Fixing Sanguine armour, adding some fancy rendering, doing other random bug fixes
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66 changed files with 2425 additions and 911 deletions
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package WayofTime.alchemicalWizardry.common.alchemy;
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import net.minecraft.potion.Potion;
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public class CombinedPotionComponent
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{
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public Potion result;
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public Potion pot1;
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public Potion pot2;
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public CombinedPotionComponent(Potion result, Potion pot1, Potion pot2)
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{
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this.result = result;
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this.pot1 = pot1;
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this.pot2 = pot2;
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}
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public boolean isRecipeValid(Potion test1, Potion test2)
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{
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return (test1 == pot1 && test2 == pot2) || (test1 == pot2 && test2 == pot1);
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}
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public boolean isRecipeValid(int test1, int test2)
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{
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return (test1 == pot1.id && test2 == pot2.id) || (test1 == pot2.id && test2 == pot1.id);
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}
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}
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