Fixing Sanguine armour, adding some fancy rendering, doing other random bug fixes

This commit is contained in:
WayofTime 2014-08-10 14:38:51 -04:00
parent 4f9fad22c5
commit 14f9e3c61b
66 changed files with 2425 additions and 911 deletions

View file

@ -23,13 +23,16 @@ import WayofTime.alchemicalWizardry.common.entity.projectile.EnergyBlastProjecti
import WayofTime.alchemicalWizardry.common.entity.projectile.EntityEnergyBazookaMainProjectile;
import WayofTime.alchemicalWizardry.common.entity.projectile.EntityMeteor;
import WayofTime.alchemicalWizardry.common.renderer.block.RenderConduit;
import WayofTime.alchemicalWizardry.common.renderer.block.RenderMasterStone;
import WayofTime.alchemicalWizardry.common.renderer.block.RenderPedestal;
import WayofTime.alchemicalWizardry.common.renderer.block.RenderPlinth;
import WayofTime.alchemicalWizardry.common.renderer.block.RenderReagentConduit;
import WayofTime.alchemicalWizardry.common.renderer.block.RenderSpellEffectBlock;
import WayofTime.alchemicalWizardry.common.renderer.block.RenderSpellEnhancementBlock;
import WayofTime.alchemicalWizardry.common.renderer.block.RenderSpellModifierBlock;
import WayofTime.alchemicalWizardry.common.renderer.block.RenderSpellParadigmBlock;
import WayofTime.alchemicalWizardry.common.renderer.block.RenderWritingTable;
import WayofTime.alchemicalWizardry.common.renderer.block.ShaderHelper;
import WayofTime.alchemicalWizardry.common.renderer.block.TEAltarRenderer;
import WayofTime.alchemicalWizardry.common.renderer.block.itemRender.TEAltarItemRenderer;
import WayofTime.alchemicalWizardry.common.renderer.block.itemRender.TEConduitItemRenderer;
@ -61,8 +64,10 @@ import WayofTime.alchemicalWizardry.common.renderer.projectile.RenderMeteor;
import WayofTime.alchemicalWizardry.common.spell.complex.EntitySpellProjectile;
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
import WayofTime.alchemicalWizardry.common.tileEntity.TEConduit;
import WayofTime.alchemicalWizardry.common.tileEntity.TEMasterStone;
import WayofTime.alchemicalWizardry.common.tileEntity.TEPedestal;
import WayofTime.alchemicalWizardry.common.tileEntity.TEPlinth;
import WayofTime.alchemicalWizardry.common.tileEntity.TEReagentConduit;
import WayofTime.alchemicalWizardry.common.tileEntity.TESpellEffectBlock;
import WayofTime.alchemicalWizardry.common.tileEntity.TESpellEnhancementBlock;
import WayofTime.alchemicalWizardry.common.tileEntity.TESpellModifierBlock;
@ -122,7 +127,9 @@ public class ClientProxy extends CommonProxy
ClientRegistry.bindTileEntitySpecialRenderer(TESpellEnhancementBlock.class, new RenderSpellEnhancementBlock());
ClientRegistry.bindTileEntitySpecialRenderer(TESpellParadigmBlock.class, new RenderSpellParadigmBlock());
ClientRegistry.bindTileEntitySpecialRenderer(TESpellModifierBlock.class, new RenderSpellModifierBlock());
ClientRegistry.bindTileEntitySpecialRenderer(TEReagentConduit.class, new RenderReagentConduit());
ClientRegistry.bindTileEntitySpecialRenderer(TEMasterStone.class, new RenderMasterStone());
//Item Renderer stuff
MinecraftForgeClient.registerItemRenderer(ItemBlock.getItemFromBlock(ModBlocks.blockConduit), new TEConduitItemRenderer());
MinecraftForgeClient.registerItemRenderer(ItemBlock.getItemFromBlock(ModBlocks.blockSpellEffect), new TESpellEffectBlockItemRenderer());
@ -132,6 +139,8 @@ public class ClientProxy extends CommonProxy
//RenderingRegistry.registerEntityRenderingHandler(FireProjectile.class, new RenderFireProjectile());
//RenderingRegistry.registerBlockHandler(new AltarRenderer());
ShaderHelper.initShaders();
}
@Override