmourUpgrade, IGoggles, IVisDiscountGear
{
private static Icon helmetIcon;
@ -54,7 +55,7 @@ public class ItemSanguineArmour extends ItemArmor implements IRevealer, ArmourUp
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
{
par3List.add("A pair of goggles imbued with power");
par3List.add("Vis discount: " + this.getVisDiscount() + "%");
par3List.add("Vis discount: " + 8 + "%");
}
@Override
@ -88,8 +89,8 @@ public class ItemSanguineArmour extends ItemArmor implements IRevealer, ArmourUp
}
@Override
public int getVisDiscount()
public int getVisDiscount(ItemStack stack, EntityPlayer player, Aspect aspect)
{
return 10;
return 8;
}
}

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@ -4,7 +4,6 @@ import java.util.List;
import java.util.Random;
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import micdoodle8.mods.galacticraft.core.entities.player.GCCorePlayerMP;
import net.minecraft.block.Block;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;

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@ -1,19 +0,0 @@
package thaumcraft.api;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.ItemStack;
/**
* @author Azanor
* <p/>
* Equipped head slot items that extend this class will be able to perform most functions that
* goggles of revealing can apart from view nodes which is handled by IRevealer.
*/
public interface IGoggles
{
/*
* If this method returns true things like block essentia contents will be shown.
*/
public boolean showIngamePopups(ItemStack itemstack, EntityLivingBase player);
}

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@ -1,10 +0,0 @@
package thaumcraft.api;
/**
* @author Azanor
* Items, armor and tools with this interface can receive the Repair enchantment.
* Repairs 1 point of durability every 10 seconds (2 for repair II)
*/
public interface IRepairable
{
}

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@ -1,14 +0,0 @@
package thaumcraft.api;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
/**
* @author Azanor
* Items, armor and tools with this interface can receive the Repair enchantment.
* Repairs 1 point of durability every 10 seconds (2 for repair II)
*/
public interface IRepairableExtended extends IRepairable
{
public boolean doRepair(ItemStack stack, EntityPlayer player, int enchantlevel);
}

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@ -1,12 +0,0 @@
package thaumcraft.api;
/**
* @author Azanor
* ItemArmor with this interface will grant a discount to the vis cost of actions the wearer performs with casting wands.
* The amount returned is the percentage by which the cost is discounted. There is a built-int max discount of 50%, but
* individual items really shouldn't have a discount more than 5%
*/
public interface IVisDiscounter
{
int getVisDiscount();
}

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@ -1,81 +0,0 @@
package thaumcraft.api;
import cpw.mods.fml.common.FMLLog;
import net.minecraft.block.Block;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
/**
* @author Azanor
* <p/>
* This is used to gain access to the items in my mod.
* I only give some examples and it will probably still
* require a bit of work for you to get hold of everything you need.
*/
public class ItemApi
{
public static ItemStack getItem(String itemString, int meta)
{
ItemStack item = null;
try
{
String itemClass = "thaumcraft.common.config.ConfigItems";
Object obj = Class.forName(itemClass).getField(itemString).get(null);
if (obj instanceof Item)
{
item = new ItemStack((Item) obj, 1, meta);
} else if (obj instanceof ItemStack)
{
item = (ItemStack) obj;
}
} catch (Exception ex)
{
FMLLog.warning("[Thaumcraft] Could not retrieve item identified by: " + itemString);
}
return item;
}
public static ItemStack getBlock(String itemString, int meta)
{
ItemStack item = null;
try
{
String itemClass = "thaumcraft.common.config.ConfigBlocks";
Object obj = Class.forName(itemClass).getField(itemString).get(null);
if (obj instanceof Block)
{
item = new ItemStack((Block) obj, 1, meta);
} else if (obj instanceof ItemStack)
{
item = (ItemStack) obj;
}
} catch (Exception ex)
{
FMLLog.warning("[Thaumcraft] Could not retrieve block identified by: " + itemString);
}
return item;
}
/**
*
* Some examples
*
* Casting Wands:
* itemWandCasting
*
* Resources:
* itemEssence, itemWispEssence, itemResource, itemShard, itemNugget,
* itemNuggetChicken, itemNuggetBeef, itemNuggetPork, itemTripleMeatTreat
*
* Research:
* itemResearchNotes, itemInkwell, itemThaumonomicon
*
*/
}

