Fix client having NBT that the server doesn't

This was reported months ago but I forgot because it was in the WRONG PLACE.
This commit is contained in:
Nicholas Ignoffo 2016-09-06 18:55:32 -07:00
parent 137975331c
commit 09b331fdbe
31 changed files with 66 additions and 61 deletions
src/main/java/WayofTime/bloodmagic/item/sigil

View file

@ -33,7 +33,8 @@ public class ItemSigilTeleposition extends ItemSigilBase
{
super.addInformation(stack, player, tooltip, advanced);
stack = NBTHelper.checkNBT(stack);
if (!stack.hasTagCompound())
return;
NBTTagCompound tag = stack.getTagCompound();
if (tag != null && stack.getTagCompound().hasKey(Constants.NBT.DIMENSION_ID) && stack.getTagCompound().hasKey(Constants.NBT.X_COORD) && stack.getTagCompound().hasKey(Constants.NBT.Y_COORD) && stack.getTagCompound().hasKey(Constants.NBT.Z_COORD))