Block fixes
This commit is contained in:
parent
252a4559f0
commit
10c6829482
31 changed files with 638 additions and 561 deletions
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@ -1,9 +1,8 @@
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package WayofTime.bloodmagic.block;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.registry.ModItems;
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import WayofTime.bloodmagic.tile.TileAlchemyArray;
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import WayofTime.bloodmagic.util.Utils;
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import java.util.List;
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import java.util.Random;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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@ -11,16 +10,26 @@ import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.*;
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import net.minecraft.util.BlockRenderLayer;
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import net.minecraft.util.EnumBlockRenderType;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import java.util.List;
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import java.util.Random;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.registry.ModItems;
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import WayofTime.bloodmagic.tile.TileAlchemyArray;
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import WayofTime.bloodmagic.util.Utils;
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public class BlockAlchemyArray extends BlockContainer
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{
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protected static final AxisAlignedBB ARRAY_AABB = new AxisAlignedBB(0, 0, 0, 1, 0.1, 1);
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public BlockAlchemyArray()
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{
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super(Material.cloth);
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@ -28,43 +37,60 @@ public class BlockAlchemyArray extends BlockContainer
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setUnlocalizedName(Constants.Mod.MODID + ".alchemyArray");
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setRegistryName(Constants.BloodMagicBlock.ALCHEMY_ARRAY.getRegName());
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setHardness(0.1f);
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setBlockBounds(0, 0, 0, 1, 0.1f, 1);
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}
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@Override
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public void addCollisionBoxesToList(World worldIn, BlockPos pos, IBlockState state, AxisAlignedBB mask, List<AxisAlignedBB> list, Entity collidingEntity)
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public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB mask, List<AxisAlignedBB> list, Entity collidingEntity)
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{
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// No-op
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}
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@Override
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public boolean isOpaqueCube()
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public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
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{
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return false;
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return ARRAY_AABB;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public EnumWorldBlockLayer getBlockLayer()
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public BlockRenderLayer getBlockLayer()
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{
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return EnumWorldBlockLayer.CUTOUT;
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return BlockRenderLayer.CUTOUT;
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}
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@Override
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public boolean isFullCube()
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public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos)
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{
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return false;
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}
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@Override
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public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ)
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public boolean isFullCube(IBlockState state)
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{
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return false;
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}
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@Override
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public boolean isVisuallyOpaque()
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{
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return false;
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}
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@Override
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public EnumBlockRenderType getRenderType(IBlockState state)
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{
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return EnumBlockRenderType.INVISIBLE;
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}
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@Override
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public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ)
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{
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TileAlchemyArray array = (TileAlchemyArray) world.getTileEntity(pos);
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if (array == null || player.isSneaking())
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return false;
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ItemStack playerItem = player.getCurrentEquippedItem();
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ItemStack playerItem = player.getHeldItem(hand);
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if (playerItem != null)
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{
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@ -81,12 +107,12 @@ public class BlockAlchemyArray extends BlockContainer
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}
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}
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world.markBlockForUpdate(pos);
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world.notifyBlockUpdate(pos, state, state, 3);
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return true;
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}
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@Override
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public ItemStack getPickBlock(MovingObjectPosition target, World world, BlockPos pos, EntityPlayer player)
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public ItemStack getPickBlock(IBlockState state, RayTraceResult target, World world, BlockPos pos, EntityPlayer player)
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{
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return new ItemStack(ModItems.arcaneAshes);
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}
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@ -97,12 +123,6 @@ public class BlockAlchemyArray extends BlockContainer
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return 0;
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}
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@Override
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public int getRenderType()
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{
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return -1;
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}
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@Override
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public TileEntity createNewTileEntity(World worldIn, int meta)
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{
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@ -1,5 +1,24 @@
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package WayofTime.bloodmagic.block;
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import java.util.ArrayList;
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import java.util.List;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumBlockRenderType;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import org.apache.commons.lang3.tuple.ImmutablePair;
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import org.apache.commons.lang3.tuple.Pair;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.altar.IAltarManipulator;
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@ -11,21 +30,8 @@ import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
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import WayofTime.bloodmagic.client.IVariantProvider;
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import WayofTime.bloodmagic.tile.TileAltar;
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import WayofTime.bloodmagic.util.Utils;