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@ -1,515 +0,0 @@
package thaumcraft.api;
import net.minecraft.enchantment.Enchantment;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumArmorMaterial;
import net.minecraft.item.EnumToolMaterial;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTBase;
import net.minecraftforge.common.EnumHelper;
import net.minecraftforge.oredict.OreDictionary;
import thaumcraft.api.aspects.Aspect;
import thaumcraft.api.aspects.AspectList;
import thaumcraft.api.crafting.*;
import thaumcraft.api.research.*;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import java.util.concurrent.ConcurrentHashMap;
/**
* @author Azanor
* <p/>
* <p/>
* IMPORTANT: If you are adding your own aspects to items it is a good idea to do it AFTER Thaumcraft adds its aspects, otherwise odd things may happen.
*/
public class ThaumcraftApi
{
//Materials
public static EnumToolMaterial toolMatThaumium = EnumHelper.addToolMaterial("THAUMIUM", 3, 400, 7F, 2, 22);
public static EnumToolMaterial toolMatElemental = EnumHelper.addToolMaterial("THAUMIUM_ELEMENTAL", 3, 1500, 10F, 3, 18);
public static EnumArmorMaterial armorMatThaumium = EnumHelper.addArmorMaterial("THAUMIUM", 25, new int[]{2, 6, 5, 2}, 25);
public static EnumArmorMaterial armorMatSpecial = EnumHelper.addArmorMaterial("SPECIAL", 25, new int[]{1, 3, 2, 1}, 25);
//Enchantment references
public static int enchantFrugal;
public static int enchantPotency;
public static int enchantWandFortune;
public static int enchantHaste;
public static int enchantRepair;
//Miscellaneous
/**
* Portable Hole Block-id Blacklist.
* Simply add the block-id's of blocks you don't want the portable hole to go through.
*/
public static ArrayList<Integer> portableHoleBlackList = new ArrayList<Integer>();
//RESEARCH/////////////////////////////////////////
public static ArrayList<IScanEventHandler> scanEventhandlers = new ArrayList<IScanEventHandler>();
public static ArrayList<EntityTags> scanEntities = new ArrayList<EntityTags>();
public static class EntityTags
{
public EntityTags(String entityName, NBTBase[] nbts, AspectList aspects)
{
this.entityName = entityName;
this.nbts = nbts;
this.aspects = aspects;
}
public String entityName;
public NBTBase[] nbts;
public AspectList aspects;
}
/**
* not really working atm, so ignore it for now
*
* @param scanEventHandler
*/
public static void registerScanEventhandler(IScanEventHandler scanEventHandler)
{
scanEventhandlers.add(scanEventHandler);
}
/**
* This is used to add aspects to entities which you can then scan using a thaumometer.
* Also used to calculate vis drops from mobs.
*
* @param entityName
* @param aspects
* @param nbt you can specify certain nbt keys and their values
* to differentiate between mobs. <br>For example the normal and wither skeleton:
* <br>ThaumcraftApi.registerEntityTag("Skeleton", (new AspectList()).add(Aspect.DEATH, 5));
* <br>ThaumcraftApi.registerEntityTag("Skeleton", (new AspectList()).add(Aspect.DEATH, 8), new NBTTagByte("SkeletonType",(byte) 1));
*/
public static void registerEntityTag(String entityName, AspectList aspects, NBTBase... nbt)
{
scanEntities.add(new EntityTags(entityName, nbt, aspects));
}
//RECIPES/////////////////////////////////////////
private static ArrayList craftingRecipes = new ArrayList();
private static HashMap<List,ItemStack> smeltingBonus = new HashMap<List,ItemStack>();
private static ArrayList<List> smeltingBonusExlusion = new ArrayList<List>();
/**
* This method is used to determine what bonus items are generated when the infernal furnace smelts items
*
* @param in The result (not input) of the smelting operation. e.g. new ItemStack(ingotGold)
* @param out The bonus item that can be produced from the smelting operation e.g. new ItemStack(nuggetGold,0,0).
* Stacksize should be 0 unless you want to guarantee that at least 1 item is always produced.
*/
public static void addSmeltingBonus(ItemStack in, ItemStack out)
{
smeltingBonus.put(
Arrays.asList(in.itemID, in.getItemDamage()),
new ItemStack(out.itemID, 0, out.getItemDamage()));
}
/**
* Returns the bonus item produced from a smelting operation in the infernal furnace
*
* @param in The result of the smelting operation. e.g. new ItemStack(ingotGold)
* @return the The bonus item that can be produced
*/
public static ItemStack getSmeltingBonus(ItemStack in)
{
return smeltingBonus.get(Arrays.asList(in.itemID, in.getItemDamage()));
}
/**
* Excludes specific items from producing bonus items when they are smelted in the infernal furnace, even
* if their smelt result would normally produce a bonus item.
*
* @param in The item to be smelted that should never produce a bonus item (e.g. the various macerated dusts form IC2)
* Even though they produce gold, iron, etc. ingots, they should NOT produce bonus nuggets as well.
* <p/>
* Smelting exclusions can also be done via the FMLInterModComms in your @Mod.Init method using "smeltBonusExclude"
* Example for vanilla iron:
* FMLInterModComms.sendMessage("Thaumcraft", "smeltBonusExclude", new ItemStack(Item.ingotIron));
*/
public static void addSmeltingBonusExclusion(ItemStack in)
{
smeltingBonusExlusion.add(Arrays.asList(in.itemID, in.getItemDamage()));
}
/**
* Sees if an item is allowed to produce bonus items when smelted in the infernal furnace
*
* @param in The item you wish to check
* @return true or false
*/
public static boolean isSmeltingBonusExluded(ItemStack in)
{
return smeltingBonusExlusion.contains(Arrays.asList(in.itemID, in.getItemDamage()));
}
public static List getCraftingRecipes()
{
return craftingRecipes;
}
/**
* @param research the research key required for this recipe to work. Leave blank if it will work without research
* @param result the recipe output
* @param aspects the vis cost per aspect.
* @param recipe The recipe. Format is exactly the same as vanilla recipes. Input itemstacks are NBT sensitive.
*/
public static ShapedArcaneRecipe addArcaneCraftingRecipe(String research, ItemStack result, AspectList aspects, Object... recipe)
{
ShapedArcaneRecipe r = new ShapedArcaneRecipe(research, result, aspects, recipe);
craftingRecipes.add(r);
return r;
}
/**
* @param research the research key required for this recipe to work. Leave blank if it will work without research
* @param result the recipe output
* @param aspects the vis cost per aspect
* @param recipe The recipe. Format is exactly the same as vanilla shapeless recipes. Input itemstacks are NBT sensitive.
*/
public static ShapelessArcaneRecipe addShapelessArcaneCraftingRecipe(String research, ItemStack result, AspectList aspects, Object... recipe)
{
ShapelessArcaneRecipe r = new ShapelessArcaneRecipe(research, result, aspects, recipe);
craftingRecipes.add(r);
return r;
}
/**
* @param research the research key required for this recipe to work. Leave blank if it will work without research
* @param result the recipe output. It can either be an itemstack or an nbt compound tag that will be added to the central item
* @param instability a number that represents the N in 1000 chance for the infusion altar to spawn an
* instability effect each second while the crafting is in progress
* @param aspects the essentia cost per aspect.
* @param aspects input the central item to be infused
* @param recipe An array of items required to craft this. Input itemstacks are NBT sensitive.
* Infusion crafting components are automatically "fuzzy" and the oredict will be checked for possible matches.
*/
public static InfusionRecipe addInfusionCraftingRecipe(String research, Object result, int instability, AspectList aspects, ItemStack input, ItemStack[] recipe)
{
if (!(result instanceof ItemStack || result instanceof NBTBase))
{
return null;
}
InfusionRecipe r = new InfusionRecipe(research, result, instability, aspects, input, recipe);
craftingRecipes.add(r);
return r;
}
/**
* @param research the research key required for this recipe to work. Leave blank if it will work without research
* @param enchantment the enchantment that will be applied to the item
* @param instability a number that represents the N in 1000 chance for the infusion altar to spawn an
* instability effect each second while the crafting is in progress
* @param aspects the essentia cost per aspect.
* @param recipe An array of items required to craft this. Input itemstacks are NBT sensitive.
* Infusion crafting components are automatically "fuzzy" and the oredict will be checked for possible matches.
*/
public static InfusionEnchantmentRecipe addInfusionEnchantmentRecipe(String research, Enchantment enchantment, int instability, AspectList aspects, ItemStack[] recipe)
{
InfusionEnchantmentRecipe r = new InfusionEnchantmentRecipe(research, enchantment, instability, aspects, recipe);
craftingRecipes.add(r);
return r;
}
/**
* @param stack the recipe result
* @return the recipe
*/
public static InfusionRecipe getInfusionRecipe(ItemStack res)
{
for (Object r : getCraftingRecipes())
{
if (r instanceof InfusionRecipe)
{
if (((InfusionRecipe) r).recipeOutput instanceof ItemStack)
{
if (((ItemStack) ((InfusionRecipe) r).recipeOutput).isItemEqual(res))
{
return (InfusionRecipe) r;
}
}
}
}
return null;
}
/**
* @param key the research key required for this recipe to work.
* @param result the output result
* @param cost the vis cost
* @param tags the aspects required to craft this
*/
public static CrucibleRecipe addCrucibleRecipe(String key, ItemStack result, Object catalyst, AspectList tags)
{
CrucibleRecipe rc = new CrucibleRecipe(key, result, catalyst, tags);
getCraftingRecipes().add(rc);
return rc;
}
/**
* @param stack the recipe result
* @return the recipe
*/
public static CrucibleRecipe getCrucibleRecipe(ItemStack stack)
{
for (Object r : getCraftingRecipes())
{
if (r instanceof CrucibleRecipe)
{
if (((CrucibleRecipe) r).recipeOutput.isItemEqual(stack))
{
return (CrucibleRecipe) r;
}
}
}
return null;
}
/**
* Used by the thaumonomicon drilldown feature.
*
* @param stack the item
* @return the thaumcraft recipe key that produces that item.
*/
private static HashMap<int[],Object[]> keyCache = new HashMap<int[],Object[]>();
public static Object[] getCraftingRecipeKey(EntityPlayer player, ItemStack stack)
{
int[] key = new int[]{stack.itemID, stack.getItemDamage()};
if (keyCache.containsKey(key))
{
if (keyCache.get(key) == null)
{
return null;
}
if (ThaumcraftApiHelper.isResearchComplete(player.username, (String) (keyCache.get(key))[0]))
{
return keyCache.get(key);
} else
{
return null;
}
}
for (ResearchCategoryList rcl : ResearchCategories.researchCategories.values())
{
for (ResearchItem ri : rcl.research.values())
{
if (ri.getPages() == null)
{
continue;
}
for (int a = 0; a < ri.getPages().length; a++)
{
ResearchPage page = ri.getPages()[a];
if (page.recipeOutput != null && stack != null && page.recipeOutput.isItemEqual(stack))
{
keyCache.put(key, new Object[]{ri.key, a});
if (ThaumcraftApiHelper.isResearchComplete(player.username, ri.key))
return new Object[]{ri.key, a};
else
{
return null;
}
}
}
}
}
keyCache.put(key, null);
return null;
}
//ASPECTS////////////////////////////////////////
public static ConcurrentHashMap<List,AspectList> objectTags = new ConcurrentHashMap<List,AspectList>();
/**
* Checks to see if the passed item/block already has aspects associated with it.
*
* @param id
* @param meta
* @return
*/
public static boolean exists(int id, int meta)
{
AspectList tmp = ThaumcraftApi.objectTags.get(Arrays.asList(id, meta));
if (tmp == null)
{
tmp = ThaumcraftApi.objectTags.get(Arrays.asList(id, -1));
if (meta == -1 && tmp == null)
{
int index = 0;
do
{
tmp = ThaumcraftApi.objectTags.get(Arrays.asList(id, index));
index++;
}
while (index < 16 && tmp == null);
}
if (tmp == null)
{
return false;
}
}
return true;
}
/**
* Used to assign apsects to the given item/block. Here is an example of the declaration for cobblestone:<p>
* <i>ThaumcraftApi.registerObjectTag(Block.cobblestone.blockID, -1, (new ObjectTags()).add(EnumTag.ROCK, 1).add(EnumTag.DESTRUCTION, 1));</i>
*
* @param id
* @param meta pass -1 if all damage values of this item/block should have the same aspects
* @param aspects A ObjectTags object of the associated aspects
*/
public static void registerObjectTag(int id, int meta, AspectList aspects)
{
if (aspects == null)
{
aspects = new AspectList();
}
objectTags.put(Arrays.asList(id, meta), aspects);
}
/**
* Used to assign apsects to the given item/block. Here is an example of the declaration for cobblestone:<p>
* <i>ThaumcraftApi.registerObjectTag(Block.cobblestone.blockID, new int[]{0,1}, (new ObjectTags()).add(EnumTag.ROCK, 1).add(EnumTag.DESTRUCTION, 1));</i>
*
* @param id
* @param meta A range of meta values if you wish to lump several item meta's together as being the "same" item (i.e. stair orientations)
* @param aspects A ObjectTags object of the associated aspects
*/
public static void registerObjectTag(int id, int[] meta, AspectList aspects)
{
if (aspects == null)
{
aspects = new AspectList();
}
objectTags.put(Arrays.asList(id, meta), aspects);
}
/**
* Used to assign apsects to the given ore dictionary item.
*
* @param oreDict the ore dictionary name
* @param aspects A ObjectTags object of the associated aspects
*/
public static void registerObjectTag(String oreDict, AspectList aspects)
{
if (aspects == null)
{
aspects = new AspectList();
}
ArrayList<ItemStack> ores = OreDictionary.getOres(oreDict);
if (ores != null && ores.size() > 0)
{
for (ItemStack ore : ores)
{
int d = ore.getItemDamage();
if (d == OreDictionary.WILDCARD_VALUE)
{
d = -1;
}
objectTags.put(Arrays.asList(ore.itemID, d), aspects);
}
}
}
/**
* Used to assign aspects to the given item/block.
* Attempts to automatically generate aspect tags by checking registered recipes.
* Here is an example of the declaration for pistons:<p>
* <i>ThaumcraftApi.registerComplexObjectTag(Block.pistonBase.blockID, 0, (new ObjectTags()).add(EnumTag.MECHANISM, 2).add(EnumTag.MOTION, 4));</i>
*
* @param id
* @param meta pass -1 if all damage values of this item/block should have the same aspects
* @param aspects A ObjectTags object of the associated aspects
*/
public static void registerComplexObjectTag(int id, int meta, AspectList aspects)
{
if (!exists(id, meta))
{
AspectList tmp = ThaumcraftApiHelper.generateTags(id, meta);
if (tmp != null && tmp.size() > 0)
{
for (Aspect tag : tmp.getAspects())
{
aspects.add(tag, tmp.getAmount(tag));
}
}
registerObjectTag(id, meta, aspects);
} else
{
AspectList tmp = ThaumcraftApiHelper.getObjectAspects(new ItemStack(id, 1, meta));
for (Aspect tag : aspects.getAspects())
{
tmp.merge(tag, tmp.getAmount(tag));
}
registerObjectTag(id, meta, tmp);
}
}
//CROPS //////////////////////////////////////////////////////////////////////////////////////////
/**
* To define mod crops you need to use FMLInterModComms in your @Mod.Init method.
* There are two 'types' of crops you can add. Standard crops and clickable crops.
*
* Standard crops work like normal vanilla crops - they grow until a certain metadata
* value is reached and you harvest them by destroying the block and collecting the blocks.
* You need to create and ItemStack that tells the golem what block id and metadata represents
* the crop when fully grown.
* Example for vanilla wheat:
* FMLInterModComms.sendMessage("Thaumcraft", "harvestStandardCrop", new ItemStack(Block.crops,1,7));
*
* Clickable crops are crops that you right click to gather their bounty instead of destroying them.
* As for standard crops, you need to create and ItemStack that tells the golem what block id
* and metadata represents the crop when fully grown. The golem will trigger the blocks onBlockActivated method.
* Example (this will technically do nothing since clicking wheat does nothing, but you get the idea):
* FMLInterModComms.sendMessage("Thaumcraft", "harvestClickableCrop", new ItemStack(Block.crops,1,7));
*/
//NATIVE CLUSTERS //////////////////////////////////////////////////////////////////////////////////
/**
* You can define certain ores that will have a chance to produce native clusters via FMLInterModComms
* in your @Mod.Init method using the "nativeCluster" string message.
* The format should be:
* "[ore item/block id],[ore item/block metadata],[cluster item/block id],[cluster item/block metadata],[chance modifier float]"
*
* NOTE: The chance modifier is a multiplier applied to the default chance for that cluster to be produced (27.5% for a pickaxe of the core)
*
* Example for vanilla iron ore to produce one of my own native iron clusters (assuming default id's) at double the default chance:
* FMLInterModComms.sendMessage("Thaumcraft", "nativeCluster","15,0,25016,16,2.0");
*/
}

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package thaumcraft.api;
import cpw.mods.fml.common.FMLLog;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeDirection;
import net.minecraftforge.oredict.OreDictionary;
import thaumcraft.api.aspects.Aspect;
import thaumcraft.api.aspects.AspectList;
import thaumcraft.api.aspects.IEssentiaTransport;
import java.lang.reflect.Method;
import java.util.HashMap;
public class ThaumcraftApiHelper
{
public static AspectList cullTags(AspectList temp)
{
AspectList temp2 = new AspectList();
for (Aspect tag : temp.getAspects())
{
if (tag != null)
{
temp2.add(tag, temp.getAmount(tag));
}
}
while (temp2 != null && temp2.size() > 10)
{
Aspect lowest = null;
int low = Integer.MAX_VALUE;
for (Aspect tag : temp2.getAspects())
{
if (tag == null)
{
continue;
}
if (temp2.getAmount(tag) < low)
{
low = temp2.getAmount(tag);
lowest = tag;
}
}
temp2.aspects.remove(lowest);
}
return temp2;
}
public static boolean areItemsEqual(ItemStack s1, ItemStack s2)
{
if (s1.isItemStackDamageable() && s2.isItemStackDamageable())
{
return s1.itemID == s2.itemID;
} else
{
return s1.itemID == s2.itemID && s1.getItemDamage() == s2.getItemDamage();
}
}
static Method isResearchComplete;
static Method getObjectTags;
static Method getBonusTags;
static Method generateTags;
public static boolean isResearchComplete(String username, String researchkey)
{
boolean ot = false;
try
{
if (isResearchComplete == null)
{
Class fake = Class.forName("thaumcraft.common.lib.research.ResearchManager");
isResearchComplete = fake.getMethod("isResearchComplete", String.class, String.class);
}
ot = (Boolean) isResearchComplete.invoke(null, username, researchkey);
} catch (Exception ex)
{
FMLLog.warning("[Thaumcraft API] Could not invoke thaumcraft.common.lib.research.ResearchManager method isResearchComplete");
}
return ot;
}
public static ItemStack getStackInRowAndColumn(Object instance, int row, int column)
{
ItemStack ot = null;
try
{
Class fake = Class.forName("thaumcraft.common.tiles.TileMagicWorkbench");
Method getStackInRowAndColumn = fake.getMethod("getStackInRowAndColumn", int.class, int.class);
ot = (ItemStack) getStackInRowAndColumn.invoke(instance, row, column);
} catch (Exception ex)
{
FMLLog.warning("[Thaumcraft API] Could not invoke thaumcraft.common.tiles.TileMagicWorkbench method getStackInRowAndColumn");
}
return ot;
}
public static AspectList getObjectAspects(ItemStack is)
{
AspectList ot = null;
try
{
if (getObjectTags == null)
{
Class fake = Class.forName("thaumcraft.common.lib.ThaumcraftCraftingManager");
getObjectTags = fake.getMethod("getObjectTags", ItemStack.class);
}
ot = (AspectList) getObjectTags.invoke(null, is);
} catch (Exception ex)
{
FMLLog.warning("[Thaumcraft API] Could not invoke thaumcraft.common.lib.ThaumcraftCraftingManager method getObjectTags");
}
return ot;
}
public static AspectList getBonusObjectTags(ItemStack is, AspectList ot)
{
try
{
if (getBonusTags == null)
{
Class fake = Class.forName("thaumcraft.common.lib.ThaumcraftCraftingManager");
getBonusTags = fake.getMethod("getBonusTags", ItemStack.class, AspectList.class);
}
ot = (AspectList) getBonusTags.invoke(null, is, ot);
} catch (Exception ex)
{
FMLLog.warning("[Thaumcraft API] Could not invoke thaumcraft.common.lib.ThaumcraftCraftingManager method getBonusTags");
}
return ot;
}
public static AspectList generateTags(int id, int meta)
{
try
{
if (generateTags == null)
{
Class fake = Class.forName("thaumcraft.common.lib.ThaumcraftCraftingManager");
generateTags = fake.getMethod("generateTags", int.class, int.class);
}
return (AspectList) generateTags.invoke(null, id, meta);
} catch (Exception ex)
{
FMLLog.warning("[Thaumcraft API] Could not invoke thaumcraft.common.lib.ThaumcraftCraftingManager method generateTags");
}
return null;
}
public static boolean containsMatch(boolean strict, ItemStack[] inputs, ItemStack... targets)
{
for (ItemStack input : inputs)
{
for (ItemStack target : targets)
{
if (itemMatches(target, input, strict))
{
return true;
}
}
}
return false;
}
public static boolean itemMatches(ItemStack target, ItemStack input, boolean strict)
{
if (input == null && target != null || input != null && target == null)
{
return false;
}
return (target.itemID == input.itemID && ((target.getItemDamage() == OreDictionary.WILDCARD_VALUE && !strict) || target.getItemDamage() == input.getItemDamage()));
}
public static TileEntity getConnectableTile(World world, int x, int y, int z, ForgeDirection face)
{
TileEntity te = world.getBlockTileEntity(x + face.offsetX, y + face.offsetY, z + face.offsetZ);
if (te instanceof IEssentiaTransport && ((IEssentiaTransport) te).isConnectable(face.getOpposite()))
{
return te;
} else
{
return null;
}
}
public static TileEntity getConnectableTile(IBlockAccess world, int x, int y, int z, ForgeDirection face)
{
TileEntity te = world.getBlockTileEntity(x + face.offsetX, y + face.offsetY, z + face.offsetZ);
if (te instanceof IEssentiaTransport && ((IEssentiaTransport) te).isConnectable(face.getOpposite()))
{
return te;
} else
{
return null;
}
}
private static HashMap<Integer,AspectList> allAspects = new HashMap<Integer,AspectList>();
private static HashMap<Integer,AspectList> allCompoundAspects = new HashMap<Integer,AspectList>();
public static AspectList getAllAspects(int amount)
{
if (allAspects.get(amount) == null)
{
AspectList al = new AspectList();
for (Aspect aspect : Aspect.aspects.values())
{
al.add(aspect, amount);
}
allAspects.put(amount, al);
}
return allAspects.get(amount);
}
public static AspectList getAllCompoundAspects(int amount)
{
if (allCompoundAspects.get(amount) == null)
{
AspectList al = new AspectList();
for (Aspect aspect : Aspect.getCompoundAspects())
{
al.add(aspect, amount);
}
allCompoundAspects.put(amount, al);
}
return allCompoundAspects.get(amount);
}
}

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@ -1,247 +0,0 @@
package thaumcraft.api.aspects;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.StatCollector;
import org.apache.commons.lang3.text.WordUtils;
import java.util.ArrayList;
import java.util.Collection;
import java.util.LinkedHashMap;
public class Aspect
{
String tag;
Aspect[] components;
int color;
private String chatcolor;
ResourceLocation image;
int blend;
/**
* Use this constructor to register your own aspects.
*
* @param tag the key that will be used to reference this aspect, as well as its latin display name
* @param color color to display the tag in
* @param components the aspects this one is formed from
* @param image ResourceLocation pointing to a 32x32 icon of the aspect
* @param blend GL11 blendmode (1 or 771). Used for rendering nodes. Default is 1
*/
public Aspect(String tag, int color, Aspect[] components, ResourceLocation image, int blend)
{
if (aspects.containsKey(tag))
{
throw new IllegalArgumentException(tag + " already registered!");
}
this.tag = tag;
this.components = components;
this.color = color;
this.image = image;
this.blend = blend;
aspects.put(tag, this);
}
/**
* Shortcut constructor I use for the default aspects - you shouldn't be using this.
*/
public Aspect(String tag, int color, Aspect[] components)
{
this(tag, color, components, new ResourceLocation("thaumcraft", "textures/aspects/" + tag.toLowerCase() + ".png"), 1);
}
/**
* Shortcut constructor I use for the default aspects - you shouldn't be using this.
*/
public Aspect(String tag, int color, Aspect[] components, int blend)
{
this(tag, color, components, new ResourceLocation("thaumcraft", "textures/aspects/" + tag.toLowerCase() + ".png"), blend);
}
/**
* Shortcut constructor I use for the primal aspects -
* you shouldn't use this as making your own primal aspects will break all the things.
*/
public Aspect(String tag, int color, String chatcolor, int blend)
{
this(tag, color, (Aspect[]) null, blend);
this.setChatcolor(chatcolor);
}
public int getColor()
{
return color;
}
public String getName()
{
return WordUtils.capitalizeFully(tag);
}
public String getLocalizedDescription()
{
return StatCollector.translateToLocal("tc.aspect." + tag);
}
public String getTag()
{
return tag;
}
public void setTag(String tag)
{
this.tag = tag;
}
public Aspect[] getComponents()
{
return components;
}
public void setComponents(Aspect[] components)
{
this.components = components;
}
public ResourceLocation getImage()
{
return image;
}
public static Aspect getAspect(String tag)
{
return aspects.get(tag);
}
public int getBlend()
{
return blend;
}
public void setBlend(int blend)
{
this.blend = blend;
}
public boolean isPrimal()
{
return getComponents() == null || getComponents().length != 2;
}
///////////////////////////////
public static ArrayList<Aspect> getPrimalAspects()
{
ArrayList<Aspect> primals = new ArrayList<Aspect>();
Collection<Aspect> pa = aspects.values();
for (Aspect aspect : pa)
{
if (aspect.isPrimal())
{
primals.add(aspect);
}
}
return primals;
}
public static ArrayList<Aspect> getCompoundAspects()
{
ArrayList<Aspect> compounds = new ArrayList<Aspect>();
Collection<Aspect> pa = aspects.values();
for (Aspect aspect : pa)
{
if (!aspect.isPrimal())
{
compounds.add(aspect);
}
}
return compounds;
}
public String getChatcolor()
{
return chatcolor;
}
public void setChatcolor(String chatcolor)
{
this.chatcolor = chatcolor;
}
///////////////////////////////
public static LinkedHashMap<String,Aspect> aspects = new LinkedHashMap<String,Aspect>();
//PRIMAL
public static final Aspect AIR = new Aspect("aer", 0xffff7e, "e", 1);
public static final Aspect EARTH = new Aspect("terra", 0x56c000, "2", 1);
public static final Aspect FIRE = new Aspect("ignis", 0xff5a01, "c", 1);
public static final Aspect WATER = new Aspect("aqua", 0x3cd4fc, "3", 1);
public static final Aspect ORDER = new Aspect("ordo", 0xd5d4ec, "7", 1);
public static final Aspect ENTROPY = new Aspect("perditio", 0x404040, "8", 771);
//SECONDARY TODO
public static final Aspect VOID = new Aspect("vacuos", 0x888888, new Aspect[]{AIR, ENTROPY}, 771);
public static final Aspect LIGHT = new Aspect("lux", 0xfff663, new Aspect[]{AIR, FIRE});
public static final Aspect ENERGY = new Aspect("potentia", 0xc0ffff, new Aspect[]{ORDER, FIRE});
public static final Aspect MOTION = new Aspect("motus", 0xcdccf4, new Aspect[]{AIR, ORDER});
public static final Aspect STONE = new Aspect("saxum", 0x808080, new Aspect[]{EARTH, EARTH});
public static final Aspect LIFE = new Aspect("victus", 0xde0005, new Aspect[]{WATER, EARTH});
public static final Aspect WEATHER = new Aspect("tempestas", 0xFFFFFF, new Aspect[]{AIR, WATER});
public static final Aspect ICE = new Aspect("gelum", 0xe1ffff, new Aspect[]{WATER, ORDER});
public static final Aspect CRYSTAL = new Aspect("vitreus", 0x80ffff, new Aspect[]{STONE, WATER});
//TERTIARY TODO
public static final Aspect DEATH = new Aspect("mortuus", 0x887788, new Aspect[]{LIFE, ENTROPY});
public static final Aspect FLIGHT = new Aspect("volatus", 0xe7e7d7, new Aspect[]{AIR, MOTION});
public static final Aspect DARKNESS = new Aspect("tenebrae", 0x222222, new Aspect[]{VOID, LIGHT});
public static final Aspect SOUL = new Aspect("spiritus", 0xebebfb, new Aspect[]{LIFE, DEATH});
public static final Aspect HEAL = new Aspect("sano", 0xff2f34, new Aspect[]{LIFE, LIFE});
public static final Aspect TRAVEL = new Aspect("iter", 0xe0585b, new Aspect[]{MOTION, EARTH});
public static final Aspect POISON = new Aspect("venenum", 0x89f000, new Aspect[]{WATER, DEATH});
public static final Aspect ELDRITCH = new Aspect("alienis", 0x805080, new Aspect[]{VOID, DARKNESS});
public static final Aspect MAGIC = new Aspect("praecantatio", 0x9700c0, new Aspect[]{VOID, ENERGY});
public static final Aspect AURA = new Aspect("auram", 0xffc0ff, new Aspect[]{MAGIC, AIR});
public static final Aspect TAINT = new Aspect("vitium", 0x800080, new Aspect[]{MAGIC, ENTROPY});
public static final Aspect SEED = new Aspect("granum", 0xeea16e, new Aspect[]{LIFE, EARTH});
public static final Aspect SLIME = new Aspect("limus", 0x01f800, new Aspect[]{LIFE, WATER});
public static final Aspect PLANT = new Aspect("herba", 0x01ac00, new Aspect[]{SEED, EARTH});
public static final Aspect TREE = new Aspect("arbor", 0x876531, new Aspect[]{EARTH, PLANT});
public static final Aspect BEAST = new Aspect("bestia", 0x9f6409, new Aspect[]{MOTION, LIFE});
public static final Aspect FLESH = new Aspect("corpus", 0xee478d, new Aspect[]{DEATH, BEAST});
public static final Aspect UNDEAD = new Aspect("exanimis", 0x3a4000, new Aspect[]{MOTION, DEATH});
public static final Aspect MIND = new Aspect("cognitio", 0xffc2b3, new Aspect[]{EARTH, SOUL});
public static final Aspect SENSES = new Aspect("sensus", 0x0fd9ff, new Aspect[]{AIR, SOUL});
public static final Aspect MAN = new Aspect("humanus", 0xffd7c0, new Aspect[]{BEAST, MIND});
public static final Aspect CROP = new Aspect("messis", 0xe1b371, new Aspect[]{SEED, MAN});
public static final Aspect HARVEST = new Aspect("meto", 0xeead82, new Aspect[]{CROP, MAN});
public static final Aspect METAL = new Aspect("metallum", 0xb5b5cd, new Aspect[]{STONE, ORDER});
public static final Aspect MINE = new Aspect("perfodio", 0xdcd2d8, new Aspect[]{MAN, STONE});
public static final Aspect TOOL = new Aspect("instrumentum", 0x4040ee, new Aspect[]{MAN, METAL});
public static final Aspect WEAPON = new Aspect("telum", 0xc05050, new Aspect[]{TOOL, ENTROPY});
public static final Aspect ARMOR = new Aspect("tutamen", 0x00c0c0, new Aspect[]{TOOL, EARTH});
public static final Aspect HUNGER = new Aspect("fames", 0x9a0305, new Aspect[]{LIFE, VOID});
public static final Aspect GREED = new Aspect("lucrum", 0xe6be44, new Aspect[]{MAN, HUNGER});
public static final Aspect CRAFT = new Aspect("fabrico", 0x809d80, new Aspect[]{MAN, TOOL});
public static final Aspect CLOTH = new Aspect("pannus", 0xeaeac2, new Aspect[]{TOOL, BEAST});
public static final Aspect MECHANISM = new Aspect("machina", 0x8080a0, new Aspect[]{MOTION, TOOL});
public static final Aspect TRAP = new Aspect("vinculum", 0x9a8080, new Aspect[]{MOTION, ENTROPY});
public static final Aspect EXCHANGE = new Aspect("permutatio", 0x578357, new Aspect[]{MOTION, WATER});
// public static final Aspect LAVA = new Aspect("lava",0xe85729, new Aspect[] {EARTH, FIRE});
// public static final Aspect STEAM = new Aspect("steam",0xFFFFFF, new Aspect[] {WATER, FIRE});
// public static final Aspect MUD = new Aspect("lutum",0x473423, new Aspect[] {WATER, EARTH});
// public static final Aspect SAND = new Aspect("sand",0xFFFFFF, new Aspect[] {AIR, EARTH});
// public static final Aspect ASTRAL = new Aspect("Astral",0xFFFFFF, new Aspect[] {VOID, DARKNESS});
// public static final Aspect HARM = new Aspect("Harm",0xFFFFFF, new Aspect[] {ENTROPY, LIFE});
// public static final Aspect BIRD = new Aspect("Bird",0xFFFFFF, new Aspect[] {BEAST, AIR});
// public static final Aspect FISH = new Aspect("Fish",0xFFFFFF, new Aspect[] {BEAST, WATER});
}

