Changelog. (#1601)
* Changelog. Some stuff still pending. * "Unbending" mod has been renamed to "Unmending" * Clarifications & Formatting * Update * Added Compression Sigil PR * Update changelog.txt * Added Network command PR change * Added JEI Recipes PR * Update changelog.txt * Removed empty bugfix category. From V2.0.0 * Update changelog.txt * Moved pending PR texts, added RitualJumping PR text, bumped version number * forgot version number * Remove pending merges
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Version 2.4.1
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Nut was too lazy to create a changelog, it's AEon's turn now!
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Changes made from Feb 02 - now (Fill end date in later)
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Living Armor:
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- Fixed "Soft Fall" not preventing damage
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- "Nocturnal Prowess" should not flash anymore
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- "Trickshot" now ignores HurtResistanceTime
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- "Trickshot" now works properly with sentient arrows
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- "Step Assist" does not take effect while sneaking
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Sentient Bow:
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- Fixed Destructive Will arrows exploding continuously
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- Fixed Tipped Arrows getting improved even if no Will can be used
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Sigils:
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- Buffed "Sigil of the Fast Miner" to be in accordance to the "Sanguine Scientium"
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- Fixed a bug where "Sigil of the Fast Miner" would also cause the whirlwind effect
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- Added "Whirlwind" to the potion registry
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- Fixed broken Sigil tooltip formatting
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- Fixed Sigil of Holding not updating some Sigil data, allowing for exploits
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- Greatly improved "Sigil of Compression" performance
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- Fixed "Sigil of Compression" bug that would eat leftover items (usually everything between 55 and 64 items for a 3x3 compression)
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Rituals:
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- Ported Veil of Evil & Ward of Sacrosanctity
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- Fixed "Serenade of the Nether" replacing lava source blocks with lava (fixed underlying function to detect flowing liquids)
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- Added configurability to Ritual of the High Jump by modifying a new ritual area with the Ritual Tinkerer
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Misc:
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- Fixed routing node oredict filter (crashes)
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- Fixed mimic vanishing in some cases
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- Fixed "Blood Letter's Pack" and "Coat of Arms" always being used in the main hand slot (action bar/hotbar)
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- Stop insertions into Demon Crucible if the inventory is not empty
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- Fixed abnormal deaths at your own hands through the sacrificial dagger (hopefully) (Gravestone bugginess)
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- Fixed "Unmending" mod incompatibility
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- Fixed Teleposers crashing the game if someone force-fed it junk
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- added Nut being angery at contributors for messing stuff up
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- Added some Russian language strings for the guide book
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- Added repair recipes for Sentient Tools & Living Armor to JEI
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Technical Stuff no player cares about:
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- Formatted Project code
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- Fixed BlockState parsing (mimic vanishing)
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- Fixed some and streamlined ritual block ranges
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- Mystery drain still mysterious
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- Use TextFormatting rather than color codes in block lang names
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- Fixed world unload crash (may happen if a world is loaded by world generators or JEI Resource graphing)
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- Fixed `/bloodmagic network get` command
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- Added translation keys for tickethistory command help strings
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Version 2.4.0
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@ -1107,4 +1164,4 @@ Changed
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- A graphical overhaul of everything has been implemented. These textures were provided by CyanideX's Unity texture pack. BBoldt and Yulife (Inap) from the Unity team are our new permanent texture artists.
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Bug Fixes
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-
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-
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@ -1,6 +1,6 @@
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mod_name=BloodMagic
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package_group=com.wayoftime.bloodmagic
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mod_version=2.4.0
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mod_version=2.4.1
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mc_version=1.12.2
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forge_version=14.23.5.2808
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curse_id=224791
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