Block fixes
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parent
252a4559f0
commit
10c6829482
31 changed files with 638 additions and 561 deletions
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@ -1,18 +1,22 @@
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package WayofTime.bloodmagic.block;
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import WayofTime.bloodmagic.BloodMagic;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.properties.PropertyBool;
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import net.minecraft.block.state.BlockState;
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import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumWorldBlockLayer;
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import net.minecraft.util.BlockRenderLayer;
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import net.minecraft.util.EnumBlockRenderType;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import WayofTime.bloodmagic.BloodMagic;
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public abstract class BlockRoutingNode extends BlockContainer
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{
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protected static final AxisAlignedBB AABB = new AxisAlignedBB(0.378F, 0.378F, 0.378F, 0.625F, 0.625F, 0.625F);
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public static final PropertyBool UP = PropertyBool.create("up");
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public static final PropertyBool DOWN = PropertyBool.create("down");
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public static final PropertyBool NORTH = PropertyBool.create("north");
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@ -29,25 +33,23 @@ public abstract class BlockRoutingNode extends BlockContainer
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setResistance(5.0F);
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setHarvestLevel("pickaxe", 2);
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setBlockBounds(0.378F, 0.378F, 0.378F, 0.625F, 0.625F, 0.625F);
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this.setDefaultState(this.blockState.getBaseState().withProperty(DOWN, false).withProperty(UP, false).withProperty(NORTH, false).withProperty(EAST, false).withProperty(SOUTH, false).withProperty(WEST, false));
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}
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@Override
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public boolean isOpaqueCube()
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public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
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{
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return AABB;
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}
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@Override
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public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos)
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{
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return false;
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}
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@Override
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public boolean canRenderInLayer(EnumWorldBlockLayer layer)
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{
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return layer == EnumWorldBlockLayer.CUTOUT_MIPPED || layer == EnumWorldBlockLayer.TRANSLUCENT;
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}
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@Override
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public boolean isFullCube()
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public boolean isFullCube(IBlockState state)
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{
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return false;
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}
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@ -58,6 +60,18 @@ public abstract class BlockRoutingNode extends BlockContainer
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return false;
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}
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@Override
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public EnumBlockRenderType getRenderType(IBlockState state)
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{
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return EnumBlockRenderType.MODEL;
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}
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@Override
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public boolean canRenderInLayer(BlockRenderLayer layer)
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{
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return layer == BlockRenderLayer.CUTOUT_MIPPED || layer == BlockRenderLayer.TRANSLUCENT;
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}
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@Override
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public IBlockState getStateFromMeta(int meta)
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{
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@ -76,24 +90,18 @@ public abstract class BlockRoutingNode extends BlockContainer
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@Override
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public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos)
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{
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return state.withProperty(UP, this.shouldConnect(worldIn, pos.up())).withProperty(DOWN, this.shouldConnect(worldIn, pos.down())).withProperty(NORTH, this.shouldConnect(worldIn, pos.north())).withProperty(EAST, this.shouldConnect(worldIn, pos.east())).withProperty(SOUTH, this.shouldConnect(worldIn, pos.south())).withProperty(WEST, this.shouldConnect(worldIn, pos.west()));
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return state.withProperty(UP, this.shouldConnect(state, worldIn, pos.up())).withProperty(DOWN, this.shouldConnect(state, worldIn, pos.down())).withProperty(NORTH, this.shouldConnect(state, worldIn, pos.north())).withProperty(EAST, this.shouldConnect(state, worldIn, pos.east())).withProperty(SOUTH, this.shouldConnect(state, worldIn, pos.south())).withProperty(WEST, this.shouldConnect(state, worldIn, pos.west()));
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}
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@Override
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protected BlockState createBlockState()
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protected BlockStateContainer createBlockState()
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{
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return new BlockState(this, UP, DOWN, NORTH, EAST, WEST, SOUTH);
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return new BlockStateContainer(this, UP, DOWN, NORTH, EAST, WEST, SOUTH);
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}
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public boolean shouldConnect(IBlockAccess world, BlockPos pos)
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public boolean shouldConnect(IBlockState state, IBlockAccess world, BlockPos pos)
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{
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Block block = world.getBlockState(pos).getBlock();
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return block.isFullBlock() && block.isFullCube();
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}
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@Override
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public int getRenderType()
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{
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return 3;
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return block.isFullBlock(state) && block.isFullCube(state);
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}
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}
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