From 0f4e1ad4cbb2883a79e450630fe983054914503b Mon Sep 17 00:00:00 2001 From: Nick Date: Mon, 14 Mar 2016 19:46:59 -0700 Subject: [PATCH] Fix step height being reset to incorrect value (#652) --- changelog.txt | 1 + .../java/WayofTime/bloodmagic/util/handler/EventHandler.java | 4 +--- 2 files changed, 2 insertions(+), 3 deletions(-) diff --git a/changelog.txt b/changelog.txt index 6ce112ad..2cb4db4e 100644 --- a/changelog.txt +++ b/changelog.txt @@ -7,6 +7,7 @@ Version 2.0.0-20 - Fixed issue where Orb Tier was never set for a player internally - Added debug commands. These work exactly the same as in the 1.7.10 version - Creative Dagger now works correctly. Shift + Right Click on an Altar to fill it to capacity. +- Fix step height being set to incorrect value. Your Chisels and Bits stairs should work, now! - [API] Fixed AddToNetworkEvent not being cancellable even though it should be - [API] Helper method in NetworkHelper to obtain the highest possible capacity for a given tier. diff --git a/src/main/java/WayofTime/bloodmagic/util/handler/EventHandler.java b/src/main/java/WayofTime/bloodmagic/util/handler/EventHandler.java index f0f29f71..e7410b85 100644 --- a/src/main/java/WayofTime/bloodmagic/util/handler/EventHandler.java +++ b/src/main/java/WayofTime/bloodmagic/util/handler/EventHandler.java @@ -239,9 +239,7 @@ public class EventHandler } if (!hasAssist) - { - player.stepHeight = 0.5f; - } + player.stepHeight = 0.6f; } float percentIncrease = 0;