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package thaumcraft.api.aspects;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import thaumcraft.api.ThaumcraftApiHelper;
import java.io.Serializable;
import java.util.LinkedHashMap;
public class AspectList implements Serializable
{
public LinkedHashMap<Aspect,Integer> aspects = new LinkedHashMap<Aspect,Integer>(); //aspects associated with this object
/**
* this creates a new aspect list with preloaded values based off the aspects of the given item.
*
* @param id the item/block id of an existing item
* @param meta the damage value of an existing item
*/
public AspectList(int id, int meta)
{
try
{
AspectList temp = ThaumcraftApiHelper.getObjectAspects(new ItemStack(id, 1, meta));
if (temp != null)
for (Aspect tag : temp.getAspects())
{
add(tag, temp.getAmount(tag));
}
} catch (Exception e)
{
}
}
public AspectList()
{
}
public AspectList copy()
{
AspectList out = new AspectList();
for (Aspect a : this.getAspects())
{
out.add(a, this.getAmount(a));
}
return out;
}
/**
* @return the amount of different aspects in this collection
*/
public int size()
{
return aspects.size();
}
/**
* @return the amount of total vis in this collection
*/
public int visSize()
{
int q = 0;
for (Aspect as : aspects.keySet())
{
q += this.getAmount(as);
}
return q;
}
/**
* @return an array of all the aspects in this collection
*/
public Aspect[] getAspects()
{
Aspect[] q = new Aspect[1];
return aspects.keySet().toArray(q);
}
/**
* @return an array of all the aspects in this collection
*/
public Aspect[] getPrimalAspects()
{
AspectList t = new AspectList();
for (Aspect as : aspects.keySet())
{
if (as.isPrimal())
{
t.add(as, 1);
}
}
Aspect[] q = new Aspect[1];
return t.aspects.keySet().toArray(q);
}
/**
* @return an array of all the aspects in this collection sorted by name
*/
public Aspect[] getAspectsSorted()
{
Aspect[] out = aspects.keySet().toArray(new Aspect[1]);
boolean change = false;
do
{
change = false;
for (int a = 0; a < out.length - 1; a++)
{
Aspect e1 = out[a];
Aspect e2 = out[a + 1];
if (e1 != null && e2 != null && e1.getTag().compareTo(e2.getTag()) > 0)
{
out[a] = e2;
out[a + 1] = e1;
change = true;
break;
}
}
}
while (change == true);
return out;
}
/**
* @return an array of all the aspects in this collection sorted by amount
*/
public Aspect[] getAspectsSortedAmount()
{
Aspect[] out = aspects.keySet().toArray(new Aspect[1]);
boolean change = false;
do
{
change = false;
for (int a = 0; a < out.length - 1; a++)
{
int e1 = getAmount(out[a]);
int e2 = getAmount(out[a + 1]);
if (e1 > 0 && e2 > 0 && e2 > e1)
{
Aspect ea = out[a];
Aspect eb = out[a + 1];
out[a] = eb;
out[a + 1] = ea;
change = true;
break;
}
}
}
while (change == true);
return out;
}
/**
* @param key
* @return the amount associated with the given aspect in this collection
*/
public int getAmount(Aspect key)
{
return aspects.get(key) == null ? 0 : aspects.get(key);
}
/**
* Reduces the amount of an aspect in this collection by the given amount.
*
* @param key
* @param amount
* @return
*/
public boolean reduce(Aspect key, int amount)
{
if (getAmount(key) >= amount)
{
int am = getAmount(key) - amount;
aspects.put(key, am);
return true;
}
return false;
}
/**
* Reduces the amount of an aspect in this collection by the given amount.
* If reduced to 0 or less the aspect will be removed completely.
*
* @param key
* @param amount
* @return
*/
public AspectList remove(Aspect key, int amount)
{
int am = getAmount(key) - amount;
if (am <= 0)
{
aspects.remove(key);
} else
{
this.aspects.put(key, am);
}
return this;
}
/**
* Simply removes the aspect from the list
*
* @param key
* @param amount
* @return
*/
public AspectList remove(Aspect key)
{
aspects.remove(key);
return this;
}
/**
* Adds this aspect and amount to the collection.
* If the aspect exists then its value will be increased by the given amount.
*
* @param aspect
* @param amount
* @return
*/
public AspectList add(Aspect aspect, int amount)
{
if (this.aspects.containsKey(aspect))
{
int oldamount = this.aspects.get(aspect);
amount += oldamount;
}
this.aspects.put(aspect, amount);
return this;
}
/**
* Adds this aspect and amount to the collection.
* If the aspect exists then only the highest of the old or new amount will be used.
*
* @param aspect
* @param amount
* @return
*/
public AspectList merge(Aspect aspect, int amount)
{
if (this.aspects.containsKey(aspect))
{
int oldamount = this.aspects.get(aspect);
if (amount < oldamount)
{
amount = oldamount;
}
}
this.aspects.put(aspect, amount);
return this;
}
/**
* Reads the list of aspects from nbt
*
* @param nbttagcompound
* @return
*/
public void readFromNBT(NBTTagCompound nbttagcompound)
{
aspects.clear();
NBTTagList tlist = nbttagcompound.getTagList("Aspects");
for (int j = 0; j < tlist.tagCount(); j++)
{
NBTTagCompound rs = (NBTTagCompound) tlist.tagAt(j);
if (rs.hasKey("key"))
{
add(Aspect.getAspect(rs.getString("key")),
rs.getInteger("amount"));
}
}
}
/**
* Writes the list of aspects to nbt
*
* @param nbttagcompound
* @return
*/
public void writeToNBT(NBTTagCompound nbttagcompound)
{
NBTTagList tlist = new NBTTagList();
nbttagcompound.setTag("Aspects", tlist);
for (Aspect aspect : getAspects())
if (aspect != null)
{
NBTTagCompound f = new NBTTagCompound();
f.setString("key", aspect.getTag());
f.setInteger("amount", getAmount(aspect));
tlist.appendTag(f);
}
}
}

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package thaumcraft.api.aspects;
/**
* @author azanor
* <p/>
* Used by blocks like the crucible and alembic to hold their aspects.
* Tiles extending this interface will have their aspects show up when viewed by goggles of revealing
*/
public interface IAspectContainer
{
public AspectList getAspects();
public void setAspects(AspectList aspects);
/**
* This method is used to determine of a specific aspect can be added to this container.
*
* @param tag
* @return true or false
*/
public boolean doesContainerAccept(Aspect tag);
/**
* This method is used to add a certain amount of an aspect to the tile entity.
*
* @param tag
* @param amount
* @return the amount of aspect left over that could not be added.
*/
public int addToContainer(Aspect tag, int amount);
/**
* Removes a certain amount of a specific aspect from the tile entity
*
* @param tag
* @param amount
* @return true if that amount of aspect was available and was removed
*/
public boolean takeFromContainer(Aspect tag, int amount);
/**
* removes a bunch of different aspects and amounts from the tile entity.
*
* @param ot the ObjectTags object that contains the aspects and their amounts.
* @return true if all the aspects and their amounts were available and successfully removed
*/
public boolean takeFromContainer(AspectList ot);
/**
* Checks if the tile entity contains the listed amount (or more) of the aspect
*
* @param tag
* @param amount
* @return
*/
public boolean doesContainerContainAmount(Aspect tag, int amount);
/**
* Checks if the tile entity contains all the listed aspects and their amounts
*
* @param ot the ObjectTags object that contains the aspects and their amounts.
* @return
*/
public boolean doesContainerContain(AspectList ot);
/**
* Returns how much of the aspect this tile entity contains
*
* @param tag
* @return the amount of that aspect found
*/
public int containerContains(Aspect tag);
}

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package thaumcraft.api.aspects;
/**
* @author Azanor
* <p/>
* This interface is implemented by tile entites (or possibly anything else) like jars
* so that they can act as an essentia source for blocks like the infusion altar.
*/
public interface IAspectSource extends IAspectContainer
{
}

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package thaumcraft.api.aspects;
import net.minecraft.item.ItemStack;
/**
* @author azanor
* <p/>
* Used by wispy essences and essentia phials to hold their aspects.
* Useful for similar item containers that store their aspect information in nbt form so TC
* automatically picks up the aspects they contain
*/
public interface IEssentiaContainerItem
{
public AspectList getAspects(ItemStack itemstack);
public void setAspects(ItemStack itemstack, AspectList aspects);
}
//Example implementation
/*
@Override
public AspectList getAspects(ItemStack itemstack) {
if (itemstack.hasTagCompound()) {
AspectList aspects = new AspectList();
aspects.readFromNBT(itemstack.getTagCompound());
return aspects.size()>0?aspects:null;
}
return null;
}
@Override
public void setAspects(ItemStack itemstack, AspectList aspects) {
if (!itemstack.hasTagCompound()) itemstack.setTagCompound(new NBTTagCompound());
aspects.writeToNBT(itemstack.getTagCompound());
}
*/

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package thaumcraft.api.aspects;
import net.minecraftforge.common.ForgeDirection;
/**
* @author Azanor
* This interface is used by tiles that use or transport vis.
* Only tiles that implement this interface will be able to connect to vis conduits or other thaumic devices
*/
public interface IEssentiaTransport
{
/**
* Is this tile able to connect to other vis users/sources on the specified side?
*
* @param face
* @return
*/
public boolean isConnectable(ForgeDirection face);
/**
* Is this side used to input essentia?
*
* @param face
* @return
*/
boolean canInputFrom(ForgeDirection face);
/**
* Is this side used to output essentia?
*
* @param face
* @return
*/
boolean canOutputTo(ForgeDirection face);
// /**
// * Can this tile act as a source of vis?
// * @return
// */
// public boolean isVisSource();
//
// /**
// * Is this tile a conduit that transports vis?
// * @return
// */
// public boolean isVisConduit();
/**
* Sets the amount of suction this block will apply
*
* @param suction
*/
public void setSuction(AspectList suction);
/**
* Sets the amount of suction this block will apply
*
* @param suction
*/
public void setSuction(Aspect aspect, int amount);
/**
* Returns the amount of suction this block is applying.
*
* @param loc the location from where the suction is being checked
* @return
*/
public AspectList getSuction(ForgeDirection face);
/**
* remove the specified amount of vis from this transport tile
*
* @param suction
* @return how much was actually taken
*/
public int takeVis(Aspect aspect, int amount);
public AspectList getEssentia(ForgeDirection face);
/**
* Essentia will not be drawn from this container unless the suction exceeds this amount.
*
* @return the amount
*/
public int getMinimumSuction();
/**
* Return true if you want the conduit to extend a little further into the block.
* Used by jars and alembics that have smaller than normal hitboxes
*
* @return
*/
boolean renderExtendedTube();
}

