Finished more ritual stuff
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8 changed files with 56 additions and 25 deletions
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@ -24,7 +24,7 @@ import WayofTime.bloodmagic.tile.TileDemonCrystal;
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public class RitualForsakenSoul extends Ritual
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{
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public static final String CRYSTAL_RANGE = "altar";
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public static final String CRYSTAL_RANGE = "crystal";
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public static final String DAMAGE_RANGE = "damage";
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public static final int MAX_UNIQUENESS = 10;
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@ -40,6 +40,9 @@ public class RitualForsakenSoul extends Ritual
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super("ritualForsakenSoul", 0, 40000, "ritual." + Constants.Mod.MODID + ".forsakenSoulRitual");
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addBlockRange(CRYSTAL_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-3, 2, -3), 7, 5, 7));
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addBlockRange(DAMAGE_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-10, -10, -10), 21));
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setMaximumVolumeAndDistanceOfRange(CRYSTAL_RANGE, 250, 5, 7);
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setMaximumVolumeAndDistanceOfRange(DAMAGE_RANGE, 0, 10, 10);
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}
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@Override
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