Refactor everything to WayofTime.bloodmagic.*
This commit is contained in:
parent
46742a73d1
commit
096ba02450
771 changed files with 566 additions and 573 deletions
238
src/main/java/WayofTime/bloodmagic/util/ChatUtil.java
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238
src/main/java/WayofTime/bloodmagic/util/ChatUtil.java
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package WayofTime.bloodmagic.util;
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import WayofTime.bloodmagic.network.AlchemicalWizardryPacketHandler;
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import WayofTime.bloodmagic.util.helper.TextHelper;
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import io.netty.buffer.ByteBuf;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.GuiNewChat;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.util.ChatComponentText;
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import net.minecraft.util.ChatComponentTranslation;
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import net.minecraft.util.IChatComponent;
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import net.minecraftforge.fml.common.network.ByteBufUtils;
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import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
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import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
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import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
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public class ChatUtil {
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/**
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* @author tterrag1098
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*
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* Ripped from EnderCore (and slightly altered)
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*/
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public static class PacketNoSpamChat implements IMessage {
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private IChatComponent[] chatLines;
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public PacketNoSpamChat() {
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chatLines = new IChatComponent[0];
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}
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private PacketNoSpamChat(IChatComponent... lines) {
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// this is guaranteed to be >1 length by accessing methods
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this.chatLines = lines;
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}
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@Override
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public void toBytes(ByteBuf buf) {
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buf.writeInt(chatLines.length);
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for (IChatComponent c : chatLines) {
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ByteBufUtils.writeUTF8String(buf, IChatComponent.Serializer.componentToJson(c));
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}
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}
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@Override
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public void fromBytes(ByteBuf buf) {
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chatLines = new IChatComponent[buf.readInt()];
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for (int i = 0; i < chatLines.length; i++) {
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chatLines[i] = IChatComponent.Serializer.jsonToComponent(ByteBufUtils.readUTF8String(buf));
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}
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}
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public static class Handler implements IMessageHandler<PacketNoSpamChat, IMessage> {
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@Override
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public IMessage onMessage(PacketNoSpamChat message, MessageContext ctx) {
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sendNoSpamMessages(message.chatLines);
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return null;
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}
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}
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}
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private static final int DELETION_ID = 2525277;
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private static int lastAdded;
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private static void sendNoSpamMessages(IChatComponent[] messages) {
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GuiNewChat chat = Minecraft.getMinecraft().ingameGUI.getChatGUI();
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for (int i = DELETION_ID + messages.length - 1; i <= lastAdded; i++) {
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chat.deleteChatLine(i);
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}
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for (int i = 0; i < messages.length; i++) {
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chat.printChatMessageWithOptionalDeletion(messages[i], DELETION_ID + i);
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}
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lastAdded = DELETION_ID + messages.length - 1;
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}
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/**
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* Returns a standard {@link ChatComponentText} for the given {@link String}.
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*
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* @param s
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* The string to wrap.
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* @return An {@link IChatComponent} containing the string.
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*/
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public static IChatComponent wrap(String s) {
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return new ChatComponentText(s);
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}
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/**
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* @see #wrap(String)
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*/
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public static IChatComponent[] wrap(String... s) {
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IChatComponent[] ret = new IChatComponent[s.length];
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for (int i = 0; i < ret.length; i++) {
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ret[i] = wrap(s[i]);
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}
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return ret;
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}
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/**
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* Returns a translatable chat component for the given string and format args.
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*
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* @param s
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* The string to format
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* @param args
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* The args to apply to the format
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*/
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public static IChatComponent wrapFormatted(String s, Object... args) {
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return new ChatComponentTranslation(s, args);
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}
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/**
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* Simply sends the passed lines to the player in a chat message.
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*
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* @param player
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* The player to send the chat to
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* @param lines
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* The lines to send
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*/
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public static void sendChat(EntityPlayer player, String... lines) {
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sendChat(player, wrap(lines));
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}
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/**
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* Localizes the lines before sending them.
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*
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* @see #sendChat(EntityPlayer, String...)
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*/
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public static void sendChatUnloc(EntityPlayer player, String... unlocLines) {
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sendChat(player, TextHelper.localizeAll(unlocLines));
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}
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/**
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* Sends all passed chat components to the player.
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*
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* @param player
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* The player to send the chat lines to.
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* @param lines
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* The {@link IChatComponent chat components} to send.yes
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*/
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public static void sendChat(EntityPlayer player, IChatComponent... lines) {
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for (IChatComponent c : lines) {
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player.addChatComponentMessage(c);
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}
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}
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/**
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* Localizes the strings before sending them.
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*
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* @see #sendNoSpamClient(String...)
