Normalized code formatting.

This commit is contained in:
WayofTime 2016-03-16 18:41:06 -04:00
parent b1db7c5152
commit 134b11f177
122 changed files with 944 additions and 697 deletions

View file

@ -34,7 +34,8 @@ public class RenderItemRoutingNode extends TileEntitySpecialRenderer<TileRouting
if ((mc.thePlayer.getHeldItem() != null && mc.thePlayer.getHeldItem().getItem() instanceof INodeRenderer) || ConfigHandler.alwaysRenderRoutingLines)
{
List<BlockPos> connectionList = tileNode.getConnected();
for (BlockPos wantedPos : connectionList) {
for (BlockPos wantedPos : connectionList)
{
BlockPos offsetPos = wantedPos.subtract(tileNode.getPos());
//The beam renders towards the east by default.