From 10e9d046c302ff1dfd5c4e20f43b968c21912bc2 Mon Sep 17 00:00:00 2001 From: WayofTime Date: Sun, 4 Sep 2016 21:54:25 -0400 Subject: [PATCH] Fixed the problem with the pillars not showing their proper textures \o\ /o/ \o/ --- .../java/WayofTime/bloodmagic/block/base/BlockStringPillar.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/WayofTime/bloodmagic/block/base/BlockStringPillar.java b/src/main/java/WayofTime/bloodmagic/block/base/BlockStringPillar.java index d55492c4..837404c9 100644 --- a/src/main/java/WayofTime/bloodmagic/block/base/BlockStringPillar.java +++ b/src/main/java/WayofTime/bloodmagic/block/base/BlockStringPillar.java @@ -30,7 +30,7 @@ public class BlockStringPillar extends BlockString @Override public IBlockState getStateFromMeta(int meta) { - IBlockState iblockstate = this.getDefaultState().withProperty(this.getStringProp(), this.getValues().get(meta % 5)); + IBlockState iblockstate = getBlockState().getBaseState().withProperty(this.getStringProp(), this.getValues().get(meta % 5)); switch (meta / 5) {