Spell Work

Need to work on how the EntitySpellProjectile saves its data. Does not
work properly. Perhaps it was not registered?
This commit is contained in:
WayofTime 2014-01-25 09:22:59 -05:00
parent 5dcef131dc
commit 112b4e6b53
15 changed files with 314 additions and 92 deletions

View file

@ -5,18 +5,10 @@ import java.util.Iterator;
import java.util.LinkedList;
import java.util.List;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.IProjectileImpactEffect;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.IProjectileUpdateEffect;
import net.minecraft.block.Block;
import net.minecraft.entity.Entity;
import net.minecraft.entity.IProjectile;
import net.minecraft.entity.boss.EntityWither;
import net.minecraft.entity.monster.EntityGhast;
import net.minecraft.entity.monster.EntityPigZombie;
import net.minecraft.entity.monster.EntitySkeleton;
import net.minecraft.entity.monster.EntityZombie;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.util.AxisAlignedBB;
@ -26,6 +18,9 @@ import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellEffect;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.IProjectileImpactEffect;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.IProjectileUpdateEffect;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@ -50,6 +45,7 @@ public class EntitySpellProjectile extends Entity implements IProjectile
private boolean penetration = false;
public List<IProjectileUpdateEffect> updateEffectList = new ArrayList();
public List<String> effectList = new LinkedList();
public List<SpellEffect> spellEffectList = new LinkedList();
public EntitySpellProjectile(World par1World)
{
@ -81,6 +77,7 @@ public class EntitySpellProjectile extends Entity implements IProjectile
motionZ = MathHelper.cos(rotationYaw / 180.0F * (float)Math.PI) * MathHelper.cos(rotationPitch / 180.0F * (float)Math.PI);
motionY = -MathHelper.sin(rotationPitch / 180.0F * (float)Math.PI);
this.setThrowableHeading(motionX, motionY, motionZ, par3 * 1.5F, 1.0F);
}
@Override
@ -272,19 +269,23 @@ public class EntitySpellProjectile extends Entity implements IProjectile
NBTTagList effectList = new NBTTagList();
for (String str : this.effectList)
{
if (str != null)
{
NBTTagCompound tag = new NBTTagCompound();
for(SpellEffect eff : spellEffectList)
{
effectList.appendTag(eff.getTag());
}
// for (String str : this.effectList)
// {
// if (str != null)
// {
// NBTTagCompound tag = new NBTTagCompound();
//
// tag.setString("Class", str);
// effectList.appendTag(tag);
// }
// }
tag.setString("Class", str);
effectList.appendTag(tag);
}
}
par1NBTTagCompound.setTag("Effects", effectList);
par1NBTTagCompound.setTag("Effects", effectList);
}
/**
@ -301,15 +302,32 @@ public class EntitySpellProjectile extends Entity implements IProjectile
inGround = par1NBTTagCompound.getByte("inGround") == 1;
NBTTagList tagList = par1NBTTagCompound.getTagList("Effects");
this.effectList = new LinkedList();
for (int i = 0; i < tagList.tagCount(); i++)
List<SpellEffect> spellEffectList = new LinkedList();
for (int i = 0; i < tagList.tagCount(); i++)
{
NBTTagCompound tag = (NBTTagCompound) tagList.tagAt(i);
this.effectList.add(tag.getString("Class"));
SpellEffect eff = SpellEffect.getEffectFromTag(tag);
if(eff!=null)
{
spellEffectList.add(eff);
}
}
this.spellEffectList = spellEffectList;
// this.effectList = new LinkedList();
// for (int i = 0; i < tagList.tagCount(); i++)
// {
// NBTTagCompound tag = (NBTTagCompound) tagList.tagAt(i);
//
// this.effectList.add(tag.getString("Class"));
// }
SpellParadigmProjectile parad = SpellParadigmProjectile.getParadigmForStringArray(effectList);
//SpellParadigmProjectile parad = SpellParadigmProjectile.getParadigmForStringArray(effectList);
SpellParadigmProjectile parad = SpellParadigmProjectile.getParadigmForEffectArray(spellEffectList);
parad.applyAllSpellEffects();
parad.prepareProjectile(this);
}
@ -514,7 +532,7 @@ public class EntitySpellProjectile extends Entity implements IProjectile
{
for(IProjectileImpactEffect impactEffect : impactList)
{
impactEffect.onTileImpact(mop);
impactEffect.onTileImpact(worldObj, mop);
}
}
}
@ -549,4 +567,9 @@ public class EntitySpellProjectile extends Entity implements IProjectile
{
this.effectList = stringList;
}
public void setSpellEffectList(List<SpellEffect> list)
{
this.spellEffectList = list;
}
}