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import com.google.common.base.Strings;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.world.World;
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import org.apache.commons.lang3.tuple.ImmutablePair;
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import org.apache.commons.lang3.tuple.Pair;
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import java.util.ArrayList;
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import java.util.List;
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import com.google.common.base.Strings;
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public class BlockAltar extends BlockContainer implements IVariantProvider
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{
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@ -42,13 +48,13 @@ public class BlockAltar extends BlockContainer implements IVariantProvider
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}
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@Override
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public boolean hasComparatorInputOverride()
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public boolean hasComparatorInputOverride(IBlockState state)
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{
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return true;
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}
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@Override
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public int getComparatorInputOverride(World world, BlockPos pos)
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public int getComparatorInputOverride(IBlockState state, World world, BlockPos pos)
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{
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if (world.isRemote)
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return 0;
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@ -89,13 +95,13 @@ public class BlockAltar extends BlockContainer implements IVariantProvider
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}
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@Override
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public boolean isOpaqueCube()
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public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos)
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{
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return false;
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}
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@Override
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public boolean isFullCube()
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public boolean isFullCube(IBlockState state)
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{
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return false;
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}
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@ -107,9 +113,9 @@ public class BlockAltar extends BlockContainer implements IVariantProvider
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}
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@Override
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public int getRenderType()
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public EnumBlockRenderType getRenderType(IBlockState state)
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{
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return 3;
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return EnumBlockRenderType.MODEL;
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}
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@Override
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@ -119,20 +125,20 @@ public class BlockAltar extends BlockContainer implements IVariantProvider
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}
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@Override
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public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ)
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public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ)
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{
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TileAltar altar = (TileAltar) world.getTileEntity(pos);
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if (altar == null || player.isSneaking())
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return false;
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ItemStack playerItem = player.getCurrentEquippedItem();
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ItemStack playerItem = player.inventory.getCurrentItem();
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if (playerItem != null)
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{
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if (playerItem.getItem() instanceof IAltarReader || playerItem.getItem() instanceof IAltarManipulator)
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{
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playerItem.getItem().onItemRightClick(playerItem, world, player);
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playerItem.getItem().onItemRightClick(playerItem, world, player, hand);
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return true;
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}
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}
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@ -142,7 +148,7 @@ public class BlockAltar extends BlockContainer implements IVariantProvider
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else
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altar.setActive();
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world.markBlockForUpdate(pos);
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world.notifyBlockUpdate(pos, state, state, 3);
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return true;
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}
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@ -1,26 +1,29 @@
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package WayofTime.bloodmagic.block;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.registry.ModItems;
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import java.util.List;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.entity.EntityPlayerSP;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.BlockRenderLayer;
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import net.minecraft.util.EnumParticleTypes;
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import net.minecraft.util.EnumWorldBlockLayer;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import java.util.List;
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import java.util.Random;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.registry.ModItems;
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public class BlockBloodLight extends Block
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{
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protected static final AxisAlignedBB AABB = new AxisAlignedBB(0.4, 0.4, 0.4, 0.6, 0.6, 0.6);
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public BlockBloodLight()
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{
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super(Material.cloth);
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@ -30,26 +33,38 @@ public class BlockBloodLight extends Block
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}
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@Override
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public boolean isOpaqueCube()
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public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB mask, List<AxisAlignedBB> list, Entity collidingEntity)
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{
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return false;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public EnumWorldBlockLayer getBlockLayer()
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public BlockRenderLayer getBlockLayer()
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{
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return EnumWorldBlockLayer.CUTOUT;
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return BlockRenderLayer.CUTOUT;
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}
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@Override
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public boolean isFullCube()
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public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos)
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{
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return false;
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}
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@Override
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public int getLightValue()
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public boolean isFullCube(IBlockState state)
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{
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return false;
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}
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@Override
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public boolean isVisuallyOpaque()
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{
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return false;
