Spell Work
Need to work on how the EntitySpellProjectile saves its data. Does not work properly. Perhaps it was not registered?
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15 changed files with 314 additions and 92 deletions
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@ -13,7 +13,7 @@ import WayofTime.alchemicalWizardry.common.spell.complex.enhancement.SpellEnhanc
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public abstract class SpellParadigm
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{
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protected List<SpellEffect> bufferedEffectList = new ArrayList();
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protected List<String> effectList = new LinkedList();
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public List<String> effectList = new LinkedList();
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public void addBufferedEffect(SpellEffect effect)
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{
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