Fix client having NBT that the server doesn't
This was reported months ago but I forgot because it was in the WRONG PLACE.
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31 changed files with 66 additions and 61 deletions
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@ -279,10 +279,10 @@ public class ItemSentientSword extends ItemSword implements IDemonWillWeapon, IM
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@SideOnly(Side.CLIENT)
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public void addInformation(ItemStack stack, EntityPlayer player, List<String> tooltip, boolean advanced)
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{
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NBTHelper.checkNBT(stack);
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if (!stack.hasTagCompound())
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return;
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tooltip.addAll(Arrays.asList(TextHelper.cutLongString(TextHelper.localizeEffect("tooltip.BloodMagic.sentientSword.desc"))));
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tooltip.add(TextHelper.localizeEffect("tooltip.BloodMagic.currentType." + getCurrentType(stack).getName().toLowerCase()));
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}
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