Fixing Sanguine armour, adding some fancy rendering, doing other random bug fixes
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66 changed files with 2425 additions and 911 deletions
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@ -144,6 +144,11 @@ public class ItemRitualDiviner extends EnergyItems
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{
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TEMasterStone masterStone = (TEMasterStone) tileEntity;
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List<RitualComponent> ritualList = Rituals.getRitualList(this.getCurrentRitual(par1ItemStack));
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if(ritualList == null)
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{
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return false;
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}
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int playerInvRitualStoneLocation = -1;
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for (int i = 0; i < playerInventory.length; i++)
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