Refactor everything to WayofTime.bloodmagic.*
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src/main/resources/assets/bloodmagic/textures/blocks/Testing.png
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{
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"animation": {
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"frametime": 3
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}
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}
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{
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"animation": {
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"frametime": 2,
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"frames": [
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}
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src/main/resources/assets/bloodmagic/textures/gui/GuiTrap.png
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src/main/resources/assets/bloodmagic/textures/gui/HPBar1.png
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src/main/resources/assets/bloodmagic/textures/gui/HPBar2.png
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src/main/resources/assets/bloodmagic/textures/gui/bookleft.png
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src/main/resources/assets/bloodmagic/textures/gui/bookright.png
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src/main/resources/assets/bloodmagic/textures/gui/container.png
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src/main/resources/assets/bloodmagic/textures/gui/container1.png
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src/main/resources/assets/bloodmagic/textures/gui/lpVial.png
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src/main/resources/assets/bloodmagic/textures/items/8wWtY8d.png
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src/main/resources/assets/bloodmagic/textures/items/Aether.png
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src/main/resources/assets/bloodmagic/textures/items/AirSigil.png
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