Added the Ritual for Water and did some rudimentary tests. Issue: MRS does not load properly on world load.

This commit is contained in:
WayofTime 2015-12-29 13:41:03 -05:00
parent 0e1173ef5d
commit 16a6333c6f
4 changed files with 73 additions and 3 deletions

View file

@ -23,11 +23,15 @@ public abstract class Ritual {
this(name, crystalLevel, activationCost, null);
}
public abstract boolean activateRitual(IMasterRitualStone masterRitualStone, EntityPlayer player);
public boolean activateRitual(IMasterRitualStone masterRitualStone, EntityPlayer player) {
return true;
}
public abstract void performRitual(IMasterRitualStone masterRitualStone);
public abstract void stopRitual(IMasterRitualStone masterRitualStone, Ritual.BreakType breakType);
public void stopRitual(IMasterRitualStone masterRitualStone, BreakType breakType) {
}
public abstract int getRefreshCost();