Normalized code formatting.

This commit is contained in:
WayofTime 2016-03-16 18:41:06 -04:00
parent b1db7c5152
commit 134b11f177
122 changed files with 944 additions and 697 deletions

View file

@ -61,10 +61,12 @@ public class Utils
}
/**
* @param tile - The {@link TileInventory} to input the item to
* @param player - The player to take the item from.
* @param tile
* - The {@link TileInventory} to input the item to
* @param player
* - The player to take the item from.
* @return {@code true} if the ItemStack is inserted, {@code false}
* otherwise
* otherwise
* @see #insertItemToTile(TileInventory, EntityPlayer, int)
*/
public static boolean insertItemToTile(TileInventory tile, EntityPlayer player)
@ -77,12 +79,15 @@ public class Utils
* inventory at slot 0
* <p/>
* EG: Block Altar
*
* @param tile - The {@link TileInventory} to input the item to
* @param player - The player to take the item from.
* @param slot - The slot to attempt to insert to
*
* @param tile
* - The {@link TileInventory} to input the item to
* @param player
* - The player to take the item from.
* @param slot
* - The slot to attempt to insert to
* @return {@code true} if the ItemStack is inserted, {@code false}
* otherwise
* otherwise
*/
public static boolean insertItemToTile(TileInventory tile, EntityPlayer player, int slot)
{
@ -109,28 +114,29 @@ public class Utils
/**
* Gets a default block for each type of {@link EnumAltarComponent}
*
* @param component - The Component to provide a block for.
*
* @param component
* - The Component to provide a block for.
* @return The default Block for the EnumAltarComponent
*/
public static Block getBlockForComponent(EnumAltarComponent component)
{
switch (component)
{
case GLOWSTONE:
return Blocks.glowstone;
case BLOODSTONE:
return ModBlocks.bloodStoneBrick;
case BEACON:
return Blocks.beacon;
case BLOODRUNE:
return ModBlocks.bloodRune;
case CRYSTAL:
return ModBlocks.crystal;
case NOTAIR:
return Blocks.stonebrick;
default:
return Blocks.air;
case GLOWSTONE:
return Blocks.glowstone;
case BLOODSTONE:
return ModBlocks.bloodStoneBrick;
case BEACON:
return Blocks.beacon;
case BLOODRUNE:
return ModBlocks.bloodRune;
case CRYSTAL:
return ModBlocks.crystal;
case NOTAIR:
return Blocks.stonebrick;
default:
return Blocks.air;
}
}
@ -243,9 +249,11 @@ public class Utils
/**
* Used to determine if stack1 can be placed into stack2. If stack2 is null
* and stack1 isn't null, returns true. Ignores stack size
*
* @param stack1 Stack that is placed into a slot
* @param stack2 Slot content that stack1 is placed into
*
* @param stack1
* Stack that is placed into a slot
* @param stack2
* Slot content that stack1 is placed into
* @return True if they can be combined
*/
public static boolean canCombine(ItemStack stack1, ItemStack stack2)
@ -269,8 +277,10 @@ public class Utils
}
/**
* @param stack1 Stack that is placed into a slot
* @param stack2 Slot content that stack1 is placed into
* @param stack1
* Stack that is placed into a slot
* @param stack2
* Slot content that stack1 is placed into
* @return Stacks after stacking
*/
public static ItemStack[] combineStacks(ItemStack stack1, ItemStack stack2, int transferMax)
@ -300,8 +310,10 @@ public class Utils
}
/**
* @param stack1 Stack that is placed into a slot
* @param stack2 Slot content that stack1 is placed into
* @param stack1
* Stack that is placed into a slot
* @param stack2
* Slot content that stack1 is placed into
* @return Stacks after stacking
*/
public static ItemStack[] combineStacks(ItemStack stack1, ItemStack stack2)

