Finished more ritual stuff

This commit is contained in:
WayofTime 2016-04-11 17:31:14 -04:00
parent 91ddb8b761
commit 0a2dfb4fd4
8 changed files with 56 additions and 25 deletions

View file

@ -24,7 +24,7 @@ import WayofTime.bloodmagic.tile.TileDemonCrystal;
public class RitualForsakenSoul extends Ritual
{
public static final String CRYSTAL_RANGE = "altar";
public static final String CRYSTAL_RANGE = "crystal";
public static final String DAMAGE_RANGE = "damage";
public static final int MAX_UNIQUENESS = 10;
@ -40,6 +40,9 @@ public class RitualForsakenSoul extends Ritual
super("ritualForsakenSoul", 0, 40000, "ritual." + Constants.Mod.MODID + ".forsakenSoulRitual");
addBlockRange(CRYSTAL_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-3, 2, -3), 7, 5, 7));
addBlockRange(DAMAGE_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-10, -10, -10), 21));
setMaximumVolumeAndDistanceOfRange(CRYSTAL_RANGE, 250, 5, 7);
setMaximumVolumeAndDistanceOfRange(DAMAGE_RANGE, 0, 10, 10);
}
@Override