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}
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@Override
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public int getLightValue(IBlockState state)
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{
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return 15;
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}
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@ -68,26 +83,26 @@ public class BlockBloodLight extends Block
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@Override
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@SideOnly(Side.CLIENT)
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public void randomDisplayTick(World worldIn, BlockPos pos, IBlockState state, Random rand)
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public void randomDisplayTick(IBlockState state, World world, BlockPos pos, Random rand)
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{
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EntityPlayerSP playerSP = Minecraft.getMinecraft().thePlayer;
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if (rand.nextInt(3) != 0)
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{
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worldIn.spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + 0.5D + rand.nextGaussian() / 8, pos.getY() + 0.5D, pos.getZ() + 0.5D + rand.nextGaussian() / 8, 0, 0, 0, 0);
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if (playerSP.getHeldItem() != null && playerSP.getHeldItem().getItem() == ModItems.sigilBloodLight)
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world.spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + 0.5D + rand.nextGaussian() / 8, pos.getY() + 0.5D, pos.getZ() + 0.5D + rand.nextGaussian() / 8, 0, 0, 0, 0);
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if (playerSP.getActiveItemStack() != null && playerSP.getActiveItemStack().getItem() == ModItems.sigilBloodLight)
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{
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worldIn.spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + 0.5D + rand.nextGaussian() / 8, pos.getY() + 0.5D, pos.getZ() + 0.5D + rand.nextGaussian() / 8, 0, 0, 0, 0);
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worldIn.spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + 0.5D + rand.nextGaussian() / 8, pos.getY() + 0.5D, pos.getZ() + 0.5D + rand.nextGaussian() / 8, 0, 0, 0, 0);
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worldIn.spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + 0.5D + rand.nextGaussian() / 8, pos.getY() + 0.5D, pos.getZ() + 0.5D + rand.nextGaussian() / 8, 0, 0, 0, 0);
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world.spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + 0.5D + rand.nextGaussian() / 8, pos.getY() + 0.5D, pos.getZ() + 0.5D + rand.nextGaussian() / 8, 0, 0, 0, 0);
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world.spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + 0.5D + rand.nextGaussian() / 8, pos.getY() + 0.5D, pos.getZ() + 0.5D + rand.nextGaussian() / 8, 0, 0, 0, 0);
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world.spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + 0.5D + rand.nextGaussian() / 8, pos.getY() + 0.5D, pos.getZ() + 0.5D + rand.nextGaussian() / 8, 0, 0, 0, 0);
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}
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}
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}
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@Override
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public void addCollisionBoxesToList(World worldIn, BlockPos pos, IBlockState state, AxisAlignedBB mask, List list, Entity collidingEntity)
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public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
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{
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this.setBlockBounds(0.35F, 0.35F, 0.35F, 0.65F, 0.65F, 0.65F);
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return AABB;
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}
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@Override
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@ -4,7 +4,9 @@ import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.block.base.BlockString;
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import WayofTime.bloodmagic.client.IVariantProvider;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.material.Material;
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import org.apache.commons.lang3.tuple.ImmutablePair;
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import org.apache.commons.lang3.tuple.Pair;
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@ -22,7 +24,7 @@ public class BlockBloodRune extends BlockString implements IVariantProvider
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setUnlocalizedName(Constants.Mod.MODID + ".rune.");
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setRegistryName(Constants.BloodMagicBlock.BLOOD_RUNE.getRegName());
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setCreativeTab(BloodMagic.tabBloodMagic);
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setStepSound(soundTypeStone);
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setStepSound(SoundType.STONE);
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setHardness(2.0F);
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setResistance(5.0F);
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setHarvestLevel("pickaxe", 2);
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@ -4,7 +4,9 @@ import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.block.base.BlockString;
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import WayofTime.bloodmagic.client.IVariantProvider;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.material.Material;
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import org.apache.commons.lang3.tuple.ImmutablePair;
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import org.apache.commons.lang3.tuple.Pair;
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@ -24,7 +26,7 @@ public class BlockBloodStoneBrick extends BlockString implements IVariantProvide
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setCreativeTab(BloodMagic.tabBloodMagic);
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setHardness(2.0F);
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setResistance(5.0F);
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setStepSound(soundTypeStone);
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setStepSound(SoundType.STONE);
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setHarvestLevel("pickaxe", 2);
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}
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@ -1,10 +1,10 @@
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package WayofTime.bloodmagic.block;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.tile.TileBloodTank;
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import WayofTime.bloodmagic.util.Utils;
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import java.util.ArrayList;
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import java.util.List;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
|
@ -12,16 +12,19 @@ import net.minecraft.entity.player.EntityPlayer;
|
|||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumBlockRenderType;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fluids.FluidContainerRegistry;
|
||||
import net.minecraftforge.fluids.FluidStack;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import WayofTime.bloodmagic.BloodMagic;
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.tile.TileBloodTank;
|
||||
import WayofTime.bloodmagic.util.Utils;
|
||||
|
||||
public class BlockBloodTank extends BlockContainer
|
||||
{
|
||||
|
@ -33,7 +36,7 @@ public class BlockBloodTank extends BlockContainer
|
|||
setRegistryName(Constants.BloodMagicBlock.BLOOD_TANK.getRegName());
|
||||
setHardness(2.0F);
|
||||
setResistance(5.0F);
|
||||
setStepSound(soundTypeGlass);
|
||||
setStepSound(SoundType.GLASS);
|
||||
setHarvestLevel("pickaxe", 1);
|
||||
setCreativeTab(BloodMagic.tabBloodMagic);
|
||||
}
|
||||
|
@ -45,32 +48,32 @@ public class BlockBloodTank extends BlockContainer
|
|||
}
|
||||
|
||||
@Override
|
||||
public int getRenderType()
|
||||
public EnumBlockRenderType getRenderType(IBlockState state)
|
||||
{
|
||||
return 3;
|
||||
return EnumBlockRenderType.MODEL;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos blockPos, IBlockState blockState, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ)
|
||||
public boolean onBlockActivated(World world, BlockPos blockPos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ)
|
||||
{
|
||||
TileBloodTank fluidHandler = (TileBloodTank) world.getTileEntity(blockPos);
|
||||
if (Utils.fillHandlerWithContainer(world, fluidHandler, player))
|
||||
{
|
||||
world.markBlockForUpdate(blockPos);
|
||||
world.notifyBlockUpdate(blockPos, state, state, 3);
|
||||
return true;
|
||||
}
|
||||
if (Utils.fillContainerFromHandler(world, fluidHandler, player, fluidHandler.tank.getFluid()))
|
||||
{
|
||||
world.markBlockForUpdate(blockPos);
|
||||
world.notifyBlockUpdate(blockPos, state, state, 3);
|
||||
return true;
|
||||
}
|
||||
if (FluidContainerRegistry.isContainer(player.getCurrentEquippedItem()))
|
||||
if (FluidContainerRegistry.isContainer(heldItem))
|
||||
{
|
||||
world.markBlockForUpdate(blockPos);
|