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package thaumcraft.api.crafting;
import net.minecraft.item.ItemStack;
import net.minecraftforge.oredict.OreDictionary;
import thaumcraft.api.ThaumcraftApiHelper;
import thaumcraft.api.aspects.Aspect;
import thaumcraft.api.aspects.AspectList;
import java.util.ArrayList;
public class CrucibleRecipe
{
public ItemStack recipeOutput;
public Object catalyst;
public AspectList aspects;
public String key;
public CrucibleRecipe(String researchKey, ItemStack result, Object cat, AspectList tags)
{
recipeOutput = result;
this.aspects = tags;
this.key = researchKey;
this.catalyst = cat;
if (cat instanceof String)
{
this.catalyst = OreDictionary.getOres((String) cat);
}
}
public boolean matches(AspectList itags, ItemStack cat)
{
if (catalyst instanceof ItemStack &&
!ThaumcraftApiHelper.itemMatches((ItemStack) catalyst, cat, false))
{
return false;
} else if (catalyst instanceof ArrayList && ((ArrayList<ItemStack>) catalyst).size() > 0)
{
if (!ThaumcraftApiHelper.containsMatch(true, ((ArrayList<ItemStack>) catalyst).toArray(new ItemStack[]{}), cat))
return false;
}
if (itags == null)
{
return false;
}
for (Aspect tag : aspects.getAspects())
{
if (itags.getAmount(tag) < aspects.getAmount(tag))
{
return false;
}
}
return true;
}
public AspectList removeMatching(AspectList itags)
{
AspectList temptags = new AspectList();
temptags.aspects.putAll(itags.aspects);
for (Aspect tag : aspects.getAspects())
{
temptags.remove(tag, aspects.getAmount(tag));
// if (!temptags.remove(tag, aspects.getAmount(tag))) return null;
}
itags = temptags;
return itags;
}
}

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package thaumcraft.api.crafting;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import thaumcraft.api.aspects.AspectList;
public interface IArcaneRecipe
{
/**
* Used to check if a recipe matches current crafting inventory
*
* @param player
*/
boolean matches(IInventory var1, World world, EntityPlayer player);
/**
* Returns an Item that is the result of this recipe
*/
ItemStack getCraftingResult(IInventory var1);
/**
* Returns the size of the recipe area
*/
int getRecipeSize();
ItemStack getRecipeOutput();
AspectList getAspects();
String getResearch();
}

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package thaumcraft.api.crafting;
import net.minecraft.enchantment.Enchantment;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraftforge.oredict.OreDictionary;
import thaumcraft.api.ThaumcraftApiHelper;
import thaumcraft.api.aspects.AspectList;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.Map;
public class InfusionEnchantmentRecipe
{
public AspectList aspects;
public String research;
public ItemStack[] components;
public Enchantment enchantment;
public int recipeXP;
public int instability;
public InfusionEnchantmentRecipe(String research, Enchantment input, int inst,
AspectList aspects2, ItemStack[] recipe)
{
this.research = research;
this.enchantment = input;
this.aspects = aspects2;
this.components = recipe;
this.instability = inst;
this.recipeXP = Math.max(1, input.getMinEnchantability(1) / 3);
}
/**
* Used to check if a recipe matches current crafting inventory
*
* @param player
*/
public boolean matches(ArrayList<ItemStack> input, ItemStack central, World world, EntityPlayer player)
{
if (research.length() > 0 && !ThaumcraftApiHelper.isResearchComplete(player.username, research))
{
return false;
}
if (!enchantment.canApply(central))
{
return false;
}
Map map1 = EnchantmentHelper.getEnchantments(central);
Iterator iterator = map1.keySet().iterator();
while (iterator.hasNext())
{
int j1 = ((Integer) iterator.next()).intValue();
Enchantment ench = Enchantment.enchantmentsList[j1];
if (j1 == enchantment.effectId &&
EnchantmentHelper.getEnchantmentLevel(j1, central) >= ench.getMaxLevel())
{
return false;
}
if (enchantment.effectId != ench.effectId &&
(!enchantment.canApplyTogether(ench) ||
!ench.canApplyTogether(enchantment)))
{
return false;
}
}
ItemStack i2 = null;
ArrayList<ItemStack> ii = new ArrayList<ItemStack>();
for (ItemStack is : input)
{
ii.add(is.copy());
}
for (ItemStack comp : components)
{
boolean b = false;
for (int a = 0; a < ii.size(); a++)
{
i2 = ii.get(a).copy();
if (comp.getItemDamage() == OreDictionary.WILDCARD_VALUE)
{
i2.setItemDamage(OreDictionary.WILDCARD_VALUE);
}
if (areItemStacksEqual(i2, comp, true))
{
ii.remove(a);
b = true;
break;
}
}
if (!b)
{
return false;
}
}
// System.out.println(ii.size());
return ii.size() == 0 ? true : false;
}
private boolean areItemStacksEqual(ItemStack stack0, ItemStack stack1, boolean fuzzy)
{
if (stack0 == null && stack1 != null)
{
return false;
}
if (stack0 != null && stack1 == null)
{
return false;
}
if (stack0 == null && stack1 == null)
{
return true;
}
boolean t1 = false;
if (fuzzy)
{
t1 = true;
int od = OreDictionary.getOreID(stack0);
if (od != -1)
{
ItemStack[] ores = OreDictionary.getOres(od).toArray(new ItemStack[]{});
if (ThaumcraftApiHelper.containsMatch(false, new ItemStack[]{stack1}, ores))
return true;
}
} else
{
t1 = ItemStack.areItemStackTagsEqual(stack0, stack1);
}
return stack0.itemID != stack1.itemID ? false : (stack0.getItemDamage() != stack1.getItemDamage() ? false : (stack0.stackSize > stack0.getMaxStackSize() ? false : t1));
}
public Enchantment getEnchantment()
{
return enchantment;
}
public AspectList getAspects()
{
return aspects;
}
public String getResearch()
{
return research;
}
public int calcInstability(ItemStack recipeInput)
{
int i = 0;
Map map1 = EnchantmentHelper.getEnchantments(recipeInput);
Iterator iterator = map1.keySet().iterator();
while (iterator.hasNext())
{
int j1 = ((Integer) iterator.next()).intValue();
i += EnchantmentHelper.getEnchantmentLevel(j1, recipeInput);
}
return (i / 2) + instability;
}
public int calcXP(ItemStack recipeInput)
{
return recipeXP * (1 + EnchantmentHelper.getEnchantmentLevel(enchantment.effectId, recipeInput));
}
public float getEssentiaMod(ItemStack recipeInput)
{
float mod = EnchantmentHelper.getEnchantmentLevel(enchantment.effectId, recipeInput);
Map map1 = EnchantmentHelper.getEnchantments(recipeInput);
Iterator iterator = map1.keySet().iterator();
while (iterator.hasNext())
{
int j1 = ((Integer) iterator.next()).intValue();
if (j1 != enchantment.effectId)
{
mod += EnchantmentHelper.getEnchantmentLevel(j1, recipeInput) * .1f;
}
}
return mod;
}
}

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package thaumcraft.api.crafting;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraftforge.oredict.OreDictionary;
import thaumcraft.api.ThaumcraftApiHelper;
import thaumcraft.api.aspects.AspectList;
import java.util.ArrayList;
public class InfusionRecipe
{
public AspectList aspects;
public String research;
public ItemStack[] components;
public ItemStack recipeInput;
public Object recipeOutput;
public int instability;
public InfusionRecipe(String research, Object output, int inst,
AspectList aspects2, ItemStack input, ItemStack[] recipe)
{
this.research = research;
this.recipeOutput = output;
this.recipeInput = input;
this.aspects = aspects2;
this.components = recipe;
this.instability = inst;
}
/**
* Used to check if a recipe matches current crafting inventory
*
* @param player
*/
public boolean matches(ArrayList<ItemStack> input, ItemStack central, World world, EntityPlayer player)
{
if (research.length() > 0 && !ThaumcraftApiHelper.isResearchComplete(player.username, research))
{
return false;
}
ItemStack i2 = central.copy();
if (recipeInput.getItemDamage() == OreDictionary.WILDCARD_VALUE)
{
i2.setItemDamage(OreDictionary.WILDCARD_VALUE);
}
if (!areItemStacksEqual(i2, recipeInput, true))
{
return false;
}
ArrayList<ItemStack> ii = new ArrayList<ItemStack>();
for (ItemStack is : input)
{
ii.add(is.copy());
}
for (ItemStack comp : components)
{
boolean b = false;
for (int a = 0; a < ii.size(); a++)
{
i2 = ii.get(a).copy();
if (comp.getItemDamage() == OreDictionary.WILDCARD_VALUE)
{
i2.setItemDamage(OreDictionary.WILDCARD_VALUE);
}
if (areItemStacksEqual(i2, comp, true))
{
ii.remove(a);
b = true;
break;
}
}
if (!b)
{
return false;
}
}
// System.out.println(ii.size());
return ii.size() == 0 ? true : false;
}
private boolean areItemStacksEqual(ItemStack stack0, ItemStack stack1, boolean fuzzy)
{
if (stack0 == null && stack1 != null)
{
return false;
}
if (stack0 != null && stack1 == null)
{
return false;
}
if (stack0 == null && stack1 == null)
{
return true;
}
boolean t1 = false;
if (fuzzy)
{
t1 = true;
int od = OreDictionary.getOreID(stack0);
if (od != -1)
{
ItemStack[] ores = OreDictionary.getOres(od).toArray(new ItemStack[]{});
if (ThaumcraftApiHelper.containsMatch(false, new ItemStack[]{stack1}, ores))
return true;
}
} else
{
t1 = ItemStack.areItemStackTagsEqual(stack0, stack1);
}
return stack0.itemID != stack1.itemID ? false : (stack0.getItemDamage() != stack1.getItemDamage() ? false : (stack0.stackSize > stack0.getMaxStackSize() ? false : t1));
}
public Object getRecipeOutput()
{
return recipeOutput;
}
public AspectList getAspects()
{
return aspects;
}
public String getResearch()
{
return research;
}
}

