Fixed an issue where the Spectral Blocks (from the Sigil of Suppression) would return the liquid on the client side before the sigil was deactivated. Fixes

This commit is contained in:
WayofTime 2016-06-17 10:00:33 -04:00
parent e89cb61bf9
commit 145d7a5bc2
2 changed files with 6 additions and 0 deletions
changelog.txt
src/main/java/WayofTime/bloodmagic/tile

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@ -3,6 +3,7 @@ Version 2.0.2-45
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- Changed the recipe of the Sanguine Scientiem - Changed the recipe of the Sanguine Scientiem
- Fixed the Routing system so that it properly eliminates the connection to the Master node when the Master node is broken. - Fixed the Routing system so that it properly eliminates the connection to the Master node when the Master node is broken.
- Fixed an issue where the Spectral Blocks (from the Sigil of Suppression) would return the liquid on the client side before the sigil was deactivated.
------------------------------------------------------ ------------------------------------------------------
Version 2.0.2-44 Version 2.0.2-44

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@ -68,6 +68,11 @@ public class TileSpectralBlock extends TileEntity implements ITickable
@Override @Override
public void update() public void update()
{ {
if (worldObj.isRemote)
{
return;
}
ticksRemaining--; ticksRemaining--;
if (ticksRemaining <= 0) if (ticksRemaining <= 0)