Spell Work
Need to work on how the EntitySpellProjectile saves its data. Does not work properly. Perhaps it was not registered?
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15 changed files with 314 additions and 92 deletions
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@ -2,9 +2,10 @@ package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.world.World;
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public interface IProjectileImpactEffect
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{
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public void onEntityImpact(Entity mop);
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public void onTileImpact(MovingObjectPosition mop);
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public void onTileImpact(World world, MovingObjectPosition mop);
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}
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@ -0,0 +1,33 @@
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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects;
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import net.minecraft.block.Block;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.world.World;
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public class ProjectileDefaultFire extends ProjectileImpactEffect
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{
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public ProjectileDefaultFire(int power, int potency, int cost)
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{
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super(power, potency, cost);
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}
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@Override
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public void onEntityImpact(Entity mop)
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{
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mop.setFire((int)Math.pow(2,this.powerUpgrades));
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}
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@Override
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public void onTileImpact(World world, MovingObjectPosition mop)
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{
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int x = mop.blockX;
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int y = mop.blockY;
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int z = mop.blockZ;
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if(world.isAirBlock(x, y+1, z))
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{
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world.setBlock(x, y+1, z, Block.fire.blockID);
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}
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}
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}
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@ -0,0 +1,15 @@
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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects;
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public abstract class ProjectileImpactEffect implements IProjectileImpactEffect
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{
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protected int powerUpgrades;
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protected int potencyUpgrades;
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protected int costUpgrades;
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public ProjectileImpactEffect(int power, int potency, int cost)
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{
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this.powerUpgrades = power;
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this.potencyUpgrades = potency;
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this.costUpgrades = cost;
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}
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}
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