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package thaumcraft.api.crafting;
import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraftforge.oredict.OreDictionary;
import thaumcraft.api.ThaumcraftApiHelper;
import thaumcraft.api.aspects.AspectList;
import java.util.ArrayList;
import java.util.HashMap;
public class ShapedArcaneRecipe implements IArcaneRecipe
{
//Added in for future ease of change, but hard coded for now.
private static final int MAX_CRAFT_GRID_WIDTH = 3;
private static final int MAX_CRAFT_GRID_HEIGHT = 3;
public ItemStack output = null;
public Object[] input = null;
public AspectList aspects = null;
public String research;
public int width = 0;
public int height = 0;
private boolean mirrored = true;
public ShapedArcaneRecipe(String research, Block result, AspectList aspects, Object... recipe)
{
this(research, new ItemStack(result), aspects, recipe);
}
public ShapedArcaneRecipe(String research, Item result, AspectList aspects, Object... recipe)
{
this(research, new ItemStack(result), aspects, recipe);
}
public ShapedArcaneRecipe(String research, ItemStack result, AspectList aspects, Object... recipe)
{
output = result.copy();
this.research = research;
this.aspects = aspects;
String shape = "";
int idx = 0;
if (recipe[idx] instanceof Boolean)
{
mirrored = (Boolean) recipe[idx];
if (recipe[idx + 1] instanceof Object[])
{
recipe = (Object[]) recipe[idx + 1];
} else
{
idx = 1;
}
}
if (recipe[idx] instanceof String[])
{
String[] parts = ((String[]) recipe[idx++]);
for (String s : parts)
{
width = s.length();
shape += s;
}
height = parts.length;
} else
{
while (recipe[idx] instanceof String)
{
String s = (String) recipe[idx++];
shape += s;
width = s.length();
height++;
}
}
if (width * height != shape.length())
{
String ret = "Invalid shaped ore recipe: ";
for (Object tmp : recipe)
{
ret += tmp + ", ";
}
ret += output;
throw new RuntimeException(ret);
}
HashMap<Character,Object> itemMap = new HashMap<Character,Object>();
for (; idx < recipe.length; idx += 2)
{
Character chr = (Character) recipe[idx];
Object in = recipe[idx + 1];
if (in instanceof ItemStack)
{
itemMap.put(chr, ((ItemStack) in).copy());
} else if (in instanceof Item)
{
itemMap.put(chr, new ItemStack((Item) in));
} else if (in instanceof Block)
{
itemMap.put(chr, new ItemStack((Block) in, 1, OreDictionary.WILDCARD_VALUE));
} else if (in instanceof String)
{
itemMap.put(chr, OreDictionary.getOres((String) in));
} else
{
String ret = "Invalid shaped ore recipe: ";
for (Object tmp : recipe)
{
ret += tmp + ", ";
}
ret += output;
throw new RuntimeException(ret);
}
}
input = new Object[width * height];
int x = 0;
for (char chr : shape.toCharArray())
{
input[x++] = itemMap.get(chr);
}
}
@Override
public ItemStack getCraftingResult(IInventory var1)
{
return output.copy();
}
@Override
public int getRecipeSize()
{
return input.length;
}
@Override
public ItemStack getRecipeOutput()
{
return output;
}
@Override
public boolean matches(IInventory inv, World world, EntityPlayer player)
{
if (research.length() > 0 && !ThaumcraftApiHelper.isResearchComplete(player.username, research))
{
return false;
}
for (int x = 0; x <= MAX_CRAFT_GRID_WIDTH - width; x++)
{
for (int y = 0; y <= MAX_CRAFT_GRID_HEIGHT - height; ++y)
{
if (checkMatch(inv, x, y, false))
{
return true;
}
if (mirrored && checkMatch(inv, x, y, true))
{
return true;
}
}
}
return false;
}
private boolean checkMatch(IInventory inv, int startX, int startY, boolean mirror)
{
for (int x = 0; x < MAX_CRAFT_GRID_WIDTH; x++)
{
for (int y = 0; y < MAX_CRAFT_GRID_HEIGHT; y++)
{
int subX = x - startX;
int subY = y - startY;
Object target = null;
if (subX >= 0 && subY >= 0 && subX < width && subY < height)
{
if (mirror)
{
target = input[width - subX - 1 + subY * width];
} else
{
target = input[subX + subY * width];
}
}
ItemStack slot = ThaumcraftApiHelper.getStackInRowAndColumn(inv, x, y);
if (target instanceof ItemStack)
{
if (!checkItemEquals((ItemStack) target, slot))
{
return false;
}
} else if (target instanceof ArrayList)
{
boolean matched = false;
for (ItemStack item : (ArrayList<ItemStack>) target)
{
matched = matched || checkItemEquals(item, slot);
}
if (!matched)
{
return false;
}
} else if (target == null && slot != null)
{
return false;
}
}
}
return true;
}
private boolean checkItemEquals(ItemStack target, ItemStack input)
{
if (input == null && target != null || input != null && target == null)
{
return false;
}
return (target.itemID == input.itemID &&
(!target.hasTagCompound() || ItemStack.areItemStackTagsEqual(target, input)) &&
(target.getItemDamage() == OreDictionary.WILDCARD_VALUE || target.getItemDamage() == input.getItemDamage()));
}
public ShapedArcaneRecipe setMirrored(boolean mirror)
{
mirrored = mirror;
return this;
}
/**
* Returns the input for this recipe, any mod accessing this value should never
* manipulate the values in this array as it will effect the recipe itself.
*
* @return The recipes input vales.
*/
public Object[] getInput()
{
return this.input;
}
@Override
public AspectList getAspects()
{
return aspects;
}
@Override
public String getResearch()
{
return research;
}
}

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package thaumcraft.api.crafting;
import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraftforge.oredict.OreDictionary;
import thaumcraft.api.ThaumcraftApiHelper;
import thaumcraft.api.aspects.AspectList;
import java.util.ArrayList;
import java.util.Iterator;
public class ShapelessArcaneRecipe implements IArcaneRecipe
{
private ItemStack output = null;
private ArrayList input = new ArrayList();
public AspectList aspects = null;
public String research;
public ShapelessArcaneRecipe(String research, Block result, AspectList aspects, Object... recipe)
{
this(research, new ItemStack(result), aspects, recipe);
}
public ShapelessArcaneRecipe(String research, Item result, AspectList aspects, Object... recipe)
{
this(research, new ItemStack(result), aspects, recipe);
}
public ShapelessArcaneRecipe(String research, ItemStack result, AspectList aspects, Object... recipe)
{
output = result.copy();
this.research = research;
this.aspects = aspects;
for (Object in : recipe)
{
if (in instanceof ItemStack)
{
input.add(((ItemStack) in).copy());
} else if (in instanceof Item)
{
input.add(new ItemStack((Item) in));
} else if (in instanceof Block)
{
input.add(new ItemStack((Block) in));
} else if (in instanceof String)
{
input.add(OreDictionary.getOres((String) in));
} else
{
String ret = "Invalid shapeless ore recipe: ";
for (Object tmp : recipe)
{
ret += tmp + ", ";
}
ret += output;
throw new RuntimeException(ret);
}
}
}
@Override
public int getRecipeSize()
{
return input.size();
}
@Override
public ItemStack getRecipeOutput()
{
return output;
}
@Override
public ItemStack getCraftingResult(IInventory var1)
{
return output.copy();
}
@Override
public boolean matches(IInventory var1, World world, EntityPlayer player)
{
if (research.length() > 0 && !ThaumcraftApiHelper.isResearchComplete(player.username, research))
{
return false;
}
ArrayList required = new ArrayList(input);
for (int x = 0; x < 9; x++)
{
ItemStack slot = var1.getStackInSlot(x);
if (slot != null)
{
boolean inRecipe = false;
Iterator req = required.iterator();
while (req.hasNext())
{
boolean match = false;
Object next = req.next();
if (next instanceof ItemStack)
{
match = checkItemEquals((ItemStack) next, slot);
} else if (next instanceof ArrayList)
{
for (ItemStack item : (ArrayList<ItemStack>) next)
{
match = match || checkItemEquals(item, slot);
}
}
if (match)
{
inRecipe = true;
required.remove(next);
break;
}
}
if (!inRecipe)
{
return false;
}
}
}
return required.isEmpty();
}
private boolean checkItemEquals(ItemStack target, ItemStack input)
{
return (target.itemID == input.itemID &&
(!target.hasTagCompound() || ItemStack.areItemStackTagsEqual(target, input)) &&
(target.getItemDamage() == OreDictionary.WILDCARD_VALUE || target.getItemDamage() == input.getItemDamage()));
}
/**
* Returns the input for this recipe, any mod accessing this value should never
* manipulate the values in this array as it will effect the recipe itself.
*
* @return The recipes input vales.
*/
public ArrayList getInput()
{
return this.input;
}
@Override
public AspectList getAspects()
{
return aspects;
}
@Override
public String getResearch()
{
return research;
}
}

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package thaumcraft.api.nodes;
import thaumcraft.api.aspects.IAspectContainer;
public interface INode extends IAspectContainer
{
/**
* Unique identifier to distinguish nodes. Normal node id's are based on world id and coordinates
*
* @return
*/
public String getId();
/**
* Return the type of node
*
* @return
*/
public NodeType getNodeType();
/**
* Set the type of node
*
* @return
*/
public void setNodeType(NodeType nodeType);
/**
* Return the node modifier
*
* @return
*/
public void setNodeModifier(NodeModifier nodeModifier);
/**
* Set the node modifier
*
* @return
*/
public NodeModifier getNodeModifier();
/**
* Return the maximum capacity of each aspect the node can hold
*
* @return
*/
public int getNodeVisBase();
/**
* Set the maximum capacity of each aspect the node can hold
*
* @return
*/
public void setNodeVisBase(short nodeVisBase);
}

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package thaumcraft.api.nodes;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.ItemStack;
/**
* @author Azanor
* <p/>
* Equipped head slot items that extend this class will make nodes visible in world.
*/
public interface IRevealer
{
/*
* If this method returns true the nodes will be visible.
*/
public boolean showNodes(ItemStack itemstack, EntityLivingBase player);
}

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package thaumcraft.api.research;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
public interface IScanEventHandler
{
ScanResult scanPhenomena(ItemStack stack, World world, EntityPlayer player);
}

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package thaumcraft.api.research;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.StatCollector;
import java.util.Collection;
import java.util.LinkedHashMap;
public class ResearchCategories
{
//Research
public static LinkedHashMap<String,ResearchCategoryList> researchCategories = new LinkedHashMap<String,ResearchCategoryList>();
/**
* @param key
* @return the research item linked to this key
*/
public static ResearchCategoryList getResearchList(String key)
{
return researchCategories.get(key);
}
/**
* @param key
* @return the name of the research category linked to this key.
* Must be stored as localization information in the LanguageRegistry.
*/
public static String getCategoryName(String key)
{
return StatCollector.translateToLocal("tc.research_category." + key);
}
/**
* @param key the research key
* @return the ResearchItem object.
*/
public static ResearchItem getResearch(String key)
{
Collection rc = researchCategories.values();
for (Object cat : rc)
{
Collection rl = ((ResearchCategoryList) cat).research.values();
for (Object ri : rl)
{
if ((((ResearchItem) ri).key).equals(key))
{
return (ResearchItem) ri;
}
}
}
return null;
}
/**
* @param key the key used for this category
* @param icon the icon to be used for the research category tab
* @param background the resource location of the background image to use for this category
* @return the name of the research linked to this key
*/
public static void registerCategory(String key, ResourceLocation icon, ResourceLocation background)
{
if (getResearchList(key) == null)
{
ResearchCategoryList rl = new ResearchCategoryList(icon, background);
researchCategories.put(key, rl);
}
}
public static void addResearch(ResearchItem ri)
{
ResearchCategoryList rl = getResearchList(ri.category);
if (rl != null && !rl.research.containsKey(ri.key))
{
rl.research.put(ri.key, ri);
if (ri.displayColumn < rl.minDisplayColumn)
{
rl.minDisplayColumn = ri.displayColumn;
}
if (ri.displayRow < rl.minDisplayRow)
{
rl.minDisplayRow = ri.displayRow;
}
if (ri.displayColumn > rl.maxDisplayColumn)
{
rl.maxDisplayColumn = ri.displayColumn;
}
if (ri.displayRow > rl.maxDisplayRow)
{
rl.maxDisplayRow = ri.displayRow;
}
}
}
}

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@ -1,44 +0,0 @@
package thaumcraft.api.research;
import net.minecraft.util.ResourceLocation;
import java.util.HashMap;
import java.util.Map;
public class ResearchCategoryList
{
/**
* Is the smallest column used on the GUI.
*/
public int minDisplayColumn;
/**
* Is the smallest row used on the GUI.
*/
public int minDisplayRow;
/**
* Is the biggest column used on the GUI.
*/
public int maxDisplayColumn;
/**
* Is the biggest row used on the GUI.
*/
public int maxDisplayRow;
/**
* display variables *
*/
public ResourceLocation icon;
public ResourceLocation background;
public ResearchCategoryList(ResourceLocation icon, ResourceLocation background)
{
this.icon = icon;
this.background = background;
}
//Research
public Map<String,ResearchItem> research = new HashMap<String,ResearchItem>();
}

