Normalized code formatting.
This commit is contained in:
parent
b1db7c5152
commit
134b11f177
122 changed files with 944 additions and 697 deletions
|
@ -34,7 +34,8 @@ public class RenderItemRoutingNode extends TileEntitySpecialRenderer<TileRouting
|
|||
if ((mc.thePlayer.getHeldItem() != null && mc.thePlayer.getHeldItem().getItem() instanceof INodeRenderer) || ConfigHandler.alwaysRenderRoutingLines)
|
||||
{
|
||||
List<BlockPos> connectionList = tileNode.getConnected();
|
||||
for (BlockPos wantedPos : connectionList) {
|
||||
for (BlockPos wantedPos : connectionList)
|
||||
{
|
||||
BlockPos offsetPos = wantedPos.subtract(tileNode.getPos());
|
||||
|
||||
//The beam renders towards the east by default.
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue