Refactor everything to WayofTime.bloodmagic.*
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771 changed files with 566 additions and 573 deletions
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package WayofTime.bloodmagic.api.ritual.imperfect;
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import WayofTime.bloodmagic.api.BlockStack;
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import lombok.RequiredArgsConstructor;
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import net.minecraft.entity.player.EntityPlayer;
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@RequiredArgsConstructor
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public abstract class ImperfectRitual {
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private final BlockStack requiredBlock;
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private final int activationCost;
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private final boolean lightshow;
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public ImperfectRitual(BlockStack requiredBlock, int activationCost) {
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this(requiredBlock, activationCost, false);
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}
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public abstract boolean onActivate(IImperfectRitualStone imperfectRitualStone, EntityPlayer player);
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}
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