||||
world.notifyBlockUpdate(blockPos, state, state, 3);
|
||||
return true;
|
||||
}
|
||||
|
||||
return super.onBlockActivated(world, blockPos, blockState, player, side, hitX, hitY, hitZ);
|
||||
return super.onBlockActivated(world, blockPos, state, player, hand, heldItem, side, hitX, hitY, hitZ);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -112,7 +115,7 @@ public class BlockBloodTank extends BlockContainer
|
|||
}
|
||||
|
||||
@Override
|
||||
public int getLightValue(IBlockAccess world, BlockPos pos)
|
||||
public int getLightValue(IBlockState state, IBlockAccess world, BlockPos pos)
|
||||
{
|
||||
TileEntity tile = world.getTileEntity(pos);
|
||||
|
||||
|
@ -129,7 +132,7 @@ public class BlockBloodTank extends BlockContainer
|
|||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getPickBlock(MovingObjectPosition target, World world, BlockPos pos, EntityPlayer player)
|
||||
public ItemStack getPickBlock(IBlockState state, RayTraceResult target, World world, BlockPos pos, EntityPlayer player)
|
||||
{
|
||||
return getDrops(world, pos, world.getBlockState(pos), 0).get(0);
|
||||
}
|
||||
|
|
|
@ -4,7 +4,9 @@ import WayofTime.bloodmagic.BloodMagic;
|
|||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.block.base.BlockString;
|
||||
import WayofTime.bloodmagic.client.IVariantProvider;
|
||||
import net.minecraft.block.SoundType;
|
||||
import net.minecraft.block.material.Material;
|
||||
|
||||
import org.apache.commons.lang3.tuple.ImmutablePair;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
|
@ -22,7 +24,7 @@ public class BlockCrystal extends BlockString implements IVariantProvider
|
|||
setUnlocalizedName(Constants.Mod.MODID + ".crystal.");
|
||||
setRegistryName(Constants.BloodMagicBlock.CRYSTAL.getRegName());
|
||||
setCreativeTab(BloodMagic.tabBloodMagic);
|
||||
setStepSound(soundTypeStone);
|
||||
setStepSound(SoundType.STONE);
|
||||
setHardness(2.0F);
|
||||
setResistance(5.0F);
|
||||
setHarvestLevel("pickaxe", 2);
|
||||
|
|
|
@ -1,5 +1,24 @@
|
|||
package WayofTime.bloodmagic.block;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.block.BlockContainer;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumBlockRenderType;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import org.apache.commons.lang3.tuple.ImmutablePair;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import WayofTime.bloodmagic.BloodMagic;
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.api.soul.IDemonWillGem;
|
||||
|
@ -7,20 +26,6 @@ import WayofTime.bloodmagic.api.soul.IDiscreteDemonWill;
|
|||
import WayofTime.bloodmagic.client.IVariantProvider;
|
||||
import WayofTime.bloodmagic.tile.TileDemonCrucible;
|
||||
import WayofTime.bloodmagic.util.Utils;
|
||||
import net.minecraft.block.BlockContainer;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.world.World;
|
||||
import org.apache.commons.lang3.tuple.ImmutablePair;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class BlockDemonCrucible extends BlockContainer implements IVariantProvider
|
||||
{
|
||||
|
@ -39,13 +44,13 @@ public class BlockDemonCrucible extends BlockContainer implements IVariantProvid
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaqueCube()
|
||||
public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isFullCube()
|
||||
public boolean isFullCube(IBlockState state)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -57,9 +62,9 @@ public class BlockDemonCrucible extends BlockContainer implements IVariantProvid
|
|||
}
|
||||
|
||||
@Override
|
||||
public int getRenderType()
|
||||
public EnumBlockRenderType getRenderType(IBlockState state)
|
||||
{
|
||||
return 3;
|
||||
return EnumBlockRenderType.MODEL;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -69,18 +74,16 @@ public class BlockDemonCrucible extends BlockContainer implements IVariantProvid
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ)
|
||||
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ)
|
||||
{
|
||||
TileDemonCrucible crucible = (TileDemonCrucible) world.getTileEntity(pos);
|
||||
|
||||
if (crucible == null || player.isSneaking())
|
||||
return false;
|
||||
|
||||
ItemStack playerItem = player.getCurrentEquippedItem();
|
||||
|
||||
if (playerItem != null)
|
||||
if (heldItem != null)
|
||||
{
|
||||
if (!(playerItem.getItem() instanceof IDiscreteDemonWill) && !(playerItem.getItem() instanceof IDemonWillGem))
|
||||
if (!(heldItem.getItem() instanceof IDiscreteDemonWill) && !(heldItem.getItem() instanceof IDemonWillGem))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -88,7 +91,7 @@ public class BlockDemonCrucible extends BlockContainer implements IVariantProvid
|
|||
|
||||
Utils.insertItemToTile(crucible, player);
|
||||
|
||||
world.markBlockForUpdate(pos);
|
||||
world.notifyBlockUpdate(pos, state, state, 3);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,33 +1,35 @@
|
|||
package WayofTime.bloodmagic.block;
|
||||
|
||||
import WayofTime.bloodmagic.BloodMagic;
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.api.soul.EnumDemonWillType;
|
||||
import WayofTime.bloodmagic.api.soul.PlayerDemonWillHandler;
|
||||
import WayofTime.bloodmagic.item.ItemDemonCrystal;
|
||||
import WayofTime.bloodmagic.tile.TileDemonCrystal;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockContainer;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.properties.IProperty;
|
||||
import net.minecraft.block.properties.PropertyEnum;
|
||||
import net.minecraft.block.properties.PropertyInteger;
|
||||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumBlockRenderType;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import WayofTime.bloodmagic.BloodMagic;
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.api.soul.EnumDemonWillType;
|
||||
import WayofTime.bloodmagic.api.soul.PlayerDemonWillHandler;
|
||||
import WayofTime.bloodmagic.item.ItemDemonCrystal;
|
||||
import WayofTime.bloodmagic.tile.TileDemonCrystal;
|
||||
|
||||
public class BlockDemonCrystal extends BlockContainer
|
||||
{
|
||||
|
@ -55,7 +57,7 @@ public class BlockDemonCrystal extends BlockContainer
|
|||
IBlockState offsetState = world.getBlockState(offsetPos);
|
||||
Block offsetBlock = offsetState.getBlock();
|
||||
|
||||
return offsetBlock.isSideSolid(world, offsetPos, side) && this.canPlaceBlockAt(world, pos);
|
||||
return offsetBlock.isSideSolid(offsetState, world, offsetPos, side) && this.canPlaceBlockAt(world, pos);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -67,7 +69,7 @@ public class BlockDemonCrystal extends BlockContainer
|
|||
IBlockState offsetState = world.getBlockState(offsetPos);
|
||||
Block offsetBlock = offsetState.getBlock();
|
||||
|
||||
if (!offsetBlock.isSideSolid(world, offsetPos, placement))
|
||||
if (!offsetBlock.isSideSolid(offsetState, world, offsetPos, placement))
|
||||
{
|
||||
world.setBlockToAir(pos);
|
||||
}
|
||||
|
@ -89,13 +91,13 @@ public class BlockDemonCrystal extends BlockContainer
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaqueCube()
|
||||
public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isFullCube()
|
||||
public boolean isFullCube(IBlockState state)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -107,9 +109,9 @@ public class BlockDemonCrystal extends BlockContainer
|
|||
}
|
||||
|
||||
@Override
|
||||
public int getRenderType()
|
||||
public EnumBlockRenderType getRenderType(IBlockState state)
|
||||
{
|
||||
return 3;
|
||||
return EnumBlockRenderType.MODEL;
|
||||
}
|
||||
|
||||
// public boolean canBlockStay(World worldIn, BlockPos pos, IBlockState state)
|
||||
|
@ -136,9 +138,9 @@ public class BlockDemonCrystal extends BlockContainer
|
|||
}
|
||||
|
||||
@Override
|
||||
protected BlockState createBlockState()
|
||||
protected BlockStateContainer createBlockState()
|
||||
{
|
||||
return new BlockState(this, new IProperty[] { TYPE, AGE, ATTACHED });
|
||||
return new BlockStateContainer(this, new IProperty[] { TYPE, AGE, ATTACHED });
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -191,7 +193,7 @@ public class BlockDemonCrystal extends BlockContainer
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ)
|
||||
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ)
|
||||
{
|
||||
if (world.isRemote)
|
||||
{
|
||||
|
@ -204,7 +206,7 @@ public class BlockDemonCrystal extends BlockContainer
|
|||
{
|
||||
crystal.dropSingleCrystal();
|
||||
|
||||
world.markBlockForUpdate(pos);
|
||||
world.notifyBlockUpdate(pos, state, state, 3);
|
||||
}
|
||||
|
||||
return true;
|
||||
|
|
|
@ -1,21 +1,25 @@
|
|||
package WayofTime.bloodmagic.block;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.block.BlockContainer;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumBlockRenderType;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import org.apache.commons.lang3.tuple.ImmutablePair;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import WayofTime.bloodmagic.BloodMagic;
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.client.IVariantProvider;
|
||||
import WayofTime.bloodmagic.tile.TileDemonCrystallizer;
|
||||
import net.minecraft.block.BlockContainer;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import org.apache.commons.lang3.tuple.ImmutablePair;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class BlockDemonCrystallizer extends BlockContainer implements IVariantProvider
|
||||
{
|
||||
|
@ -34,19 +38,19 @@ public class BlockDemonCrystallizer extends BlockContainer implements IVariantPr
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean isSideSolid(IBlockAccess world, BlockPos pos, EnumFacing side)
|
||||
public boolean isSideSolid(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing side)
|
||||
{
|
||||
