Started work on Fire spell effects
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12 changed files with 263 additions and 15 deletions
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package WayofTime.alchemicalWizardry.common.spell.complex.effect;
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import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmMelee;
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import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmProjectile;
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import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmSelf;
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public class SpellEffectFire extends SpellEffect
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{
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@Override
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public void defaultModificationProjectile(SpellParadigmProjectile parad)
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{
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}
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@Override
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public void offensiveModificationProjectile(SpellParadigmProjectile parad)
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{
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// TODO Auto-generated method stub
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}
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@Override
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public void defensiveModificationProjectile(SpellParadigmProjectile parad)
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{
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// TODO Auto-generated method stub
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}
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@Override
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public void environmentalModificationProjectile(SpellParadigmProjectile parad)
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{
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// TODO Auto-generated method stub
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}
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@Override
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public void defaultModificationSelf(SpellParadigmSelf parad)
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{
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// TODO Auto-generated method stub
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}
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@Override
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public void offensiveModificationSelf(SpellParadigmSelf parad)
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{
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// TODO Auto-generated method stub
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}
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@Override
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public void defensiveModificationSelf(SpellParadigmSelf parad)
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{
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// TODO Auto-generated method stub
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}
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@Override
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public void environmentalModificationSelf(SpellParadigmSelf parad)
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{
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// TODO Auto-generated method stub
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}
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@Override
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public void defaultModificationMelee(SpellParadigmMelee parad)
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{
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// TODO Auto-generated method stub
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}
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@Override
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public void offensiveModificationMelee(SpellParadigmMelee parad)
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{
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// TODO Auto-generated method stub
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}
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@Override
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public void defensiveModificationMelee(SpellParadigmMelee parad)
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{
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// TODO Auto-generated method stub
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}
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@Override
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public void environmentalModificationMelee(SpellParadigmMelee parad)
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{
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// TODO Auto-generated method stub
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}
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@Override
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protected int getCostForDefaultProjectile()
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{
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// TODO Auto-generated method stub
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return 0;
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}
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@Override
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protected int getCostForOffenseProjectile()
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{
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// TODO Auto-generated method stub
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return 0;
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}
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@Override
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protected int getCostForDefenseProjectile()
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{
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// TODO Auto-generated method stub
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return 0;
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}
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@Override
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protected int getCostForEnvironmentProjectile()
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{
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// TODO Auto-generated method stub
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return 0;
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}
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@Override
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protected int getCostForDefaultSelf()
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{
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// TODO Auto-generated method stub
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return 0;
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}
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@Override
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protected int getCostForOffenseSelf()
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{
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// TODO Auto-generated method stub
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return 0;
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}
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@Override
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protected int getCostForDefenseSelf()
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{
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// TODO Auto-generated method stub
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return 0;
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}
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@Override
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protected int getCostForEnvironmentSelf()
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{
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// TODO Auto-generated method stub
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return 0;
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}
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@Override
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protected int getCostForDefaultMelee()
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{
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// TODO Auto-generated method stub
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return 0;
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}
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@Override
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protected int getCostForOffenseMelee()
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{
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// TODO Auto-generated method stub
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return 0;
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}
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@Override
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protected int getCostForDefenseMelee()
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{
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// TODO Auto-generated method stub
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return 0;
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}
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@Override
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protected int getCostForEnvironmentMelee()
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{
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// TODO Auto-generated method stub
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return 0;
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}
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}
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@ -0,0 +1,53 @@
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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects;
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import java.util.List;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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public abstract class ExtrapolatedMeleeEntityEffect implements IMeleeSpellEntityEffect
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{
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protected float range;
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protected float radius;
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public ExtrapolatedMeleeEntityEffect(int range, int radius)
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{
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this.range = range;
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this.radius = radius;
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}
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@Override
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public void onEntityImpact(World world, EntityPlayer entityPlayer)
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{
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Vec3 lookVec = entityPlayer.getLook(range);
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double x = entityPlayer.posX + lookVec.xCoord;
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double y = entityPlayer.posY + entityPlayer.getEyeHeight() + lookVec.yCoord;
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double z = entityPlayer.posZ + lookVec.zCoord;
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List<Entity> entities = world.getEntitiesWithinAABB(Entity.class, AxisAlignedBB.getBoundingBox(x-0.5f, y-0.5f, z-0.5f, x + 0.5f, y + 0.5f, z + 0.5f).expand(radius, radius, radius));
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if(entities!=null)
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{
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for(Entity entity : entities)
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{
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this.entityEffect(world, entity);
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}
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}
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}
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protected abstract void entityEffect(World world, Entity entity);
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public void setRange(float range)
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{
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this.range = range;
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}
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public void setRadius(float radius)
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{
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this.radius = radius;
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}
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}
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@ -0,0 +1,9 @@
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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.world.World;
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public interface IMeleeSpellEntityEffect
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{
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public void onEntityImpact(World world, EntityPlayer entityPlayer);
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}
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@ -0,0 +1,10 @@
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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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public interface IMeleeSpellWorldEffect
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{
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public void onWorldEffect(World world, EntityPlayer entityPlayer);
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}
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@ -0,0 +1,10 @@
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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.MovingObjectPosition;
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public interface IProjectileImpactEffect
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{
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public void onEntityImpact(Entity mop);
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public void onTileImpact(MovingObjectPosition mop);
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}
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@ -0,0 +1,8 @@
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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects;
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import net.minecraft.entity.Entity;
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public interface IProjectileUpdateEffect
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{
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public void onUpdateEffect(Entity projectile);
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}
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@ -0,0 +1,9 @@
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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.world.World;
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public interface ISelfSpellEffect
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{
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public void onSelfUse(World world, EntityPlayer player);
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}
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