Fixing Sanguine armour, adding some fancy rendering, doing other random bug fixes

This commit is contained in:
WayofTime 2014-08-10 14:38:51 -04:00
parent 4f9fad22c5
commit 14f9e3c61b
66 changed files with 2425 additions and 911 deletions

View file

@ -144,6 +144,11 @@ public class ItemRitualDiviner extends EnergyItems
{
TEMasterStone masterStone = (TEMasterStone) tileEntity;
List<RitualComponent> ritualList = Rituals.getRitualList(this.getCurrentRitual(par1ItemStack));
if(ritualList == null)
{
return false;
}
int playerInvRitualStoneLocation = -1;
for (int i = 0; i < playerInventory.length; i++)