Normalized code formatting.
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122 changed files with 944 additions and 697 deletions
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@ -13,9 +13,9 @@ import WayofTime.bloodmagic.api.iface.IBindable;
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public class BindableHelper
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{
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/**
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* Sets the Owner Name of the item without checking if it is already bound. Also
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* bypasses {@link ItemBindEvent}.
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*
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* Sets the Owner Name of the item without checking if it is already bound.
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* Also bypasses {@link ItemBindEvent}.
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*
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* @param stack
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* - The ItemStack to bind
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* @param ownerName
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@ -29,9 +29,9 @@ public class BindableHelper
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}
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/**
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* Sets the Owner UUID of the item without checking if it is already bound. Also
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* bypasses {@link ItemBindEvent}.
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*
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* Sets the Owner UUID of the item without checking if it is already bound.
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* Also bypasses {@link ItemBindEvent}.
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*
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* @param stack
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* - The ItemStack to bind
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* @param ownerUUID
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@ -48,12 +48,12 @@ public class BindableHelper
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/**
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* Deprecated.
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*
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*
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* Built into {@link IBindable} now.
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*
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*
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* @param stack
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* - The ItemStack to check the owner of
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*
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*
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* @return - The username of the ItemStack's owner
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*/
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@Deprecated
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@ -66,12 +66,12 @@ public class BindableHelper
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/**
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* Deprecated.
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*
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*
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* Built into {@link IBindable} now.
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*
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*
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* @param stack
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* - The ItemStack to check the owner of
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*
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*
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* @return - The UUID of the ItemStack's owner
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*/
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@Deprecated
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@ -84,14 +84,15 @@ public class BindableHelper
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/**
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* Deprecated.
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*
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* Now handled automatically with {@link WayofTime.bloodmagic.util.handler.EventHandler#interactEvent(PlayerInteractEvent)}
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*
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*
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* Now handled automatically with
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* {@link WayofTime.bloodmagic.util.handler.EventHandler#interactEvent(PlayerInteractEvent)}
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*
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* @param stack
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* - The ItemStack to bind
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* @param player
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* - The Player to bind the ItemStack to
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*
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*
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* @return - Whether binding was successful
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*/
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@Deprecated
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@ -102,16 +103,17 @@ public class BindableHelper
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/**
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* Deprecated.
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*
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* Now handled automatically with {@link WayofTime.bloodmagic.util.handler.EventHandler#interactEvent(PlayerInteractEvent)}
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*
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*
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* Now handled automatically with
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* {@link WayofTime.bloodmagic.util.handler.EventHandler#interactEvent(PlayerInteractEvent)}
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*
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* @param stack
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* - The ItemStack to bind
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* @param uuid
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* - The username to bind the ItemStack to
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* @param currentUsername
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* - The current name of the player.
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*
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*
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* @return - Whether the binding was successful
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*/
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@Deprecated
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@ -141,9 +143,10 @@ public class BindableHelper
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/**
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* Deprecated.
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*
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* Now handled automatically with {@link WayofTime.bloodmagic.util.handler.EventHandler#interactEvent(PlayerInteractEvent)}
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*
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*
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* Now handled automatically with
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* {@link WayofTime.bloodmagic.util.handler.EventHandler#interactEvent(PlayerInteractEvent)}
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*
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* @param stack
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* - ItemStack to check
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* @param uuid
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@ -159,9 +162,9 @@ public class BindableHelper
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/**
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* Deprecated.
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*
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*
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* @see #setItemOwnerName(ItemStack, String)
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*
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*
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* @param stack
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* - The ItemStack to bind
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* @param ownerName
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@ -85,7 +85,8 @@ public class NetworkHelper
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return soulNetwork.getOrbTier();
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}
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public static int getMaximumForTier(int tier) {
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public static int getMaximumForTier(int tier)
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{
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int ret = 0;
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if (tier > OrbRegistry.getTierMap().size() || tier < 0)
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@ -21,11 +21,10 @@ public class PlayerHelper
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{
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/**
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* A list of all known fake players that do not extend FakePlayer.
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*
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*
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* Will be added to as needed.
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*/
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private static final ArrayList<String> knownFakePlayers = Lists.newArrayList(
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);
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private static final ArrayList<String> knownFakePlayers = Lists.newArrayList();
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public static String getUsernameFromPlayer(EntityPlayer player)
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{
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@ -120,7 +120,7 @@ public class RitualHelper
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if (block instanceof IRitualStone)
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return ((IRitualStone) block).isRuneType(world, pos, type);
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else if(tile instanceof IRitualStone.Tile)
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else if (tile instanceof IRitualStone.Tile)
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return ((IRitualStone.Tile) tile).isRuneType(type);
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else if (tile != null && tile.hasCapability(RUNE_CAPABILITY, null))
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return tile.getCapability(RUNE_CAPABILITY, null).isRuneType(type);
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@ -137,7 +137,7 @@ public class RitualHelper
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if (block instanceof IRitualStone)
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return true;
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else if(tile instanceof IRitualStone.Tile)
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else if (tile instanceof IRitualStone.Tile)
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return true;
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else if (tile != null && tile.hasCapability(RUNE_CAPABILITY, null))
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return true;
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@ -154,7 +154,7 @@ public class RitualHelper
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if (block instanceof IRitualStone)
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((IRitualStone) block).setRuneType(world, pos, type);
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else if(tile instanceof IRitualStone.Tile)
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else if (tile instanceof IRitualStone.Tile)
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((IRitualStone.Tile) tile).setRuneType(type);
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else if (tile != null && tile.hasCapability(RUNE_CAPABILITY, null))
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{
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