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*/
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public static void sendNoSpamClientUnloc(String... unlocLines) {
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sendNoSpamClient(TextHelper.localizeAll(unlocLines));
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}
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/**
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* Same as {@link #sendNoSpamClient(IChatComponent...)}, but wraps the Strings
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* automatically.
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*
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* @param lines
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* The chat lines to send
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* @see #wrap(String)
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*/
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public static void sendNoSpamClient(String... lines) {
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sendNoSpamClient(wrap(lines));
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}
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/**
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* Skips the packet sending, unsafe to call on servers.
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*
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* @see #sendNoSpam(EntityPlayerMP, IChatComponent...)
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*/
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public static void sendNoSpamClient(IChatComponent... lines) {
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sendNoSpamMessages(lines);
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}
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/**
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* Localizes the strings before sending them.
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*
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* @see #sendNoSpam(EntityPlayer, String...)
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*/
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public static void sendNoSpamUnloc(EntityPlayer player, String... unlocLines) {
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sendNoSpam(player, TextHelper.localizeAll(unlocLines));
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}
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/**
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* @see #wrap(String)
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* @see #sendNoSpam(EntityPlayer, IChatComponent...)
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*/
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public static void sendNoSpam(EntityPlayer player, String... lines) {
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sendNoSpam(player, wrap(lines));
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}
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/**
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* First checks if the player is instanceof {@link EntityPlayerMP} before
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* casting.
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*
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* @see #sendNoSpam(EntityPlayerMP, IChatComponent...)
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*/
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public static void sendNoSpam(EntityPlayer player, IChatComponent... lines) {
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if (player instanceof EntityPlayerMP) {
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sendNoSpam((EntityPlayerMP) player, lines);
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}
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}
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/**
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* Localizes the strings before sending them.
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*
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* @see #sendNoSpam(EntityPlayerMP, String...)
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*/
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public static void sendNoSpamUnloc(EntityPlayerMP player, String... unlocLines) {
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sendNoSpam(player, TextHelper.localizeAll(unlocLines));
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}
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/**
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* @see #wrap(String)
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* @see #sendNoSpam(EntityPlayerMP, IChatComponent...)
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*/
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public static void sendNoSpam(EntityPlayerMP player, String... lines) {
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sendNoSpam(player, wrap(lines));
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}
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/**
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* Sends a chat message to the client, deleting past messages also sent via
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* this method.
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* <p>
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* Credit to RWTema for the idea
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*
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* @param player
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* The player to send the chat message to
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* @param lines
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* The chat lines to send.
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*/
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public static void sendNoSpam(EntityPlayerMP player, IChatComponent... lines) {
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if (lines.length > 0)
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AlchemicalWizardryPacketHandler.INSTANCE.sendTo(new PacketNoSpamChat(lines), player);
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}
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}
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16
src/main/java/WayofTime/bloodmagic/util/Utils.java
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src/main/java/WayofTime/bloodmagic/util/Utils.java
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package WayofTime.bloodmagic.util;
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public class Utils {
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public static boolean isInteger(String integer) {
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try {
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Integer.parseInt(integer);
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} catch(NumberFormatException e) {
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return false;
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} catch(NullPointerException e) {
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return false;
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}
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// only got here if we didn't return false
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return true;
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}
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}
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package WayofTime.bloodmagic.util.handler;
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import WayofTime.bloodmagic.registry.ModBlocks;
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import WayofTime.bloodmagic.registry.ModItems;
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import net.minecraft.block.Block;
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import net.minecraft.init.Items;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.event.entity.player.FillBucketEvent;
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import net.minecraftforge.fml.common.eventhandler.Event;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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public class EventHandler {
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@SubscribeEvent
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public void onBucketFill(FillBucketEvent event) {
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if (event.current.getItem() != Items.bucket)
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return;
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ItemStack result = null;
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Block block = event.world.getBlockState(event.target.getBlockPos()).getBlock();
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if (block != null && (block.equals(ModBlocks.lifeEssence)) && block.getMetaFromState(event.world.getBlockState(event.target.getBlockPos())) == 0) {
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event.world.setBlockToAir(event.target.getBlockPos());
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result = new ItemStack(ModItems.bucketEssence);
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}
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if (result == null)
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return;
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event.result = result;
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event.setResult(Event.Result.ALLOW);
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}
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}
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package WayofTime.bloodmagic.util.helper;
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import WayofTime.bloodmagic.BloodMagic;
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import net.minecraft.block.Block;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.client.renderer.ItemMeshDefinition;
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import net.minecraft.client.renderer.block.statemap.StateMapperBase;
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import net.minecraft.client.resources.model.ModelBakery;
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import net.minecraft.client.resources.model.ModelResourceLocation;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.client.model.ModelLoader;
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/**
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* @author <a href="https://github.com/TehNut">TehNut</a>
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*
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* The goal of this class is to make registering the inventory renders
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* for your Items/Blocks a much simpler and easier process.