return side == EnumFacing.UP;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaqueCube()
|
||||
public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isFullCube()
|
||||
public boolean isFullCube(IBlockState state)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -58,9 +62,9 @@ public class BlockDemonCrystallizer extends BlockContainer implements IVariantPr
|
|||
}
|
||||
|
||||
@Override
|
||||
public int getRenderType()
|
||||
public EnumBlockRenderType getRenderType(IBlockState state)
|
||||
{
|
||||
return 3;
|
||||
return EnumBlockRenderType.MODEL;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -1,18 +1,24 @@
|
|||
package WayofTime.bloodmagic.block;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.block.BlockContainer;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumBlockRenderType;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import org.apache.commons.lang3.tuple.ImmutablePair;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import WayofTime.bloodmagic.BloodMagic;
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.client.IVariantProvider;
|
||||
import WayofTime.bloodmagic.tile.TileDemonPylon;
|
||||
import net.minecraft.block.BlockContainer;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.world.World;
|
||||
import org.apache.commons.lang3.tuple.ImmutablePair;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class BlockDemonPylon extends BlockContainer implements IVariantProvider
|
||||
{
|
||||
|
@ -31,13 +37,13 @@ public class BlockDemonPylon extends BlockContainer implements IVariantProvider
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaqueCube()
|
||||
public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isFullCube()
|
||||
public boolean isFullCube(IBlockState state)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -49,9 +55,9 @@ public class BlockDemonPylon extends BlockContainer implements IVariantProvider
|
|||
}
|
||||
|
||||
@Override
|
||||
public int getRenderType()
|
||||
public EnumBlockRenderType getRenderType(IBlockState state)
|
||||
{
|
||||
return 3;
|
||||
return EnumBlockRenderType.MODEL;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -1,5 +1,19 @@
|
|||
package WayofTime.bloodmagic.block;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.api.ritual.IMasterRitualStone;
|
||||
import WayofTime.bloodmagic.api.teleport.PortalLocation;
|
||||
|
@ -8,21 +22,6 @@ import WayofTime.bloodmagic.block.base.BlockIntegerContainer;
|
|||
import WayofTime.bloodmagic.ritual.portal.LocationsHandler;
|
||||
import WayofTime.bloodmagic.ritual.portal.Teleports;
|
||||
import WayofTime.bloodmagic.tile.TileDimensionalPortal;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.util.EnumWorldBlockLayer;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Random;
|
||||
|
||||
public class BlockDimensionalPortal extends BlockIntegerContainer
|
||||
{
|
||||
|
@ -44,7 +43,7 @@ public class BlockDimensionalPortal extends BlockIntegerContainer
|
|||
}
|
||||
|
||||
@Override
|
||||
public AxisAlignedBB getCollisionBoundingBox(World worldIn, BlockPos pos, IBlockState state)
|
||||
public AxisAlignedBB getCollisionBoundingBox(IBlockState state, World world, BlockPos pos)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
@ -60,7 +59,7 @@ public class BlockDimensionalPortal extends BlockIntegerContainer
|
|||
}
|
||||
|
||||
@Override
|
||||
public int getLightValue(IBlockAccess world, BlockPos pos)
|
||||
public int getLightValue(IBlockState state, IBlockAccess world, BlockPos pos)
|
||||
{
|
||||
return 12;
|
||||
}
|
||||
|
|
|
@ -1,23 +1,30 @@
|
|||
package WayofTime.bloodmagic.block;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.block.BlockContainer;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumBlockRenderType;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import org.apache.commons.lang3.tuple.ImmutablePair;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import WayofTime.bloodmagic.BloodMagic;
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.client.IVariantProvider;
|
||||
import WayofTime.bloodmagic.tile.TileIncenseAltar;
|
||||
import net.minecraft.block.BlockContainer;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import org.apache.commons.lang3.tuple.ImmutablePair;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class BlockIncenseAltar extends BlockContainer implements IVariantProvider
|
||||
{
|
||||
protected static final AxisAlignedBB AABB = new AxisAlignedBB(0.3F, 0F, 0.3F, 0.72F, 1F, 0.72F);
|
||||
|
||||
public BlockIncenseAltar()
|
||||
{
|
||||
super(Material.rock);
|
||||
|
@ -28,18 +35,22 @@ public class BlockIncenseAltar extends BlockContainer implements IVariantProvide
|
|||
setHardness(2.0F);
|
||||
setResistance(5.0F);
|
||||
setHarvestLevel("pickaxe", 0);
|
||||
|
||||
setBlockBounds(0.3F, 0F, 0.3F, 0.72F, 1F, 0.72F);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaqueCube()
|
||||
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
|
||||
{
|
||||
return AABB;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isFullCube()
|
||||
public boolean isFullCube(IBlockState state)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -51,9 +62,9 @@ public class BlockIncenseAltar extends BlockContainer implements IVariantProvide
|
|||
}
|
||||
|
||||
@Override
|
||||
public int getRenderType()
|
||||
public EnumBlockRenderType getRenderType(IBlockState state)
|
||||
{
|
||||
return 3;
|
||||
return EnumBlockRenderType.MODEL;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -1,14 +1,16 @@
|
|||
package WayofTime.bloodmagic.block;
|
||||
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.bloodmagic.BloodMagic;
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.tile.routing.TileInputRoutingNode;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class BlockInputRoutingNode extends BlockRoutingNode
|
||||
{
|
||||
|
@ -20,12 +22,6 @@ public class BlockInputRoutingNode extends BlockRoutingNode
|
|||
setRegistryName(Constants.BloodMagicBlock.INPUT_ROUTING_NODE.getRegName());
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRenderType()
|
||||
{
|
||||
return 3;
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createNewTileEntity(World worldIn, int meta)
|
||||
{
|
||||
|
@ -46,7 +42,7 @@ public class BlockInputRoutingNode extends BlockRoutingNode
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ)
|
||||
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ)
|
||||
{
|
||||
if (world.getTileEntity(pos) instanceof TileInputRoutingNode)
|
||||
{
|
||||
|
|
|
@ -1,12 +1,12 @@
|
|||
package WayofTime.bloodmagic.block;
|
||||
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.tile.routing.TileItemRoutingNode;
|
||||
import WayofTime.bloodmagic.tile.routing.TileRoutingNode;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class BlockItemRoutingNode extends BlockRoutingNode
|
||||
{
|
||||
|
@ -18,12 +18,6 @@ public class BlockItemRoutingNode extends BlockRoutingNode
|
|||
setRegistryName(Constants.BloodMagicBlock.ITEM_ROUTING_NODE.getRegName());
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRenderType()
|
||||
{
|
||||
return 3;
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createNewTileEntity(World worldIn, int meta)
|
||||
{
|
||||
|
|
|
@ -1,19 +1,19 @@
|
|||
package WayofTime.bloodmagic.block;
|
||||
|
||||
import WayofTime.bloodmagic.api.BloodMagicAPI;
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.util.helper.TextHelper;
|
||||
import java.awt.Color;
|
||||
|
||||
import lombok.Getter;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fluids.BlockFluidClassic;
|
||||
import net.minecraftforge.fluids.Fluid;
|
||||
import net.minecraftforge.fluids.FluidStack;
|
||||
|
||||
import java.awt.*;
|
||||
import WayofTime.bloodmagic.api.BloodMagicAPI;
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.util.helper.TextHelper;
|
||||
|
||||
public class BlockLifeEssence extends BlockFluidClassic
|
||||
{
|
||||
|
@ -33,13 +33,13 @@ public class BlockLifeEssence extends BlockFluidClassic
|
|||
@Override
|
||||
public boolean canDisplace(IBlockAccess world, BlockPos blockPos)
|
||||
{
|
||||
return !world.getBlockState(blockPos).getBlock().getMaterial().isLiquid() && super.canDisplace(world, blockPos);
|
||||
return !world.getBlockState(blockPos).getBlock().getMaterial(world.getBlockState(blockPos)).isLiquid() && super.canDisplace(world, blockPos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean displaceIfPossible(World world, BlockPos blockPos)
|
||||
{
|
||||
return !world.getBlockState(blockPos).getBlock().getMaterial().isLiquid() && super.displaceIfPossible(world, blockPos);
|
||||
return !world.getBlockState(blockPos).getBlock().getMaterial(world.getBlockState(blockPos)).isLiquid() && super.displaceIfPossible(world, blockPos);
|
||||
}
|
||||
|
||||
public static class FluidLifeEssence extends Fluid
|
||||
|
|
|
@ -1,14 +1,16 @@
|
|||
package WayofTime.bloodmagic.block;
|
||||
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.bloodmagic.BloodMagic;
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.tile.routing.TileMasterRoutingNode;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class BlockMasterRoutingNode extends BlockRoutingNode
|
||||
{
|
||||
|
@ -24,12 +26,6 @@ public class BlockMasterRoutingNode extends BlockRoutingNode
|
|||
setHarvestLevel("pickaxe", 2);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRenderType()
|
||||
{
|
||||
return 3;
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createNewTileEntity(World worldIn, int meta)
|
||||
{
|
||||
|
@ -37,7 +33,7 @@ public class BlockMasterRoutingNode extends BlockRoutingNode
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ)
|
||||
