Added a Repairing Living Armour Upgrade (trained by damaging the chestplate of the Living Armour while you have a full set on - it repairs all of your armour pieces over time)
Added the stat trackers for various Living Armour Downgrades.
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13 changed files with 545 additions and 13 deletions
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@ -34,6 +34,7 @@ import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerNightSight;
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import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerPhysicalProtect;
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import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerSolarPowered;
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import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerSprintAttack;
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import WayofTime.bloodmagic.livingArmour.tracker.downgrade.StatTrackerBattleHungry;
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import WayofTime.bloodmagic.livingArmour.tracker.downgrade.StatTrackerMeleeDecrease;
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import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeDigging;
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import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeExperience;
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@ -166,6 +167,9 @@ public class StatTrackerHandler
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if (player.isPotionActive(MobEffects.WEAKNESS))
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StatTrackerMeleeDecrease.incrementCounter(armour, amount);
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if (player.isPotionActive(MobEffects.HUNGER))
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StatTrackerBattleHungry.incrementCounter(armour, amount);
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if (player.worldObj.getLight(player.getPosition()) <= 9)
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StatTrackerNightSight.incrementCounter(armour, amount);
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