Fix step height being reset to incorrect value (#652)
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2 changed files with 2 additions and 3 deletions
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@ -239,9 +239,7 @@ public class EventHandler
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}
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if (!hasAssist)
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{
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player.stepHeight = 0.5f;
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}
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player.stepHeight = 0.6f;
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}
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float percentIncrease = 0;
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