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package thaumcraft.api.research;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.StatCollector;
import thaumcraft.api.aspects.Aspect;
import thaumcraft.api.aspects.AspectList;
public class ResearchItem
{
/**
* A short string used as a key for this research. Must be unique
*/
public final String key;
/**
* A short string used as a reference to the research category to which this must be added.
*/
public final String category;
/**
* The aspect tags and their values required to complete this research
*/
public final AspectList tags;
/**
* This links to any research that needs to be completed before this research can be discovered or learnt.
*/
public String[] parents = null;
/**
* Like parent above, but a line will not be displayed in the thaumonomicon linking them. Just used to prevent clutter.
*/
public String[] parentsHidden = null;
/**
* any research linked to this that will be unlocked automatically when this research is complete
*/
public String[] siblings = null;
/**
* the horizontal position of the research icon
*/
public final int displayColumn;
/**
* the vertical position of the research icon
*/
public final int displayRow;
/**
* the icon to be used for this research
*/
public final ItemStack icon_item;
/**
* the icon to be used for this research
*/
public final ResourceLocation icon_resource;
/**
* How large the research grid is. Valid values are 1 to 5.
*/
private int complexity;
/**
* Special research has a spiky border. Used for important research milestones.
*/
private boolean isSpecial;
/**
* This indicates if the research should use a circular icon border. Usually used for "passive" research
* that doesn't have recipes and grants passive effects, or that unlock automatically.
*/
private boolean isRound;
/**
* Stub research cannot be discovered by normal means, but can be unlocked via the sibling system.
*/
private boolean isStub;
/**
* This indicated that the research is completely hidden and cannot be discovered by any
* player-controlled means. The recipes will never show up in the thaumonomicon.
* Usually used to unlock "hidden" recipes via sibling unlocking, like
* the various cap and rod combos for wands.
*/
private boolean isVirtual;
/**
* Hidden research does not display in the thaumonomicon until discovered
*/
private boolean isHidden;
/**
* Concealed research does not display in the thaumonomicon until parent researches are discovered.
*/
private boolean isConcealed;
/**
* Lost research can only be discovered via knowledge fragments
*/
private boolean isLost;
/**
* These research items will automatically unlock for all players on game start
*/
private boolean isAutoUnlock;
private ResearchPage[] pages = null;
public ResearchItem(String par1, String par2)
{
this.key = par1;
this.category = par2;
this.tags = new AspectList();
this.icon_resource = null;
this.icon_item = null;
this.displayColumn = 0;
this.displayRow = 0;
this.setVirtual();
}
public ResearchItem(String par1, String par2, AspectList tags, int par3, int par4, int par5, ResourceLocation icon)
{
this.key = par1;
this.category = par2;
this.tags = tags;
this.icon_resource = icon;
this.icon_item = null;
this.displayColumn = par3;
this.displayRow = par4;
this.complexity = par5;
if (complexity < 1)
{
this.complexity = 1;
}
if (complexity > 5)
{
this.complexity = 5;
}
}
public ResearchItem(String par1, String par2, AspectList tags, int par3, int par4, int par5, ItemStack icon)
{
this.key = par1;
this.category = par2;
this.tags = tags;
this.icon_item = icon;
this.icon_resource = null;
this.displayColumn = par3;
this.displayRow = par4;
this.complexity = par5;
if (complexity < 0)
{
this.complexity = 0;
}
if (complexity > 5)
{
this.complexity = 5;
}
}
public ResearchItem setSpecial()
{
this.isSpecial = true;
return this;
}
public ResearchItem setStub()
{
this.isStub = true;
return this;
}
public ResearchItem setHidden()
{
this.isHidden = true;
return this;
}
public ResearchItem setConcealed()
{
this.isConcealed = true;
return this;
}
public ResearchItem setLost()
{
this.isLost = true;
return this;
}
public ResearchItem setVirtual()
{
this.isVirtual = true;
return this;
}
public ResearchItem setParents(String... par)
{
this.parents = par;
return this;
}
public ResearchItem setParentsHidden(String... par)
{
this.parentsHidden = par;
return this;
}
public ResearchItem setSiblings(String... sib)
{
this.siblings = sib;
return this;
}
public ResearchItem setPages(ResearchPage... par)
{
this.pages = par;
return this;
}
public ResearchPage[] getPages()
{
return pages;
}
public ResearchItem registerResearchItem()
{
ResearchCategories.addResearch(this);
return this;
}
@SideOnly(Side.CLIENT)
public String getName()
{
return StatCollector.translateToLocal("tc.research_name." + key);
}
@SideOnly(Side.CLIENT)
public String getText()
{
return StatCollector.translateToLocal("tc.research_text." + key);
}
@SideOnly(Side.CLIENT)
public boolean isSpecial()
{
return this.isSpecial;
}
public boolean isStub()
{
return this.isStub;
}
public boolean isHidden()
{
return this.isHidden;
}
public boolean isConcealed()
{
return this.isConcealed;
}
public boolean isLost()
{
return this.isLost;
}
public boolean isVirtual()
{
return this.isVirtual;
}
public boolean isAutoUnlock()
{
return isAutoUnlock;
}
public ResearchItem setAutoUnlock()
{
this.isAutoUnlock = true;
return this;
}
public boolean isRound()
{
return isRound;
}
public ResearchItem setRound()
{
this.isRound = true;
return this;
}
public int getComplexity()
{
return complexity;
}
public ResearchItem setComplexity(int complexity)
{
this.complexity = complexity;
return this;
}
/**
* @return the aspect aspects ordinal with the highest value. Used to determine scroll color and similar things
*/
public Aspect getResearchPrimaryTag()
{
Aspect aspect = null;
int highest = 0;
if (tags != null)
for (Aspect tag : tags.getAspects())
{
if (tags.getAmount(tag) > highest)
{
aspect = tag;
highest = tags.getAmount(tag);
} ;
}
return aspect;
}
}

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@ -1,198 +0,0 @@
package thaumcraft.api.research;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.IRecipe;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.StatCollector;
import thaumcraft.api.aspects.AspectList;
import thaumcraft.api.crafting.CrucibleRecipe;
import thaumcraft.api.crafting.IArcaneRecipe;
import thaumcraft.api.crafting.InfusionEnchantmentRecipe;
import thaumcraft.api.crafting.InfusionRecipe;
import java.util.List;
public class ResearchPage
{
public static enum PageType
{
TEXT,
TEXT_CONCEALED,
IMAGE,
CRUCIBLE_CRAFTING,
ARCANE_CRAFTING,
ASPECTS,
NORMAL_CRAFTING,
INFUSION_CRAFTING,
COMPOUND_CRAFTING,
INFUSION_ENCHANTMENT
}
public PageType type = PageType.TEXT;
public String text = null;
public String research = null;
public ResourceLocation image = null;
public AspectList aspects = null;
public Object recipe = null;
public ItemStack recipeOutput = null;
/**
* @param text this can (but does not have to) be a reference to a localization variable, not the actual text.
*/
public ResearchPage(String text)
{
this.type = PageType.TEXT;
this.text = text;
}
/**
* @param research this page will only be displayed if the player has discovered this research
* @param text this can (but does not have to) be a reference to a localization variable, not the actual text.
*/
public ResearchPage(String research, String text)
{
this.type = PageType.TEXT_CONCEALED;
this.research = research;
this.text = text;
}
/**
* @param recipe a vanilla crafting recipe.
*/
public ResearchPage(IRecipe recipe)
{
this.type = PageType.NORMAL_CRAFTING;
this.recipe = recipe;
this.recipeOutput = recipe.getRecipeOutput();
}
/**
* @param recipe a collection of vanilla crafting recipes.
*/
public ResearchPage(IRecipe[] recipe)
{
this.type = PageType.NORMAL_CRAFTING;
this.recipe = recipe;
}
/**
* @param recipe a collection of arcane crafting recipes.
*/
public ResearchPage(IArcaneRecipe[] recipe)
{
this.type = PageType.ARCANE_CRAFTING;
this.recipe = recipe;
}
/**
* @param recipe a collection of infusion crafting recipes.
*/
public ResearchPage(InfusionRecipe[] recipe)
{
this.type = PageType.INFUSION_CRAFTING;
this.recipe = recipe;
}
/**
* @param recipe a compound crafting recipe.
*/
public ResearchPage(List recipe)
{
this.type = PageType.COMPOUND_CRAFTING;
this.recipe = recipe;
}
/**
* @param recipe an arcane worktable crafting recipe.
*/
public ResearchPage(IArcaneRecipe recipe)
{
this.type = PageType.ARCANE_CRAFTING;
this.recipe = recipe;
this.recipeOutput = recipe.getRecipeOutput();
}
/**
* @param recipe an alchemy crafting recipe.
*/
public ResearchPage(CrucibleRecipe recipe)
{
this.type = PageType.CRUCIBLE_CRAFTING;
this.recipe = recipe;
this.recipeOutput = recipe.recipeOutput;
}
/**
* @param recipe an infusion crafting recipe.
*/
public ResearchPage(InfusionRecipe recipe)
{
this.type = PageType.INFUSION_CRAFTING;
this.recipe = recipe;
if (recipe.recipeOutput instanceof ItemStack)
{
this.recipeOutput = (ItemStack) recipe.recipeOutput;
} else
{
this.recipeOutput = recipe.recipeInput;
}
}
/**
* @param recipe an infusion crafting recipe.
*/
public ResearchPage(InfusionEnchantmentRecipe recipe)
{
this.type = PageType.INFUSION_ENCHANTMENT;
this.recipe = recipe;
// if (recipe.recipeOutput instanceof ItemStack) {
// this.recipeOutput = (ItemStack) recipe.recipeOutput;
// } else {
// this.recipeOutput = recipe.recipeInput;
// }
}
/**
* @param image
* @param caption this can (but does not have to) be a reference to a localization variable, not the actual text.
*/
public ResearchPage(ResourceLocation image, String caption)
{
this.type = PageType.IMAGE;
this.image = image;
this.text = caption;
}
/**
* This function should really not be called directly - used internally
*/
public ResearchPage(AspectList as)
{
this.type = PageType.ASPECTS;
this.aspects = as;
}
/**
* returns a localized text of the text field (if one exists). Returns the text field itself otherwise.
*
* @return
*/
public String getTranslatedText()
{
String ret = "";
if (text != null)
{
ret = StatCollector.translateToLocal(text);
if (ret.isEmpty())
{
ret = text;
}
}
return ret;
}
}

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@ -1,55 +0,0 @@
package thaumcraft.api.research;
import net.minecraft.entity.Entity;
public class ScanResult
{
public byte type = 0; //1=blocks,2=entities,3=phenomena
public int blockId;
public int blockMeta;
public Entity entity;
public String phenomena;
public ScanResult(byte type, int blockId, int blockMeta, Entity entity,
String phenomena)
{
super();
this.type = type;
this.blockId = blockId;
this.blockMeta = blockMeta;
this.entity = entity;
this.phenomena = phenomena;
}
@Override
public boolean equals(Object obj)
{
if (obj instanceof ScanResult)
{
ScanResult sr = (ScanResult) obj;
if (type != sr.type)
{
return false;
}
if (type == 1
&& (blockId != sr.blockId || blockMeta != sr.blockMeta))
{
return false;
}
if (type == 2 && entity.entityId != sr.entity.entityId)
{
return false;
}
if (type == 3 && !phenomena.equals(sr.phenomena))
{
return false;
}
}
return true;
}
}

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@ -1,60 +0,0 @@
package thaumcraft.api.wands;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Icon;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
import thaumcraft.api.aspects.AspectList;
public interface IWandFocus
{
public enum WandFocusAnimation
{
WAVE, CHARGE;
}
/**
* @return The color the focus should be changed to.
*/
public int getFocusColor();
/**
* @return An icon that will be drawn as a block inside the focus "block".
*/
Icon getFocusDepthLayerIcon();
public Icon getOrnament();
public WandFocusAnimation getAnimation();
/**
* Gets the amount of vis used per aspect per click or tick. This cost is actually listed as
* a hundredth of a single point of vis, so a cost of 100 will equal one vis per tick/click.
* It is returned as an AspectList to allow for multiple vis types in different ratios.
*/
public AspectList getVisCost();
public boolean isVisCostPerTick();
public ItemStack onFocusRightClick(ItemStack itemstack, World world, EntityPlayer player, MovingObjectPosition movingobjectposition);
public void onUsingFocusTick(ItemStack itemstack, EntityPlayer player, int count);
public void onPlayerStoppedUsingFocus(ItemStack itemstack, World world, EntityPlayer player, int count);
/**
* Helper method to determine in what order foci should be iterated through when
* the user presses the 'change focus' keybinding.
*
* @return a string of characters that foci will be sorted against.
* For example AA00 will be placed before FG12
* <br>As a guide build the sort string from two alphanumeric characters followed by
* two numeric characters based on... whatever.
*/
public String getSortingHelper(ItemStack itemstack);
boolean onFocusBlockStartBreak(ItemStack itemstack, int x, int y, int z, EntityPlayer player);
public boolean acceptsEnchant(int id);
}

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@ -1,15 +0,0 @@
package thaumcraft.api.wands;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
/**
* @author azanor
* <p/>
* Implemented by a class that you wish to be called whenever a wand with this rod performs its
* update tick.
*/
public interface IWandRodOnUpdate
{
void onUpdate(ItemStack itemstack, EntityPlayer player);
}

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@ -1,11 +0,0 @@
package thaumcraft.api.wands;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
public interface IWandTriggerManager
{
public boolean performTrigger(World world, ItemStack wand, EntityPlayer player,
int x, int y, int z, int side, int event);
}

