Normalized code formatting.

This commit is contained in:
WayofTime 2016-03-16 18:41:06 -04:00
parent b1db7c5152
commit 134b11f177
122 changed files with 944 additions and 697 deletions

View file

@ -80,39 +80,39 @@ public class RitualAltarBuilder extends Ritual
{
switch (currentComponent.getComponent())
{
case NOTAIR:
case NOTAIR:
{
BlockStack blockStack = getMundaneBlock(tileEntity);
if (blockStack != null)
{
BlockStack blockStack = getMundaneBlock(tileEntity);
if (blockStack != null)
{
world.setBlockState(currentPos, blockStack.getState(), 3);
lightning(world, currentPos);
network.syphon(getRefreshCost());
}
break;
world.setBlockState(currentPos, blockStack.getState(), 3);
lightning(world, currentPos);
network.syphon(getRefreshCost());
}
case BLOODRUNE:
break;
}
case BLOODRUNE:
{
BlockStack blockStack = getBloodRune(tileEntity);
if (blockStack != null)
{
BlockStack blockStack = getBloodRune(tileEntity);
if (blockStack != null)
{
world.setBlockState(currentPos, blockStack.getState(), 3);
lightning(world, currentPos);
network.syphon(getRefreshCost());
}
break;
world.setBlockState(currentPos, blockStack.getState(), 3);
lightning(world, currentPos);
network.syphon(getRefreshCost());
}
default:
break;
}
default:
{
BlockStack blockStack = new BlockStack(Utils.getBlockForComponent(currentComponent.getComponent()), 0);
if (hasItem(tileEntity, Item.getItemFromBlock(blockStack.getBlock()), blockStack.getMeta(), true))
{
BlockStack blockStack = new BlockStack(Utils.getBlockForComponent(currentComponent.getComponent()), 0);
if (hasItem(tileEntity, Item.getItemFromBlock(blockStack.getBlock()), blockStack.getMeta(), true))
{
world.setBlockState(currentPos, blockStack.getState(), 3);
lightning(world, currentPos);
network.syphon(getRefreshCost());
}
break;
world.setBlockState(currentPos, blockStack.getState(), 3);
lightning(world, currentPos);
network.syphon(getRefreshCost());
}
break;
}
}
}
} else
@ -193,10 +193,9 @@ public class RitualAltarBuilder extends Ritual
}
/*
*
* These methods are utilities for this ritual.
* They support both the old forge inventory system, and the new one.
*
*
* These methods are utilities for this ritual. They support both the old
* forge inventory system, and the new one.
*/
public boolean hasItem(TileEntity tileEntity, Item item, int damage, boolean consumeItem)
{