Fix client having NBT that the server doesn't

This was reported months ago but I forgot because it was in the WRONG PLACE.
This commit is contained in:
Nicholas Ignoffo 2016-09-06 18:55:32 -07:00
parent 137975331c
commit 09b331fdbe
31 changed files with 66 additions and 61 deletions

View file

@ -262,7 +262,8 @@ public class ItemLivingArmour extends ItemArmor implements ISpecialArmor, IMeshP
@SideOnly(Side.CLIENT)
public void addInformation(ItemStack stack, EntityPlayer player, List<String> tooltip, boolean advanced)
{
stack = NBTHelper.checkNBT(stack);
if (!stack.hasTagCompound())
return;
if (this == ModItems.livingArmourChest)
{