Added the Living Armour Upgrade, Nocturnal Prowess, which gives night vision in dark areas and increases damage while the area is dark
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10 changed files with 255 additions and 7 deletions
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@ -90,7 +90,7 @@ public class StatTrackerHandler
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lastPlayerSwingStrength = event.getEntityPlayer().getCooledAttackStrength(0);
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}
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// Tracks: Fall Protect, Arrow Protect, Physical Protect, Grave Digger, Sprint Attack, Critical Strike,
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// Tracks: Fall Protect, Arrow Protect, Physical Protect, Grave Digger, Sprint Attack, Critical Strike, Nocturnal Prowess
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@SubscribeEvent
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public void entityHurt(LivingHurtEvent event)
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{
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@ -151,6 +151,9 @@ public class StatTrackerHandler
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{
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StatTrackerMeleeDamage.incrementCounter(armour, amount);
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if (player.worldObj.getLight(player.getPosition()) <= 9)
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StatTrackerNightSight.incrementCounter(armour, amount);
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if (mainWeapon != null && mainWeapon.getItem() instanceof ItemSpade)
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StatTrackerGraveDigger.incrementCounter(armour, amount);
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