Fixing Sanguine armour, adding some fancy rendering, doing other random bug fixes
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4f9fad22c5
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14f9e3c61b
66 changed files with 2425 additions and 911 deletions
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@ -10,6 +10,7 @@ import WayofTime.alchemicalWizardry.common.block.BlockHomHeart;
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import WayofTime.alchemicalWizardry.common.block.BlockMasterStone;
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import WayofTime.alchemicalWizardry.common.block.BlockPedestal;
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import WayofTime.alchemicalWizardry.common.block.BlockPlinth;
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import WayofTime.alchemicalWizardry.common.block.BlockReagentConduit;
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import WayofTime.alchemicalWizardry.common.block.BlockSchematicSaver;
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import WayofTime.alchemicalWizardry.common.block.BlockSocket;
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import WayofTime.alchemicalWizardry.common.block.BlockSpectralContainer;
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@ -80,6 +81,7 @@ public class ModBlocks
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public static Block blockSpectralContainer;
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public static Block blockBuildingSchematicSaver;
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public static Block blockDemonPortal;
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public static Block blockReagentConduit;
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public static void init()
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{
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@ -113,6 +115,7 @@ public class ModBlocks
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blockSpectralContainer = new BlockSpectralContainer();
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blockDemonPortal = new BlockDemonPortal();
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blockBuildingSchematicSaver = new BlockSchematicSaver();
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blockReagentConduit = new BlockReagentConduit();
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blockLifeEssence = new LifeEssenceBlock();
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}
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@ -152,7 +155,7 @@ public class ModBlocks
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GameRegistry.registerBlock(ModBlocks.blockSpectralContainer, "spectralContainer");
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GameRegistry.registerBlock(ModBlocks.blockDemonPortal, "demonPortalMain");
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GameRegistry.registerBlock(ModBlocks.blockBuildingSchematicSaver, "blockSchemSaver");
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GameRegistry.registerBlock(ModBlocks.blockReagentConduit, "blockReagentConduit");
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}
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public static void registerBlocksInInit()
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