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@ -1,22 +0,0 @@
package thaumcraft.api.wands;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
/**
* @author azanor
* <p/>
* Add this to a tile entity that you wish wands to interact with in some way.
*/
public interface IWandable
{
public int onWandRightClick(World world, ItemStack wandstack, EntityPlayer player, int x, int y, int z, int side, int md);
public ItemStack onWandRightClick(World world, ItemStack wandstack, EntityPlayer player);
public void onUsingWandTick(ItemStack wandstack, EntityPlayer player, int count);
public void onWandStoppedUsing(ItemStack wandstack, World world, EntityPlayer player, int count);
}

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@ -1,185 +0,0 @@
package thaumcraft.api.wands;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumRarity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Icon;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.StatCollector;
import net.minecraft.world.World;
import thaumcraft.api.ThaumcraftApi;
import thaumcraft.api.aspects.Aspect;
import thaumcraft.api.aspects.AspectList;
import java.text.DecimalFormat;
import java.util.List;
import java.util.Map;
public class ItemFocusBasic extends Item implements IWandFocus
{
public ItemFocusBasic(int i)
{
super(i);
maxStackSize = 1;
canRepair = false;
this.setMaxDamage(1);
}
public Icon icon;
@SideOnly(Side.CLIENT)
@Override
public Icon getIconFromDamage(int par1)
{
return icon;
}
@Override
public boolean isItemTool(ItemStack par1ItemStack)
{
return true;
}
@Override
public boolean isDamageable()
{
return true;
}
@Override
public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean par4)
{
AspectList al = this.getVisCost();
if (al != null && al.size() > 0)
{
list.add(StatCollector.translateToLocal(isVisCostPerTick() ? "item.Focus.cost2" : "item.Focus.cost1"));
for (Aspect aspect : al.getAspectsSorted())
{
DecimalFormat myFormatter = new DecimalFormat("#####.##");
String amount = myFormatter.format(al.getAmount(aspect) / 100f);
list.add(" \u00A7" + aspect.getChatcolor() + aspect.getName() + "\u00A7r x " + amount);
}
}
}
@Override
public int getItemEnchantability()
{
return 5;
}
@Override
public EnumRarity getRarity(ItemStack itemstack)
{
return EnumRarity.rare;
}
@Override
public int getFocusColor()
{
// TODO Auto-generated method stub
return 0;
}
@Override
public AspectList getVisCost()
{
// TODO Auto-generated method stub
return null;
}
@Override
public ItemStack onFocusRightClick(ItemStack itemstack, World world,
EntityPlayer player, MovingObjectPosition movingobjectposition)
{
// TODO Auto-generated method stub
return null;
}
@Override
public void onUsingFocusTick(ItemStack itemstack, EntityPlayer player,
int count)
{
// TODO Auto-generated method stub
}
@Override
public void onPlayerStoppedUsingFocus(ItemStack itemstack, World world,
EntityPlayer player, int count)
{
// TODO Auto-generated method stub
}
/**
* Just insert two alphanumeric characters before this string in your focus item class
*/
@Override
public String getSortingHelper(ItemStack itemstack)
{
Map<Integer,Integer> ench = EnchantmentHelper.getEnchantments(itemstack);
String out = "";
for (Integer lvl : ench.values())
{
out = out + lvl + "";
}
return out;
}
@Override
public boolean isVisCostPerTick()
{
return false;
}
@Override
public Icon getOrnament()
{
// TODO Auto-generated method stub
return null;
}
@Override
public boolean onFocusBlockStartBreak(ItemStack itemstack, int x, int y,
int z, EntityPlayer player)
{
// TODO Auto-generated method stub
return false;
}
@Override
public WandFocusAnimation getAnimation()
{
return WandFocusAnimation.WAVE;
}
@Override
public Icon getFocusDepthLayerIcon()
{
// TODO Auto-generated method stub
return null;
}
/* (non-Javadoc)
* @see thaumcraft.api.wands.IWandFocus#acceptsEnchant(int)
* By default fortune is off for all wands
*/
@Override
public boolean acceptsEnchant(int id)
{
if (id == ThaumcraftApi.enchantFrugal ||
id == ThaumcraftApi.enchantPotency)
{
return true;
}
return false;
}
}

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package thaumcraft.api.wands;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import thaumcraft.api.aspects.Aspect;
import java.util.LinkedHashMap;
import java.util.List;
/**
* This class is used to keep the material information for the various caps.
* It is also used to generate the wand recipes ingame.
*
* @author Azanor
*/
public class WandCap
{
private String tag;
/**
* Cost to craft this wand. Combined with the rod cost.
*/
private int craftCost;
/**
* the amount by which all aspect costs are multiplied
*/
float baseCostModifier;
/**
* specifies a list of primal aspects that use the special discount figure instead of the normal discount.
*/
List<Aspect> specialCostModifierAspects;
/**
* the amount by which the specified aspect costs are multiplied
*/
float specialCostModifier;
/**
* The texture that will be used for the ingame wand cap
*/
ResourceLocation texture;
/**
* the actual item that makes up this cap and will be used to generate the wand recipes
*/
ItemStack item;
public static LinkedHashMap<String,WandCap> caps = new LinkedHashMap<String,WandCap>();
public WandCap(String tag, float discount, ItemStack item, int craftCost)
{
this.setTag(tag);
this.baseCostModifier = discount;
this.specialCostModifierAspects = null;
texture = new ResourceLocation("thaumcraft", "textures/models/wand_cap_" + getTag() + ".png");
this.item = item;
this.setCraftCost(craftCost);
caps.put(tag, this);
}
public WandCap(String tag, float discount, List<Aspect> specialAspects, float discountSpecial, ItemStack item, int craftCost)
{
this.setTag(tag);
this.baseCostModifier = discount;
this.specialCostModifierAspects = specialAspects;
this.specialCostModifier = discountSpecial;
texture = new ResourceLocation("thaumcraft", "textures/models/wand_cap_" + getTag() + ".png");
this.item = item;
this.setCraftCost(craftCost);
caps.put(tag, this);
}
public float getBaseCostModifier()
{
return baseCostModifier;
}
public List<Aspect> getSpecialCostModifierAspects()
{
return specialCostModifierAspects;
}
public float getSpecialCostModifier()
{
return specialCostModifier;
}
public ResourceLocation getTexture()
{
return texture;
}
public void setTexture(ResourceLocation texture)
{
this.texture = texture;
}
public String getTag()
{
return tag;
}
public void setTag(String tag)
{
this.tag = tag;
}
public ItemStack getItem()
{
return item;
}
public void setItem(ItemStack item)
{
this.item = item;
}
public int getCraftCost()
{
return craftCost;
}
public void setCraftCost(int craftCost)
{
this.craftCost = craftCost;
}
// Some examples:
// WandCap WAND_CAP_IRON = new WandCap("iron", 1.1f, Arrays.asList(Aspect.ORDER),1, new ItemStack(ConfigItems.itemWandCap,1,0),1);
// WandCap WAND_CAP_GOLD = new WandCap("gold", 1f, new ItemStack(ConfigItems.itemWandCap,1,1),3);
}

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package thaumcraft.api.wands;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import java.util.LinkedHashMap;
/**
* @author Azanor
* <p/>
* This class is used to keep the material information for the various rods.
* It is also used to generate the wand recipes ingame.
*/
public class WandRod
{
private String tag;
/**
* Cost to craft this wand. Combined with the rod cost.
*/
private int craftCost;
/**
* The amount of vis that can be stored - this number is actually multiplied
* by 100 for use by the wands internals
*/
int capacity;
/**
* The texture that will be used for the ingame wand rod
*/
ResourceLocation texture;
/**
* the actual item that makes up this rod and will be used to generate the wand recipes
*/
ItemStack item;
/**
* A class that will be called whenever the wand onUpdate tick is run
*/
IWandRodOnUpdate onUpdate;
/**
* Does the rod glow in the dark?
*/
boolean glow;
public static LinkedHashMap<String,WandRod> rods = new LinkedHashMap<String,WandRod>();
public WandRod(String tag, int capacity, ItemStack item, int craftCost, ResourceLocation texture)
{
this.setTag(tag);
this.capacity = capacity;
this.texture = texture;
this.item = item;
this.setCraftCost(craftCost);
rods.put(tag, this);
}
public WandRod(String tag, int capacity, ItemStack item, int craftCost, IWandRodOnUpdate onUpdate, ResourceLocation texture)
{
this.setTag(tag);
this.capacity = capacity;
this.texture = texture;
this.item = item;
this.setCraftCost(craftCost);
rods.put(tag, this);
this.onUpdate = onUpdate;
}
public WandRod(String tag, int capacity, ItemStack item, int craftCost)
{
this.setTag(tag);
this.capacity = capacity;
this.texture = new ResourceLocation("thaumcraft", "textures/models/wand_rod_" + getTag() + ".png");
this.item = item;
this.setCraftCost(craftCost);
rods.put(tag, this);
}
public WandRod(String tag, int capacity, ItemStack item, int craftCost, IWandRodOnUpdate onUpdate)
{
this.setTag(tag);
this.capacity = capacity;
this.texture = new ResourceLocation("thaumcraft", "textures/models/wand_rod_" + getTag() + ".png");
this.item = item;
this.setCraftCost(craftCost);
rods.put(tag, this);
this.onUpdate = onUpdate;
}
public String getTag()
{
return tag;
}
public void setTag(String tag)
{
this.tag = tag;
}
public int getCapacity()
{
return capacity;
}
public void setCapacity(int capacity)
{
this.capacity = capacity;
}
public ResourceLocation getTexture()
{
return texture;
}
public void setTexture(ResourceLocation texture)
{
this.texture = texture;
}
public ItemStack getItem()
{
return item;
}
public void setItem(ItemStack item)
{
this.item = item;
}
public int getCraftCost()
{
return craftCost;
}
public void setCraftCost(int craftCost)
{
this.craftCost = craftCost;
}
public IWandRodOnUpdate getOnUpdate()
{
return onUpdate;
}
public void setOnUpdate(IWandRodOnUpdate onUpdate)
{
this.onUpdate = onUpdate;
}
public boolean isGlowing()
{
return glow;
}
public void setGlowing(boolean hasGlow)
{
this.glow = hasGlow;
}
// Some examples:
// WandRod WAND_ROD_WOOD = new WandRod("wood",25,new ItemStack(Item.stick),1);
// WandRod WAND_ROD_BLAZE = new WandRod("blaze",100,new ItemStack(Item.blazeRod),7,new WandRodBlazeOnUpdate());
}

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package thaumcraft.api.wands;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
/**
* This class serves a similar function to IWandable in that it allows wands to interact
* with object in the world. In this case it is most useful for adding interaction with non-mod
* blocks where you can't control what happens in their code.
* Example where it is used is in crafting the thaumonomicon from a bookshelf and the
* crucible from a cauldron
*
* @author azanor
*/
public class WandTriggerRegistry
{
/**
* Registers an action to perform when a casting wand right clicks on a specific block.
* A manager class needs to be created that implements IWandTriggerManager.
*
* @param manager
* @param event a logical number that you can use to differentiate different events or actions
* @param blockid
* @param meta send -1 as a wildcard value for all possible meta values
*/
public static void registerWandBlockTrigger(IWandTriggerManager manager, int event, int blockid, int meta)
{
triggers.put(Arrays.asList(blockid, meta),
Arrays.asList(manager, event));
}
private static HashMap<List<Integer>,List> triggers = new HashMap<List<Integer>,List>();
public static boolean hasTrigger(int blockid, int meta)
{
if (triggers.containsKey(Arrays.asList(blockid, meta)) ||
triggers.containsKey(Arrays.asList(blockid, -1)))
{
return true;
}
return false;
}
/**
* This is called by the onItemUseFirst function in wands.
* Parameters and return value functions like you would expect for that function.
*
* @param world
* @param wand
* @param player
* @param x
* @param y
* @param z
* @param side
* @param blockid
* @param meta
* @return
*/
public static boolean performTrigger(World world, ItemStack wand, EntityPlayer player,
int x, int y, int z, int side, int blockid, int meta)
{
List l = triggers.get(Arrays.asList(blockid, meta));
if (l == null)
{
l = triggers.get(Arrays.asList(blockid, -1));
}
if (l == null)
{
return false;
}
IWandTriggerManager manager = (IWandTriggerManager) l.get(0);
int event = (Integer) l.get(1);
return manager.performTrigger(world, wand, player, x, y, z, side, event);
}
}