Fixing Sanguine armour, adding some fancy rendering, doing other random bug fixes
This commit is contained in:
parent
4f9fad22c5
commit
14f9e3c61b
66 changed files with 2425 additions and 911 deletions
|
@ -0,0 +1,24 @@
|
|||
package WayofTime.alchemicalWizardry.common.items.potion;
|
||||
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.item.Item;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.common.alchemy.ICombinationalCatalyst;
|
||||
|
||||
public class CombinationalCatalyst extends Item implements ICombinationalCatalyst
|
||||
{
|
||||
public CombinationalCatalyst()
|
||||
{
|
||||
super();
|
||||
this.setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:CombinationalCatalyst");
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue