Fix client having NBT that the server doesn't

This was reported months ago but I forgot because it was in the WRONG PLACE.
This commit is contained in:
Nicholas Ignoffo 2016-09-06 18:55:32 -07:00
parent 137975331c
commit 09b331fdbe
31 changed files with 66 additions and 61 deletions

View file

@ -74,7 +74,9 @@ public class ItemPackSacrifice extends ItemArmor implements IAltarManipulator, I
@Override
public void addInformation(ItemStack stack, EntityPlayer player, List<String> list, boolean advanced)
{
stack = NBTHelper.checkNBT(stack);
if (!stack.hasTagCompound())
return;
list.add(TextHelper.localize("tooltip.BloodMagic.pack.sacrifice.desc"));
list.add(TextHelper.localize("tooltip.BloodMagic.pack.stored", getStoredLP(stack)));
}