Fix client having NBT that the server doesn't

This was reported months ago but I forgot because it was in the WRONG PLACE.
This commit is contained in:
Nicholas Ignoffo 2016-09-06 18:55:32 -07:00
parent 137975331c
commit 09b331fdbe
31 changed files with 66 additions and 61 deletions

View file

@ -117,6 +117,9 @@ public class ItemSoulGem extends Item implements IDemonWillGem, IMeshProvider, I
@SideOnly(Side.CLIENT)
public void addInformation(ItemStack stack, EntityPlayer player, List<String> tooltip, boolean advanced)
{
if (!stack.hasTagCompound())
return;
EnumDemonWillType type = this.getCurrentType(stack);
tooltip.add(TextHelper.localize("tooltip.BloodMagic.soulGem." + names[stack.getItemDamage()]));
tooltip.add(TextHelper.localize("tooltip.BloodMagic.will", getWill(type, stack)));