Normalized code formatting.
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122 changed files with 944 additions and 697 deletions
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@ -10,7 +10,8 @@ import java.util.List;
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* Provides a custom {@link ItemMeshDefinition} for automatic registration of
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* renders.
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*/
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public interface IMeshProvider {
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public interface IMeshProvider
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{
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@SideOnly(Side.CLIENT)
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ItemMeshDefinition getMeshDefinition();
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@ -4,7 +4,8 @@ import org.apache.commons.lang3.tuple.Pair;
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import java.util.List;
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public interface IVariantProvider {
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public interface IVariantProvider
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{
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List<Pair<Integer, String>> getVariants();
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}
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@ -11,7 +11,8 @@ public class CustomMeshDefinitionActivatable implements ItemMeshDefinition
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{
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private final String name;
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public CustomMeshDefinitionActivatable(String name) {
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public CustomMeshDefinitionActivatable(String name)
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{
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this.name = name;
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}
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@ -34,7 +34,8 @@ public class RenderItemRoutingNode extends TileEntitySpecialRenderer<TileRouting
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if ((mc.thePlayer.getHeldItem() != null && mc.thePlayer.getHeldItem().getItem() instanceof INodeRenderer) || ConfigHandler.alwaysRenderRoutingLines)
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{
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List<BlockPos> connectionList = tileNode.getConnected();
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for (BlockPos wantedPos : connectionList) {
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for (BlockPos wantedPos : connectionList)
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{
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BlockPos offsetPos = wantedPos.subtract(tileNode.getPos());
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//The beam renders towards the east by default.
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