Made the mimics actually render chests and other TESRs properly - need to add non-opaque mimics for wider selection and for chests to not look like crud.

This commit is contained in:
WayofTime 2016-08-22 19:55:15 -04:00
parent 80bf140ee5
commit 117e692969
5 changed files with 191 additions and 23 deletions

View file

@ -6,7 +6,9 @@ import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityChest;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
@ -36,7 +38,7 @@ public class ItemBlockMimic extends ItemBlock
IBlockState iblockstate = world.getBlockState(pos);
Block block = iblockstate.getBlock();
if (player.isSneaking())
if (!player.isSneaking())
{
return super.onItemUse(stack, player, world, pos, hand, facing, hitX, hitY, hitZ);
}
@ -54,6 +56,10 @@ public class ItemBlockMimic extends ItemBlock
ItemStack replacedStack = block.getItem(world, pos, iblockstate);
// ItemStack replacedStack = new ItemStack(block, 1, block.getMetaFromState(iblockstate));
NBTTagCompound tileTag = getTagFromTileEntity(tileReplaced);
if (placeBlockAt(stack, player, world, pos, facing, hitX, hitY, hitZ, iblockstate1))
{
SoundType soundtype = this.block.getSoundType();
@ -80,9 +86,26 @@ public class ItemBlockMimic extends ItemBlock
public boolean canReplaceTile(int meta, TileEntity tile)
{
if (tile instanceof TileEntityChest)
{
return true;
}
return tile == null;
}
public NBTTagCompound getTagFromTileEntity(TileEntity tile)
{
NBTTagCompound tag = new NBTTagCompound();
if (tile != null)
{
return tile.writeToNBT(tag);
}
return tag;
}
@Override
public int getMetadata(int meta)
{