Started work on Fire spell effects
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12 changed files with 263 additions and 15 deletions
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@ -6,6 +6,9 @@ import java.util.List;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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import WayofTime.alchemicalWizardry.common.items.EnergyItems;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.IMeleeSpellEntityEffect;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.IMeleeSpellWorldEffect;
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import WayofTime.alchemicalWizardry.common.spell.complex.enhancement.SpellEnhancement;
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public class SpellParadigmMelee extends SpellParadigm
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@ -22,15 +25,25 @@ public class SpellParadigmMelee extends SpellParadigm
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@Override
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public void enhanceParadigm(SpellEnhancement enh)
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{
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// TODO Auto-generated method stub
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}
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@Override
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public void castSpell(World world, EntityPlayer entityPlayer, ItemStack itemStack)
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{
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// TODO Auto-generated method stub
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for(IMeleeSpellEntityEffect effect : entityEffectList)
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{
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effect.onEntityImpact(world, entityPlayer);
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}
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for(IMeleeSpellWorldEffect effect : worldEffectList)
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{
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effect.onWorldEffect(world, entityPlayer);
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}
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int cost = this.getTotalCost();
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EnergyItems.syphonBatteries(itemStack, entityPlayer, cost);
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}
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public void addEntityEffect(IMeleeSpellEntityEffect eff)
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