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ)
|
||||
{
|
||||
if (world.getTileEntity(pos) instanceof TileMasterRoutingNode)
|
||||
{
|
||||
|
|
|
@ -1,14 +1,16 @@
|
|||
package WayofTime.bloodmagic.block;
|
||||
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.bloodmagic.BloodMagic;
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.tile.routing.TileOutputRoutingNode;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class BlockOutputRoutingNode extends BlockRoutingNode
|
||||
{
|
||||
|
@ -20,12 +22,6 @@ public class BlockOutputRoutingNode extends BlockRoutingNode
|
|||
setRegistryName(Constants.BloodMagicBlock.OUTPUT_ROUTING_NODE.getRegName());
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRenderType()
|
||||
{
|
||||
return 3;
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createNewTileEntity(World worldIn, int meta)
|
||||
{
|
||||
|
@ -46,7 +42,7 @@ public class BlockOutputRoutingNode extends BlockRoutingNode
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ)
|
||||
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ)
|
||||
{
|
||||
if (world.getTileEntity(pos) instanceof TileOutputRoutingNode)
|
||||
{
|
||||
|
|
|
@ -1,19 +1,22 @@
|
|||
package WayofTime.bloodmagic.block;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.block.SoundType;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import org.apache.commons.lang3.tuple.ImmutablePair;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import WayofTime.bloodmagic.BloodMagic;
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.api.incense.IIncensePath;
|
||||
import WayofTime.bloodmagic.block.base.BlockString;
|
||||
import WayofTime.bloodmagic.client.IVariantProvider;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import org.apache.commons.lang3.tuple.ImmutablePair;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class BlockPath extends BlockString implements IIncensePath, IVariantProvider
|
||||
{
|
||||
|
@ -28,7 +31,7 @@ public class BlockPath extends BlockString implements IIncensePath, IVariantProv
|
|||
setCreativeTab(BloodMagic.tabBloodMagic);
|
||||
setHardness(2.0F);
|
||||
setResistance(5.0F);
|
||||
setStepSound(soundTypeStone);
|
||||
setStepSound(SoundType.STONE);
|
||||
|
||||
setHarvestLevel("axe", 0, getStateFromMeta(0));
|
||||
setHarvestLevel("axe", 0, getStateFromMeta(1));
|
||||
|
|
|
@ -1,18 +1,21 @@
|
|||
package WayofTime.bloodmagic.block;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumBlockRenderType;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.bloodmagic.BloodMagic;
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.block.base.BlockStringContainer;
|
||||
import WayofTime.bloodmagic.tile.TilePlinth;
|
||||
import WayofTime.bloodmagic.util.Utils;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class BlockPedestal extends BlockStringContainer
|
||||
{
|
||||
|
@ -30,7 +33,7 @@ public class BlockPedestal extends BlockStringContainer
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ)
|
||||
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ)
|
||||
{
|
||||
switch (getMetaFromState(state))
|
||||
{
|
||||
|
@ -58,34 +61,46 @@ public class BlockPedestal extends BlockStringContainer
|
|||
}
|
||||
}
|
||||
|
||||
world.markBlockForUpdate(pos);
|
||||
world.notifyBlockUpdate(pos, state, state, 3);
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setBlockBoundsBasedOnState(IBlockAccess blockAccess, BlockPos pos)
|
||||
{
|
||||
IBlockState state = blockAccess.getBlockState(pos);
|
||||
|
||||
if (getMetaFromState(state) == 0)
|
||||
setBlockBounds(0.5F - 0.3125F, 0.0F, 0.5F - 0.3125F, 0.5F + 0.3125F, 0.6F, 0.5F + 0.3125F);
|
||||
else if (getMetaFromState(state) == 1)
|
||||
setBlockBounds(0.1F, 0.0F, 0.1F, 1.0F - 0.1F, 0.8F, 1.0F - 0.1F);
|
||||
|
||||
}
|
||||
// @Override
|
||||
// public void setBlockBoundsBasedOnState(IBlockAccess blockAccess, BlockPos pos)
|
||||
// {
|
||||
// IBlockState state = blockAccess.getBlockState(pos);
|
||||
//
|
||||
// if (getMetaFromState(state) == 0)
|
||||
// setBlockBounds(0.5F - 0.3125F, 0.0F, 0.5F - 0.3125F, 0.5F + 0.3125F, 0.6F, 0.5F + 0.3125F);
|
||||
// else if (getMetaFromState(state) == 1)
|
||||
// setBlockBounds(0.1F, 0.0F, 0.1F, 1.0F - 0.1F, 0.8F, 1.0F - 0.1F);
|
||||
//
|
||||
// }
|
||||
|
||||
@Override
|
||||
public boolean isOpaqueCube()
|
||||
public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isFullCube()
|
||||
public boolean isFullCube(IBlockState state)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isVisuallyOpaque()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumBlockRenderType getRenderType(IBlockState state)
|
||||
{
|
||||
return EnumBlockRenderType.MODEL;
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createNewTileEntity(World world, int meta)
|
||||
{
|
||||
|
|
|
@ -1,27 +1,30 @@
|
|||
package WayofTime.bloodmagic.block;
|
||||
|
||||
import WayofTime.bloodmagic.BloodMagic;
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.client.IVariantProvider;
|
||||
import WayofTime.bloodmagic.tile.TilePhantomBlock;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockContainer;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.BlockRenderLayer;
|
||||
import net.minecraft.util.EnumBlockRenderType;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumWorldBlockLayer;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
import org.apache.commons.lang3.tuple.ImmutablePair;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import WayofTime.bloodmagic.BloodMagic;
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.client.IVariantProvider;
|
||||
import WayofTime.bloodmagic.tile.TilePhantomBlock;
|
||||
|
||||
public class BlockPhantom extends BlockContainer implements IVariantProvider
|
||||
{
|
||||
|
@ -35,50 +38,48 @@ public class BlockPhantom extends BlockContainer implements IVariantProvider
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaqueCube()
|
||||
public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isFullCube()
|
||||
public boolean isFullCube(IBlockState state)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public boolean isTranslucent()
|
||||
public boolean isVisuallyOpaque()
|
||||
{
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRenderType()
|
||||
public EnumBlockRenderType getRenderType(IBlockState state)
|
||||
{
|
||||
return 3;
|
||||
return EnumBlockRenderType.MODEL;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public EnumWorldBlockLayer getBlockLayer()
|
||||
public BlockRenderLayer getBlockLayer()
|
||||
{
|
||||
return EnumWorldBlockLayer.TRANSLUCENT;
|
||||
return BlockRenderLayer.TRANSLUCENT;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public boolean shouldSideBeRendered(IBlockAccess worldIn, BlockPos pos, EnumFacing side)
|
||||
public boolean shouldSideBeRendered(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing side)
|
||||
{
|
||||
IBlockState iblockstate = worldIn.getBlockState(pos);
|
||||
Block block = iblockstate.getBlock();
|
||||
Block block = state.getBlock();
|
||||
|
||||
if (worldIn.getBlockState(pos.offset(side.getOpposite())) != iblockstate)
|
||||
if (world.getBlockState(pos.offset(side.getOpposite())) != state)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return block != this && super.shouldSideBeRendered(worldIn, pos, side);
|
||||
return block != this && super.shouldSideBeRendered(state, world, pos, side);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -1,5 +1,23 @@
|
|||
package WayofTime.bloodmagic.block;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.block.SoundType;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.Explosion;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import org.apache.commons.lang3.tuple.ImmutablePair;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import WayofTime.bloodmagic.BloodMagic;
|
||||
import WayofTime.bloodmagic.api.BlockStack;
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
|
@ -13,19 +31,6 @@ import WayofTime.bloodmagic.registry.ModItems;
|
|||
import WayofTime.bloodmagic.tile.TileImperfectRitualStone;
|
||||
import WayofTime.bloodmagic.tile.TileMasterRitualStone;
|
||||
import WayofTime.bloodmagic.util.ChatUtil;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.world.Explosion;
|
||||
import net.minecraft.world.World;
|
||||
import org.apache.commons.lang3.tuple.ImmutablePair;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class BlockRitualController extends BlockStringContainer implements IVariantProvider
|
||||
{
|
||||
|
@ -38,20 +43,20 @@ public class BlockRitualController extends BlockStringContainer implements IVari
|
|||
setUnlocalizedName(Constants.Mod.MODID + ".stone.ritual.");
|
||||
setRegistryName(Constants.BloodMagicBlock.RITUAL_CONTROLLER.getRegName());
|
||||
setCreativeTab(BloodMagic.tabBloodMagic);
|
||||
setStepSound(soundTypeStone);
|
||||
setStepSound(SoundType.STONE);
|
||||
setHardness(2.0F);
|
||||
setResistance(5.0F);
|
||||
setHarvestLevel("pickaxe", 2);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ)
|
||||
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ)
|
||||
{
|
||||
TileEntity tile = world.getTileEntity(pos);
|
||||
|
||||
if (getMetaFromState(state) == 0 && tile instanceof TileMasterRitualStone)
|
||||
{
|
||||
if (player.getHeldItem() != null && player.getHeldItem().getItem() == ModItems.activationCrystal)
|
||||
if (heldItem != null && heldItem.getItem() == ModItems.activationCrystal)
|
||||
{
|
||||
String key = RitualHelper.getValidRitual(world, pos);
|
||||
EnumFacing direction = RitualHelper.getDirectionOfRitual(world, pos, key);
|
||||
|
@ -59,7 +64,7 @@ public class BlockRitualController extends BlockStringContainer implements IVari
|
|||
// ritual.
