Refactor everything to WayofTime.bloodmagic.*

This commit is contained in:
Nick 2015-11-02 12:39:44 -08:00
parent 46742a73d1
commit 096ba02450
771 changed files with 566 additions and 573 deletions

View file

@ -0,0 +1,88 @@
package WayofTime.bloodmagic.api.network;
import WayofTime.bloodmagic.api.BloodMagicAPI;
import WayofTime.bloodmagic.api.NBTHolder;
import WayofTime.bloodmagic.api.event.SoulNetworkEvent;
import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
import lombok.Getter;
import lombok.Setter;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.WorldSavedData;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.common.eventhandler.Event;
@Getter
@Setter
public class SoulNetwork extends WorldSavedData {
private int currentEssence;
private int maxOrb;
private final EntityPlayer player;
public SoulNetwork(String name) {
super(name);
currentEssence = 0;
maxOrb = 0;
player = PlayerHelper.getPlayerFromUsername(name);
}
@Override
public void readFromNBT(NBTTagCompound nbttagcompound) {
currentEssence = nbttagcompound.getInteger(NBTHolder.NBT_CURRENTESSENCE);
maxOrb = nbttagcompound.getInteger(NBTHolder.NBT_MAXORB);
}
@Override
public void writeToNBT(NBTTagCompound nbttagcompound) {
nbttagcompound.setInteger(NBTHolder.NBT_CURRENTESSENCE, currentEssence);
nbttagcompound.setInteger(NBTHolder.NBT_MAXORB, maxOrb);
}
public int syphon(int syphon) {
if (getCurrentEssence() >= syphon) {
setCurrentEssence(getCurrentEssence() - syphon);
markDirty();
return syphon;
}
return 0;
}
public boolean syphonAndDamage(int syphon) {
SoulNetworkEvent.PlayerDrainNetworkEvent event = new SoulNetworkEvent.PlayerDrainNetworkEvent(getPlayer(), mapName, syphon);
if (MinecraftForge.EVENT_BUS.post(event))
return false;
int drain = syphon(event.syphon);
if (drain == 0 || event.shouldDamage)
hurtPlayer(event.syphon);
return event.getResult() != Event.Result.DENY;
}
public void hurtPlayer(int syphon) {
if (syphon < 100 && syphon > 0) {
if (!player.capabilities.isCreativeMode) {
player.setHealth((player.getHealth() - 1));
if (player.getHealth() <= 0.0005f)
player.onDeath(BloodMagicAPI.getDamageSource());
}
} else if (syphon >= 100) {
if (!player.capabilities.isCreativeMode) {
for (int i = 0; i < ((syphon + 99) / 100); i++) {
player.setHealth((player.getHealth() - 1));
if (player.getHealth() <= 0.0005f) {
player.onDeath(BloodMagicAPI.getDamageSource());
break;
}
}
}
}
}
}