From 0b38f1667240407d9cd6e7263898bc9006ef5849 Mon Sep 17 00:00:00 2001 From: WayofTime Date: Thu, 7 Apr 2016 21:11:25 -0400 Subject: [PATCH] Attempted to do a bit of rebalancing with the upgrade points --- .../livingArmour/upgrade/LivingArmourUpgradeArrowProtect.java | 2 +- .../livingArmour/upgrade/LivingArmourUpgradeJump.java | 4 ++-- .../upgrade/LivingArmourUpgradePhysicalProtect.java | 2 +- .../livingArmour/upgrade/LivingArmourUpgradeSprintAttack.java | 2 +- 4 files changed, 5 insertions(+), 5 deletions(-) diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeArrowProtect.java b/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeArrowProtect.java index 70be0615..818d8a16 100644 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeArrowProtect.java +++ b/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeArrowProtect.java @@ -8,7 +8,7 @@ import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade; public class LivingArmourUpgradeArrowProtect extends LivingArmourUpgrade { - public static final int[] costs = new int[] { 5, 10, 18, 35, 65, 100, 160, 220, 280, 350 }; + public static final int[] costs = new int[] { 4, 9, 16, 30, 60, 90, 125, 165, 210, 250 }; public static final double[] protectionLevel = new double[] { 0.1, 0.3, 0.4, 0.5, 0.6, 0.7, 0.75, 0.77, 0.80, 0.83 }; public LivingArmourUpgradeArrowProtect(int level) diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeJump.java b/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeJump.java index ae643bee..1aa0fd9e 100644 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeJump.java +++ b/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeJump.java @@ -6,8 +6,8 @@ import net.minecraft.nbt.NBTTagCompound; public class LivingArmourUpgradeJump extends LivingArmourUpgrade { - public static final int[] costs = new int[] { 7, 13, 22, 40, 65, 90, 130, 180, 250, 350 }; - public static final double[] jumpModifier = new double[] { 0.15, 0.3, 0.45, 0.6, 0.75, 0.9, 1.05, 1.2, 1.35, 1.5 }; + public static final int[] costs = new int[] { 3, 6, 11, 23, 37, 50, 70, 100, 140, 200 }; + public static final double[] jumpModifier = new double[] { 0.10, 0.2, 0.3, 0.4, 0.5, 0.7, 0.9, 1.1, 1.3, 1.5 }; public LivingArmourUpgradeJump(int level) { diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradePhysicalProtect.java b/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradePhysicalProtect.java index 210c6b7a..d58094db 100644 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradePhysicalProtect.java +++ b/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradePhysicalProtect.java @@ -8,7 +8,7 @@ import net.minecraft.util.DamageSource; public class LivingArmourUpgradePhysicalProtect extends LivingArmourUpgrade { - public static final int[] costs = new int[] { 5, 10, 18, 35, 65, 100, 160, 220, 280, 350 }; + public static final int[] costs = new int[] { 5, 10, 18, 35, 65, 100, 140, 190, 250, 300 }; public static final double[] protectionLevel = new double[] { 0.1, 0.3, 0.4, 0.5, 0.6, 0.7, 0.75, 0.77, 0.80, 0.83 }; public LivingArmourUpgradePhysicalProtect(int level) diff --git a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeSprintAttack.java b/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeSprintAttack.java index 1414b254..8dd3ea30 100644 --- a/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeSprintAttack.java +++ b/src/main/java/WayofTime/bloodmagic/livingArmour/upgrade/LivingArmourUpgradeSprintAttack.java @@ -10,7 +10,7 @@ import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade; public class LivingArmourUpgradeSprintAttack extends LivingArmourUpgrade { public static final int[] costs = new int[] { 3, 7, 15, 25, 40 }; - public static final double[] damageBoost = new double[] { 0.5, 1, 1.5, 2, 2.5 }; + public static final double[] damageBoost = new double[] { 0.5, 0.75, 1, 1.25, 1.5 }; public static final double[] knockbackModifier = new double[] { 1, 2, 3, 4, 5 }; public LivingArmourUpgradeSprintAttack(int level)