Fix client having NBT that the server doesn't

This was reported months ago but I forgot because it was in the WRONG PLACE.
This commit is contained in:
Nicholas Ignoffo 2016-09-06 18:55:32 -07:00
parent 137975331c
commit 09b331fdbe
31 changed files with 66 additions and 61 deletions

View file

@ -307,10 +307,10 @@ public class ItemSentientShovel extends ItemSpade implements IDemonWillWeapon, I
@SideOnly(Side.CLIENT)
public void addInformation(ItemStack stack, EntityPlayer player, List<String> tooltip, boolean advanced)
{
NBTHelper.checkNBT(stack);
if (!stack.hasTagCompound())
return;
tooltip.addAll(Arrays.asList(TextHelper.cutLongString(TextHelper.localizeEffect("tooltip.BloodMagic.sentientShovel.desc"))));
tooltip.add(TextHelper.localizeEffect("tooltip.BloodMagic.currentType." + getCurrentType(stack).getName().toLowerCase()));
}