Sigil of Holding remake!
This commit is contained in:
parent
61cb569ffb
commit
0f3c0196cd
39 changed files with 874 additions and 327 deletions
|
@ -1,227 +0,0 @@
|
|||
package WayofTime.alchemicalWizardry.common.items.sigil;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.item.ItemBucket;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.StatCollector;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
import net.minecraftforge.fluids.FluidRegistry;
|
||||
import net.minecraftforge.fluids.FluidStack;
|
||||
import net.minecraftforge.fluids.IFluidHandler;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.api.items.interfaces.ArmourUpgrade;
|
||||
import WayofTime.alchemicalWizardry.common.items.EnergyItems;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class WaterSigil extends ItemBucket implements ArmourUpgrade
|
||||
{
|
||||
private Block isFull = Blocks.water;
|
||||
private int energyUsed;
|
||||
|
||||
public WaterSigil()
|
||||
{
|
||||
super(Blocks.water);
|
||||
this.maxStackSize = 1;
|
||||
setEnergyUsed(100);
|
||||
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onCreated(ItemStack stack, World world, EntityPlayer player)
|
||||
{
|
||||
if (stack.getTagCompound() == null)
|
||||
{
|
||||
stack.setTagCompound(new NBTTagCompound());
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:WaterSigil");
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getContainerItem(ItemStack itemStack)
|
||||
{
|
||||
return itemStack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack stack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
|
||||
{
|
||||
par3List.add(StatCollector.translateToLocal("tooltip.watersigil.desc"));
|
||||
|
||||
if (!(stack.getTagCompound() == null))
|
||||
{
|
||||
par3List.add(StatCollector.translateToLocal("tooltip.owner.currentowner") + " " + stack.getTagCompound().getString("ownerName"));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
|
||||
*/
|
||||
public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player)
|
||||
{
|
||||
return stack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ)
|
||||
{
|
||||
if (world.isRemote || !EnergyItems.checkAndSetItemOwner(stack, player) || player.isSneaking())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!world.canMineBlock(player, x, y, z))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
TileEntity tile = world.getTileEntity(x, y, z);
|
||||
if (tile instanceof IFluidHandler)
|
||||
{
|
||||
FluidStack fluid = new FluidStack(FluidRegistry.WATER, 1000);
|
||||
int amount = ((IFluidHandler) tile).fill(ForgeDirection.getOrientation(side), fluid, false);
|
||||
|
||||
if (amount > 0 && EnergyItems.syphonBatteries(stack, player, getEnergyUsed()))
|
||||
{
|
||||
((IFluidHandler) tile).fill(ForgeDirection.getOrientation(side), fluid, true);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
{
|
||||
if (side == 0)
|
||||
{
|
||||
--y;
|
||||
}
|
||||
|
||||
if (side == 1)
|
||||
{
|
||||
++y;
|
||||
}
|
||||
|
||||
if (side == 2)
|
||||
{
|
||||
--z;
|
||||
}
|
||||
|
||||
if (side == 3)
|
||||
{
|
||||
++z;
|
||||
}
|
||||
|
||||
if (side == 4)
|
||||
{
|
||||
--x;
|
||||
}
|
||||
|
||||
if (side == 5)
|
||||
{
|
||||
++x;
|
||||
}
|
||||
|
||||
if (!player.canPlayerEdit(x, y, z, side, stack))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if(this.canPlaceContainedLiquid(world, x, y, z, x, y, z) && EnergyItems.syphonBatteries(stack, player, getEnergyUsed()))
|
||||
{
|
||||
return this.tryPlaceContainedLiquid(world, x, y, z, x, y, z);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return false;
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Attempts to place the liquid contained inside the bucket.
|
||||
*/
|
||||
public boolean tryPlaceContainedLiquid(World par1World, double par2, double par4, double par6, int par8, int par9, int par10)
|
||||
{
|
||||
if (!par1World.isAirBlock(par8, par9, par10) && par1World.getBlock(par8, par9, par10).getMaterial().isSolid())
|
||||
{
|
||||
return false;
|
||||
} else if ((par1World.getBlock(par8, par9, par10) == Blocks.water || par1World.getBlock(par8, par9, par10) == Blocks.flowing_water) && par1World.getBlockMetadata(par8, par9, par10) == 0)
|
||||
{
|
||||
return false;
|
||||
} else
|
||||
{
|
||||
if (par1World.provider.isHellWorld)
|
||||
{
|
||||
par1World.playSoundEffect(par2 + 0.5D, par4 + 0.5D, par6 + 0.5D, "random.fizz", 0.5F, 2.6F + (par1World.rand.nextFloat() - par1World.rand.nextFloat()) * 0.8F);
|
||||
|
||||
for (int l = 0; l < 8; ++l)
|
||||
{
|
||||
par1World.spawnParticle("largesmoke", (double) par8 + Math.random(), (double) par9 + Math.random(), (double) par10 + Math.random(), 0.0D, 0.0D, 0.0D);
|
||||
}
|
||||
} else
|
||||
{
|
||||
par1World.setBlock(par8, par9, par10, this.isFull, 0, 3);
|
||||
par1World.markBlockForUpdate(par8, par9, par10);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean canPlaceContainedLiquid(World par1World, double par2, double par4, double par6, int par8, int par9, int par10)
|
||||
{
|
||||
if (!par1World.isAirBlock(par8, par9, par10) && par1World.getBlock(par8, par9, par10).getMaterial().isSolid())
|
||||
{
|
||||
return false;
|
||||
} else if ((par1World.getBlock(par8, par9, par10) == Blocks.water || par1World.getBlock(par8, par9, par10) == Blocks.flowing_water) && par1World.getBlockMetadata(par8, par9, par10) == 0)
|
||||
{
|
||||
return false;
|
||||
} else
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
protected void setEnergyUsed(int par1int)
|
||||
{
|
||||
this.energyUsed = par1int;
|
||||
}
|
||||
|
||||
protected int getEnergyUsed()
|
||||
{
|
||||
return this.energyUsed;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onArmourUpdate(World world, EntityPlayer player, ItemStack thisItemStack)
|
||||
{
|
||||
player.addPotionEffect(new PotionEffect(Potion.waterBreathing.id, 2, 9, true));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isUpgrade()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getEnergyForTenSeconds()
|
||||
{
|
||||
return 50;
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue