Fixing Sanguine armour, adding some fancy rendering, doing other random bug fixes

This commit is contained in:
WayofTime 2014-08-10 14:38:51 -04:00
parent 4f9fad22c5
commit 14f9e3c61b
66 changed files with 2425 additions and 911 deletions

View file

@ -10,6 +10,7 @@ import WayofTime.alchemicalWizardry.common.block.BlockHomHeart;
import WayofTime.alchemicalWizardry.common.block.BlockMasterStone;
import WayofTime.alchemicalWizardry.common.block.BlockPedestal;
import WayofTime.alchemicalWizardry.common.block.BlockPlinth;
import WayofTime.alchemicalWizardry.common.block.BlockReagentConduit;
import WayofTime.alchemicalWizardry.common.block.BlockSchematicSaver;
import WayofTime.alchemicalWizardry.common.block.BlockSocket;
import WayofTime.alchemicalWizardry.common.block.BlockSpectralContainer;
@ -80,6 +81,7 @@ public class ModBlocks
public static Block blockSpectralContainer;
public static Block blockBuildingSchematicSaver;
public static Block blockDemonPortal;
public static Block blockReagentConduit;
public static void init()
{
@ -113,6 +115,7 @@ public class ModBlocks
blockSpectralContainer = new BlockSpectralContainer();
blockDemonPortal = new BlockDemonPortal();
blockBuildingSchematicSaver = new BlockSchematicSaver();
blockReagentConduit = new BlockReagentConduit();
blockLifeEssence = new LifeEssenceBlock();
}
@ -152,7 +155,7 @@ public class ModBlocks
GameRegistry.registerBlock(ModBlocks.blockSpectralContainer, "spectralContainer");
GameRegistry.registerBlock(ModBlocks.blockDemonPortal, "demonPortalMain");
GameRegistry.registerBlock(ModBlocks.blockBuildingSchematicSaver, "blockSchemSaver");
GameRegistry.registerBlock(ModBlocks.blockReagentConduit, "blockReagentConduit");
}
public static void registerBlocksInInit()