|
||||
if (!key.isEmpty() && direction != null && RitualHelper.checkValidRitual(world, pos, key, direction))
|
||||
{
|
||||
if (((TileMasterRitualStone) tile).activateRitual(player.getHeldItem(), player, RitualRegistry.getRitualForId(key)))
|
||||
if (((TileMasterRitualStone) tile).activateRitual(heldItem, player, RitualRegistry.getRitualForId(key)))
|
||||
{
|
||||
((TileMasterRitualStone) tile).setDirection(direction);
|
||||
}
|
||||
|
|
|
@ -1,5 +1,17 @@
|
|||
package WayofTime.bloodmagic.block;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.block.SoundType;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import org.apache.commons.lang3.tuple.ImmutablePair;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import WayofTime.bloodmagic.BloodMagic;
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.api.ritual.EnumRuneType;
|
||||
|
@ -7,15 +19,6 @@ import WayofTime.bloodmagic.api.ritual.IRitualStone;
|
|||
import WayofTime.bloodmagic.block.base.BlockString;
|
||||
import WayofTime.bloodmagic.client.IVariantProvider;
|
||||
import WayofTime.bloodmagic.registry.ModBlocks;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import org.apache.commons.lang3.tuple.ImmutablePair;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class BlockRitualStone extends BlockString implements IRitualStone, IVariantProvider
|
||||
{
|
||||
|
@ -28,7 +31,7 @@ public class BlockRitualStone extends BlockString implements IRitualStone, IVari
|
|||
setUnlocalizedName(Constants.Mod.MODID + ".ritualStone.");
|
||||
setRegistryName(Constants.BloodMagicBlock.RITUAL_STONE.getRegName());
|
||||
setCreativeTab(BloodMagic.tabBloodMagic);
|
||||
setStepSound(soundTypeStone);
|
||||
setStepSound(SoundType.STONE);
|
||||
setHardness(2.0F);
|
||||
setResistance(5.0F);
|
||||
setHarvestLevel("pickaxe", 2);
|
||||
|
|
|
@ -1,18 +1,22 @@
|
|||
package WayofTime.bloodmagic.block;
|
||||
|
||||
import WayofTime.bloodmagic.BloodMagic;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockContainer;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.properties.PropertyBool;
|
||||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.block.state.BlockStateContainer;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumWorldBlockLayer;
|
||||
import net.minecraft.util.BlockRenderLayer;
|
||||
import net.minecraft.util.EnumBlockRenderType;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import WayofTime.bloodmagic.BloodMagic;
|
||||
|
||||
public abstract class BlockRoutingNode extends BlockContainer
|
||||
{
|
||||
protected static final AxisAlignedBB AABB = new AxisAlignedBB(0.378F, 0.378F, 0.378F, 0.625F, 0.625F, 0.625F);
|
||||
|
||||
public static final PropertyBool UP = PropertyBool.create("up");
|
||||
public static final PropertyBool DOWN = PropertyBool.create("down");
|
||||
public static final PropertyBool NORTH = PropertyBool.create("north");
|
||||
|
@ -29,25 +33,23 @@ public abstract class BlockRoutingNode extends BlockContainer
|
|||
setResistance(5.0F);
|
||||
setHarvestLevel("pickaxe", 2);
|
||||
|
||||
setBlockBounds(0.378F, 0.378F, 0.378F, 0.625F, 0.625F, 0.625F);
|
||||
|
||||
this.setDefaultState(this.blockState.getBaseState().withProperty(DOWN, false).withProperty(UP, false).withProperty(NORTH, false).withProperty(EAST, false).withProperty(SOUTH, false).withProperty(WEST, false));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaqueCube()
|
||||
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
|
||||
{
|
||||
return AABB;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canRenderInLayer(EnumWorldBlockLayer layer)
|
||||
{
|
||||
return layer == EnumWorldBlockLayer.CUTOUT_MIPPED || layer == EnumWorldBlockLayer.TRANSLUCENT;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isFullCube()
|
||||
public boolean isFullCube(IBlockState state)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -58,6 +60,18 @@ public abstract class BlockRoutingNode extends BlockContainer
|
|||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumBlockRenderType getRenderType(IBlockState state)
|
||||
{
|
||||
return EnumBlockRenderType.MODEL;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canRenderInLayer(BlockRenderLayer layer)
|
||||
{
|
||||
return layer == BlockRenderLayer.CUTOUT_MIPPED || layer == BlockRenderLayer.TRANSLUCENT;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IBlockState getStateFromMeta(int meta)
|
||||
{
|
||||
|
@ -76,24 +90,18 @@ public abstract class BlockRoutingNode extends BlockContainer
|
|||
@Override
|
||||
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos)
|
||||
{
|
||||
return state.withProperty(UP, this.shouldConnect(worldIn, pos.up())).withProperty(DOWN, this.shouldConnect(worldIn, pos.down())).withProperty(NORTH, this.shouldConnect(worldIn, pos.north())).withProperty(EAST, this.shouldConnect(worldIn, pos.east())).withProperty(SOUTH, this.shouldConnect(worldIn, pos.south())).withProperty(WEST, this.shouldConnect(worldIn, pos.west()));
|
||||
return state.withProperty(UP, this.shouldConnect(state, worldIn, pos.up())).withProperty(DOWN, this.shouldConnect(state, worldIn, pos.down())).withProperty(NORTH, this.shouldConnect(state, worldIn, pos.north())).withProperty(EAST, this.shouldConnect(state, worldIn, pos.east())).withProperty(SOUTH, this.shouldConnect(state, worldIn, pos.south())).withProperty(WEST, this.shouldConnect(state, worldIn, pos.west()));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockState createBlockState()
|
||||
protected BlockStateContainer createBlockState()
|
||||
{
|
||||
return new BlockState(this, UP, DOWN, NORTH, EAST, WEST, SOUTH);
|
||||
return new BlockStateContainer(this, UP, DOWN, NORTH, EAST, WEST, SOUTH);
|
||||
}
|
||||
|
||||
public boolean shouldConnect(IBlockAccess world, BlockPos pos)
|
||||
public boolean shouldConnect(IBlockState state, IBlockAccess world, BlockPos pos)
|
||||
{
|
||||
Block block = world.getBlockState(pos).getBlock();
|
||||
return block.isFullBlock() && block.isFullCube();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRenderType()
|
||||
{
|
||||
return 3;
|
||||
return block.isFullBlock(state) && block.isFullCube(state);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,25 +1,35 @@
|
|||
package WayofTime.bloodmagic.block;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.block.BlockContainer;
|
||||
import net.minecraft.block.SoundType;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumBlockRenderType;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import org.apache.commons.lang3.tuple.ImmutablePair;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import WayofTime.bloodmagic.BloodMagic;
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.client.IVariantProvider;
|
||||
import WayofTime.bloodmagic.tile.TileSoulForge;
|
||||
import net.minecraft.block.BlockContainer;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.world.World;
|
||||
import org.apache.commons.lang3.tuple.ImmutablePair;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class BlockSoulForge extends BlockContainer implements IVariantProvider
|
||||
{
|
||||
protected static final AxisAlignedBB AABB = new AxisAlignedBB(0.06F, 0.0F, 0.06F, 0.94F, 0.75F, 0.94F);
|
||||
|
||||
public BlockSoulForge()
|
||||
{
|
||||
super(Material.iron);
|
||||
|
@ -28,21 +38,25 @@ public class BlockSoulForge extends BlockContainer implements IVariantProvider
|
|||
setRegistryName(Constants.BloodMagicBlock.SOUL_FORGE.getRegName());