View file

@ -29,20 +29,12 @@ import WayofTime.bloodmagic.client.render.RenderFakeBlocks;
import WayofTime.bloodmagic.item.ItemRitualDiviner;
import WayofTime.bloodmagic.util.GhostItemHelper;
public class ClientEventHandler
{
public static int currentLP = 0;
public static int capacity = 0;
public TextureAtlasSprite
ritualStoneBlankIcon,
ritualStoneWaterIcon,
ritualStoneFireIcon,
ritualStoneEarthIcon,
ritualStoneAirIcon,
ritualStoneDawnIcon,
ritualStoneDuskIcon;
public TextureAtlasSprite ritualStoneBlankIcon, ritualStoneWaterIcon, ritualStoneFireIcon, ritualStoneEarthIcon, ritualStoneAirIcon, ritualStoneDawnIcon, ritualStoneDuskIcon;
@SubscribeEvent
public void onTooltipEvent(ItemTooltipEvent event)
@ -129,27 +121,27 @@ public class ClientEventHandler
switch (ritualComponent.getRuneType())
{
case BLANK:
texture = ritualStoneBlankIcon;
break;
case WATER:
texture = ritualStoneWaterIcon;
break;
case FIRE:
texture = ritualStoneFireIcon;
break;
case EARTH:
texture = ritualStoneEarthIcon;
break;
case AIR:
texture = ritualStoneAirIcon;
break;
case DAWN:
texture = ritualStoneDawnIcon;
break;
case DUSK:
texture = ritualStoneDuskIcon;
break;
case BLANK:
texture = ritualStoneBlankIcon;
break;
case WATER:
texture = ritualStoneWaterIcon;
break;
case FIRE:
texture = ritualStoneFireIcon;
break;
case EARTH:
texture = ritualStoneEarthIcon;
break;
case AIR:
texture = ritualStoneAirIcon;
break;
case DAWN:
texture = ritualStoneDawnIcon;
break;
case DUSK:
texture = ritualStoneDuskIcon;
break;
}
RenderFakeBlocks.drawFakeBlock(texture, minX, minY, minZ, world);

View file

@ -483,7 +483,8 @@ public class EventHandler
BindableHelper.setItemOwnerName(held, player.getDisplayNameString());
}
if (held != null && held.getItem() instanceof IBloodOrb) {
if (held != null && held.getItem() instanceof IBloodOrb)
{
held = NBTHelper.checkNBT(held);
IBloodOrb bloodOrb = (IBloodOrb) held.getItem();
SoulNetwork network = NetworkHelper.getSoulNetwork(player);

View file

@ -8,10 +8,13 @@ import net.minecraftforge.fml.common.registry.GameRegistry;
import WayofTime.bloodmagic.api.BloodMagicAPI;
import WayofTime.bloodmagic.util.Utils;
public class IMCHandler {
public class IMCHandler
{
public static void handleIMC(FMLInterModComms.IMCEvent event) {
for (FMLInterModComms.IMCMessage message : event.getMessages()) {
public static void handleIMC(FMLInterModComms.IMCEvent event)
{
for (FMLInterModComms.IMCMessage message : event.getMessages())
{
if (message.key.equals("teleposerBlacklist") && message.isItemStackMessage())
{
ItemStack stack = message.getItemStackValue();

View file

@ -24,8 +24,8 @@ import WayofTime.bloodmagic.api.Constants;
*
* If you pass a Block through here that uses the default ItemBlock, you
* should specify a custom name.
*
* @deprecated in favor of {@link InventoryRenderHelperV2}
*
* @deprecated in favor of {@link InventoryRenderHelperV2}
*/
@Deprecated
public class InventoryRenderHelper

View file

@ -7,47 +7,58 @@ import net.minecraft.item.Item;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.ModelLoader;
public class InventoryRenderHelperV2 {
public class InventoryRenderHelperV2
{
private final String domain;
public InventoryRenderHelperV2(String domain) {
public InventoryRenderHelperV2(String domain)
{
this.domain = domain.endsWith(":") ? domain.replace(":", "") : domain;
}
public void registerMesher(Item item, ItemMeshDefinition meshDefinition) {
public void registerMesher(Item item, ItemMeshDefinition meshDefinition)
{
ModelLoader.setCustomMeshDefinition(item, meshDefinition);
}
public void registerRender(Item item, int meta, String name, String variant) {
public void registerRender(Item item, int meta, String name, String variant)
{
ModelLoader.setCustomModelResourceLocation(item, meta, new ModelResourceLocation(new ResourceLocation(domain, "item/" + name), "type=" + variant));
}
public void registerRender(Item item, int meta, String variant) {
public void registerRender(Item item, int meta, String variant)
{
registerRender(item, meta, item.getRegistryName().split(":")[1], variant);
}
public void registerRender(Item item, String name, String variant) {
public void registerRender(Item item, String name, String variant)
{
registerRender(item, 0, name, variant);
}
public void registerRender(Item item, String variant) {
public void registerRender(Item item, String variant)
{
registerRender(item, item.getRegistryName().split(":")[1], variant);
}
public void registerRender(Block block, int meta, String name, String variant) {
public void registerRender(Block block, int meta, String name, String variant)
{
ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(block), meta, new ModelResourceLocation(new ResourceLocation(domain, name), variant));
}
public void registerRender(Block block, int meta, String variant) {
public void registerRender(Block block, int meta, String variant)
{
registerRender(block, meta, block.getRegistryName().split(":")[1], variant);
}
public void registerRender(Block block, String name, String variant) {
public void registerRender(Block block, String name, String variant)
{
registerRender(block, 0, name, variant);
}
public void registerRender(Block block, String variant) {
public void registerRender(Block block, String variant)
{
registerRender(block, block.getRegistryName().split(":")[1], variant);
}
}