Block fixes

This commit is contained in:
WayofTime 2016-03-18 13:16:38 -04:00
parent 252a4559f0
commit 10c6829482
31 changed files with 638 additions and 561 deletions

View file

@ -1,26 +1,29 @@
package WayofTime.bloodmagic.block;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.registry.ModItems;
import java.util.List;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.entity.Entity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.EnumWorldBlockLayer;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.List;
import java.util.Random;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.registry.ModItems;
public class BlockBloodLight extends Block
{
protected static final AxisAlignedBB AABB = new AxisAlignedBB(0.4, 0.4, 0.4, 0.6, 0.6, 0.6);
public BlockBloodLight()
{
super(Material.cloth);
@ -30,26 +33,38 @@ public class BlockBloodLight extends Block
}
@Override
public boolean isOpaqueCube()
public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB mask, List<AxisAlignedBB> list, Entity collidingEntity)
{
return false;
}
@Override
@SideOnly(Side.CLIENT)
public EnumWorldBlockLayer getBlockLayer()
public BlockRenderLayer getBlockLayer()
{
return EnumWorldBlockLayer.CUTOUT;
return BlockRenderLayer.CUTOUT;
}
@Override
public boolean isFullCube()
public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos)
{
return false;
}
@Override
public int getLightValue()
public boolean isFullCube(IBlockState state)
{
return false;
}
@Override
public boolean isVisuallyOpaque()
{
return false;
}
@Override
public int getLightValue(IBlockState state)
{
return 15;
}
@ -68,26 +83,26 @@ public class BlockBloodLight extends Block
@Override
@SideOnly(Side.CLIENT)
public void randomDisplayTick(World worldIn, BlockPos pos, IBlockState state, Random rand)
public void randomDisplayTick(IBlockState state, World world, BlockPos pos, Random rand)
{
EntityPlayerSP playerSP = Minecraft.getMinecraft().thePlayer;
if (rand.nextInt(3) != 0)
{
worldIn.spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + 0.5D + rand.nextGaussian() / 8, pos.getY() + 0.5D, pos.getZ() + 0.5D + rand.nextGaussian() / 8, 0, 0, 0, 0);
if (playerSP.getHeldItem() != null && playerSP.getHeldItem().getItem() == ModItems.sigilBloodLight)
world.spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + 0.5D + rand.nextGaussian() / 8, pos.getY() + 0.5D, pos.getZ() + 0.5D + rand.nextGaussian() / 8, 0, 0, 0, 0);
if (playerSP.getActiveItemStack() != null && playerSP.getActiveItemStack().getItem() == ModItems.sigilBloodLight)
{
worldIn.spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + 0.5D + rand.nextGaussian() / 8, pos.getY() + 0.5D, pos.getZ() + 0.5D + rand.nextGaussian() / 8, 0, 0, 0, 0);
worldIn.spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + 0.5D + rand.nextGaussian() / 8, pos.getY() + 0.5D, pos.getZ() + 0.5D + rand.nextGaussian() / 8, 0, 0, 0, 0);
worldIn.spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + 0.5D + rand.nextGaussian() / 8, pos.getY() + 0.5D, pos.getZ() + 0.5D + rand.nextGaussian() / 8, 0, 0, 0, 0);
world.spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + 0.5D + rand.nextGaussian() / 8, pos.getY() + 0.5D, pos.getZ() + 0.5D + rand.nextGaussian() / 8, 0, 0, 0, 0);
world.spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + 0.5D + rand.nextGaussian() / 8, pos.getY() + 0.5D, pos.getZ() + 0.5D + rand.nextGaussian() / 8, 0, 0, 0, 0);
world.spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + 0.5D + rand.nextGaussian() / 8, pos.getY() + 0.5D, pos.getZ() + 0.5D + rand.nextGaussian() / 8, 0, 0, 0, 0);
}
}
}
@Override
public void addCollisionBoxesToList(World worldIn, BlockPos pos, IBlockState state, AxisAlignedBB mask, List list, Entity collidingEntity)
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
{
this.setBlockBounds(0.35F, 0.35F, 0.35F, 0.65F, 0.65F, 0.65F);
return AABB;
}
@Override