Fixing Sanguine armour, adding some fancy rendering, doing other random bug fixes
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66 changed files with 2425 additions and 911 deletions
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@ -1,11 +1,9 @@
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package WayofTime.alchemicalWizardry;
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import java.io.File;
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import java.util.logging.Level;
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import net.minecraftforge.common.config.Configuration;
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import WayofTime.alchemicalWizardry.common.summoning.meteor.MeteorParadigm;
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import cpw.mods.fml.common.FMLLog;
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/**
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* Created with IntelliJ IDEA.
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@ -50,6 +48,7 @@ public class BloodMagicConfiguration
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AlchemicalWizardry.customPotionFireFuseID = config.get("Potion ID","FireFuse",109).getInt();
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AlchemicalWizardry.customPotionPlanarBindingID = config.get("Potion ID","PlanarBinding",110).getInt();
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AlchemicalWizardry.customPotionSoulFrayID = config.get("Potion ID","SoulFray",111).getInt();
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AlchemicalWizardry.customPotionSoulHardenID = config.get("Potion ID", "SoulHarden", 112).getInt();
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MeteorParadigm.maxChance = config.get("meteor", "maxChance", 1000).getInt();
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AlchemicalWizardry.doMeteorsDestroyBlocks = config.get("meteor", "doMeteorsDestroyBlocks", true).getBoolean(true);
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@ -66,6 +65,9 @@ public class BloodMagicConfiguration
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AlchemicalWizardry.wimpySettings = config.get("WimpySettings","IDontLikeFun",false).getBoolean(false);
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AlchemicalWizardry.respawnWithDebuff = config.get("WimpySettings", "RespawnWithDebuff", true).getBoolean();
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// AlchemicalWizardry.lockdownAltar = config.get("WimpySettings", "LockdownAltarWithRegen", true).getBoolean();
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AlchemicalWizardry.lockdownAltar = false;
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} catch (Exception e)
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{
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