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*
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* You must call this at the post initialization stage on
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* the clientside only.
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*
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* If you pass a Block through here that uses the default
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* ItemBlock, you should specify a custom name.
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*/
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public class InventoryRenderHelper {
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/**
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* This is the base string for your resources. It will usually be
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* your modid in all lowercase with a colon at the end.
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*/
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private final String domain;
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public InventoryRenderHelper(String domain) {
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this.domain = domain;
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}
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/**
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* Registers a Model for the given Item and meta.
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*
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* @param item - Item to register Model for
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* @param meta - Meta of Item
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* @param name - Name of the model JSON
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*/
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public void itemRender(Item item, int meta, String name) {
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String resName = domain + name;
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ModelBakery.addVariantName(item, resName);
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ModelLoader.setCustomModelResourceLocation(item, meta, new ModelResourceLocation(resName, "inventory"));
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}
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/**
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* Shorthand of {@code itemRender(Item, int, String)}
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*
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* @param item - Item to register Model for
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* @param meta - Meta of Item
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*/
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public void itemRender(Item item, int meta) {
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itemRender(item, meta, getClassName(item) + meta);
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}
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public void itemRender(Item item, String name) {
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itemRender(item, 0, name);
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}
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/**
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* Shorthand of {@code itemRender(Item, int)}
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*
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* @param item - Item to register Model for
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*/
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public void itemRender(Item item) {
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itemRender(item, 0, getClassName(item));
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}
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/**
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* Registers a model for the item across all Meta's that get used for the item
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*
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* @param item - Item to register Model for
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*/
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public void itemRenderAll(Item item) {
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final Item toRender = item;
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ModelLoader.setCustomMeshDefinition(item, new ItemMeshDefinition() {
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@Override
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public ModelResourceLocation getModelLocation(ItemStack stack) {
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return new ModelResourceLocation(domain + getClassName(toRender), "inventory");
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}
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});
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}
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public void itemRenderToggle(Item item, String name) {
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itemRender(item, 0, name + "_deactivated");
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itemRender(item, 1, name + "_activated");
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}
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public void fluidRender(Block block) {
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final Block toRender = block;
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ModelBakery.addVariantName(InventoryRenderHelper.getItemFromBlock(block));
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ModelLoader.setCustomMeshDefinition(InventoryRenderHelper.getItemFromBlock(block), new ItemMeshDefinition() {
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@Override
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public ModelResourceLocation getModelLocation(ItemStack stack) {
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return new ModelResourceLocation(BloodMagic.DOMAIN + toRender.getClass().getSimpleName(), "fluid");
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}
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});
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ModelLoader.setCustomStateMapper(block, new StateMapperBase() {
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@Override
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protected ModelResourceLocation getModelResourceLocation(IBlockState state) {
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return new ModelResourceLocation(domain + toRender.getClass().getSimpleName(), "fluid");
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}
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});
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}
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/**
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*
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* @param block - Block to get Item of
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* @return - The ItemBlock that corresponds to the Block.
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*/
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public static Item getItemFromBlock(Block block) {
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return Item.getItemFromBlock(block);
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}
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private static String getClassName(Item item) {
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return item instanceof ItemBlock ? Block.getBlockFromItem(item).getClass().getSimpleName() : item.getClass().getSimpleName();
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}
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}
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package WayofTime.bloodmagic.util.helper;
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import com.google.common.collect.Lists;
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import net.minecraft.util.StatCollector;
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import java.util.List;
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public class TextHelper {
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public static String getFormattedText(String string) {
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return string.replaceAll("&", "\u00A7");
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}
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public static String localize(String key, Object ... format) {
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return getFormattedText(StatCollector.translateToLocalFormatted(key, format));
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}
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/**
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* Localizes all strings in a list, using the prefix.
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*
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* @param unloc
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* The list of unlocalized strings.
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* @return A list of localized versions of the passed strings.
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*/
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public static List<String> localizeAll(List<String> unloc) {
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List<String> ret = Lists.newArrayList();
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for (String s : unloc)
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ret.add(localize(s));
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return ret;
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}
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public static String[] localizeAll(String... unloc) {
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String[] ret = new String[unloc.length];
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for (int i = 0; i < ret.length; i++)
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ret[i] = localize(unloc[i]);
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return ret;
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}
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}
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