Finished more ritual stuff

This commit is contained in:
WayofTime 2016-04-11 17:31:14 -04:00
parent 91ddb8b761
commit 0a2dfb4fd4
8 changed files with 56 additions and 25 deletions

View file

@ -1,29 +1,33 @@
package WayofTime.bloodmagic.ritual;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.iface.IBindable;
import WayofTime.bloodmagic.api.network.SoulNetwork;
import WayofTime.bloodmagic.api.ritual.*;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
import com.google.common.base.Strings;
import net.minecraft.block.Block;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.living.EnderTeleportEvent;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.iface.IBindable;
import WayofTime.bloodmagic.api.network.SoulNetwork;
import WayofTime.bloodmagic.api.ritual.AreaDescriptor;
import WayofTime.bloodmagic.api.ritual.EnumRuneType;
import WayofTime.bloodmagic.api.ritual.IMasterRitualStone;
import WayofTime.bloodmagic.api.ritual.Ritual;
import WayofTime.bloodmagic.api.ritual.RitualComponent;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import com.google.common.base.Strings;
public class RitualExpulsion extends Ritual
{
@ -33,6 +37,7 @@ public class RitualExpulsion extends Ritual
{
super("ritualExpulsion", 0, 10000, "ritual." + Constants.Mod.MODID + ".expulsionRitual");
addBlockRange(EXPULSION_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-12, 0, -12), 25));
setMaximumVolumeAndDistanceOfRange(EXPULSION_RANGE, 0, 12, 12);
}
@Override