|
||||
setHardness(2.0F);
|
||||
setResistance(5.0F);
|
||||
setStepSound(soundTypeMetal);
|
||||
setStepSound(SoundType.METAL);
|
||||
setHarvestLevel("pickaxe", 1);
|
||||
setCreativeTab(BloodMagic.tabBloodMagic);
|
||||
|
||||
setBlockBounds(0.06F, 0.0F, 0.06F, 0.94F, 0.75F, 0.94F);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaqueCube()
|
||||
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
|
||||
{
|
||||
return AABB;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isFullCube()
|
||||
public boolean isFullCube(IBlockState state)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -54,13 +68,13 @@ public class BlockSoulForge extends BlockContainer implements IVariantProvider
|
|||
}
|
||||
|
||||
@Override
|
||||
public int getRenderType()
|
||||
public EnumBlockRenderType getRenderType(IBlockState state)
|
||||
{
|
||||
return 3;
|
||||
return EnumBlockRenderType.MODEL;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ)
|
||||
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ)
|
||||
{
|
||||
if (world.getTileEntity(pos) instanceof TileSoulForge)
|
||||
player.openGui(BloodMagic.instance, Constants.Gui.SOUL_FORGE_GUI, world, pos.getX(), pos.getY(), pos.getZ());
|
||||
|
|
|
@ -1,59 +1,71 @@
|
|||
package WayofTime.bloodmagic.block;
|
||||
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.client.IVariantProvider;
|
||||
import WayofTime.bloodmagic.tile.TileSpectralBlock;
|
||||
import net.minecraft.block.BlockContainer;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumWorldBlockLayer;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
import org.apache.commons.lang3.tuple.ImmutablePair;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.block.BlockContainer;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumBlockRenderType;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import org.apache.commons.lang3.tuple.ImmutablePair;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.client.IVariantProvider;
|
||||
import WayofTime.bloodmagic.tile.TileSpectralBlock;
|
||||
|
||||
public class BlockSpectral extends BlockContainer implements IVariantProvider
|
||||
{
|
||||
protected static final AxisAlignedBB AABB = new AxisAlignedBB(0, 0, 0, 0, 0, 0);
|
||||
|
||||
public BlockSpectral()
|
||||
{
|
||||
super(Material.cloth);
|
||||
|
||||
setUnlocalizedName(Constants.Mod.MODID + ".spectral");
|
||||
setRegistryName(Constants.BloodMagicBlock.SPECTRAL.getRegName());
|
||||
setBlockBounds(0, 0, 0, 0, 0, 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaqueCube()
|
||||
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
|
||||
{
|
||||
return AABB;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isFullCube()
|
||||
public boolean isFullCube(IBlockState state)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public EnumWorldBlockLayer getBlockLayer()
|
||||
public boolean isVisuallyOpaque()
|
||||
{
|
||||
return EnumWorldBlockLayer.CUTOUT;
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addCollisionBoxesToList(World worldIn, BlockPos pos, IBlockState state, AxisAlignedBB mask, List list, Entity collidingEntity)
|
||||
public EnumBlockRenderType getRenderType(IBlockState state)
|
||||
{
|
||||
return EnumBlockRenderType.MODEL;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB mask, List<AxisAlignedBB> list, Entity collidingEntity)
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -64,13 +76,13 @@ public class BlockSpectral extends BlockContainer implements IVariantProvider
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean isReplaceable(World world, BlockPos blockPos)
|
||||
public boolean isReplaceable(IBlockAccess worldIn, BlockPos pos)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isAir(IBlockAccess world, BlockPos blockPos)
|
||||
public boolean isAir(IBlockState state, IBlockAccess world, BlockPos blockPos)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -1,24 +1,28 @@
|
|||
package WayofTime.bloodmagic.block;
|
||||
|
||||
import WayofTime.bloodmagic.BloodMagic;
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.client.IVariantProvider;
|
||||
import WayofTime.bloodmagic.item.ItemTelepositionFocus;
|
||||
import WayofTime.bloodmagic.tile.TileTeleposer;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.block.BlockContainer;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumBlockRenderType;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import org.apache.commons.lang3.tuple.ImmutablePair;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import WayofTime.bloodmagic.BloodMagic;
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.client.IVariantProvider;
|
||||
import WayofTime.bloodmagic.item.ItemTelepositionFocus;
|
||||
import WayofTime.bloodmagic.tile.TileTeleposer;
|
||||
|
||||
public class BlockTeleposer extends BlockContainer implements IVariantProvider
|
||||
{
|
||||
|
@ -34,15 +38,15 @@ public class BlockTeleposer extends BlockContainer implements IVariantProvider
|
|||
}
|
||||
|
||||
@Override
|
||||
public int getRenderType()
|
||||
public EnumBlockRenderType getRenderType(IBlockState state)
|
||||
{
|
||||
return 3;
|
||||
return EnumBlockRenderType.MODEL;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ)
|
||||
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ)
|
||||
{
|
||||
ItemStack playerItem = player.getCurrentEquippedItem();
|
||||
ItemStack playerItem = heldItem;
|
||||
|
||||
if (playerItem != null && playerItem.getItem() instanceof ItemTelepositionFocus)
|
||||
((ItemTelepositionFocus) playerItem.getItem()).setBlockPos(playerItem, world, pos);
|
||||
|
|
|
@ -1,73 +0,0 @@
|
|||
package WayofTime.bloodmagic.block;
|
||||
|
||||
import WayofTime.bloodmagic.BloodMagic;
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.properties.IProperty;
|
||||
import net.minecraft.block.properties.PropertyDirection;
|
||||
import net.minecraft.block.state.BlockState;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
|
||||
public class BlockTestSpellBlock extends Block
|
||||
{
|
||||
public static final PropertyDirection INPUT = PropertyDirection.create("input");
|
||||
public static final PropertyDirection OUTPUT = PropertyDirection.create("output");
|
||||
|
||||
public BlockTestSpellBlock()
|
||||
{
|
||||
super(Material.rock);
|
||||
setHardness(2.0F);
|
||||
setResistance(5.0F);
|
||||
|
||||
setUnlocalizedName(Constants.Mod.MODID + ".testSpellBlock");
|
||||
setRegistryName("BlockTestSpellBlock");
|
||||
setCreativeTab(BloodMagic.tabBloodMagic);
|
||||
this.setDefaultState(this.blockState.getBaseState().withProperty(INPUT, EnumFacing.DOWN).withProperty(OUTPUT, EnumFacing.UP));
|
||||
}
|
||||
|
||||
@Override
|
||||
public IBlockState getStateFromMeta(int meta)
|
||||
{
|
||||
return this.getDefaultState();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMetaFromState(IBlockState state)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos)
|
||||
{
|
||||
return state.withProperty(INPUT, EnumFacing.DOWN).withProperty(OUTPUT, EnumFacing.UP);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockState createBlockState()
|
||||
{
|
||||
return new BlockState(this, new IProperty[] { INPUT, OUTPUT });
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaqueCube()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isFullCube()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isPassable(IBlockAccess blockAccess, BlockPos pos)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue