Changed to a non-retarded way of sending a packet for the Demon Aura and created the Demon Will Viewer interface.
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package WayofTime.bloodmagic.api.iface;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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public interface IDemonWillViewer
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{
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boolean canSeeDemonWillAura(World world, ItemStack stack, EntityPlayer player);
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int getDemonWillAuraResolution(World world, ItemStack stack, EntityPlayer player);
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}
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