Add registry for Binding rituals and add JEI support

This commit is contained in:
Nick 2015-12-02 19:27:28 -08:00
parent a3b12cb7e2
commit 13d9cb4b5a
15 changed files with 298 additions and 93 deletions

View file

@ -0,0 +1,37 @@
package WayofTime.bloodmagic.api.registry;
import WayofTime.bloodmagic.api.BloodMagicAPI;
import com.google.common.collect.BiMap;
import com.google.common.collect.HashBiMap;
import lombok.EqualsAndHashCode;
import lombok.Getter;
import lombok.RequiredArgsConstructor;
import lombok.ToString;
import net.minecraft.item.ItemStack;
public class BindingRecipeRegistry {
@Getter
private static BiMap<ItemStack, BindingRecipe> recipes = HashBiMap.create();
public static void registerRecipe(BindingRecipe recipe) {
if (!recipes.containsValue(recipe))
recipes.put(recipe.getInput(), recipe);
else
BloodMagicAPI.getLogger().error("Error adding binding recipe for " + recipe.input.getDisplayName() + (recipe.output == null ? "" : " -> " + recipe.output.getDisplayName()) + ". Recipe already exists.");
}
public static BindingRecipe getRecipeForInput(ItemStack input) {
return recipes.get(input);
}
@Getter
@ToString
@EqualsAndHashCode
@RequiredArgsConstructor
public static class BindingRecipe {
private final ItemStack input;
private final ItemStack output;
}
}