Refactor everything to WayofTime.bloodmagic.*
This commit is contained in:
parent
46742a73d1
commit
096ba02450
771 changed files with 566 additions and 573 deletions
|
@ -0,0 +1,24 @@
|
|||
package WayofTime.bloodmagic.api.event;
|
||||
|
||||
import net.minecraftforge.fml.common.eventhandler.Event;
|
||||
|
||||
public class AddToNetworkEvent extends Event {
|
||||
|
||||
public String ownerNetwork;
|
||||
public int addedAmount;
|
||||
public int maximum;
|
||||
|
||||
/**
|
||||
* This event is called whenever the network is added to. If cancelled, no LP will be drained from the source. If result is set to Result.DENY,
|
||||
* the LP will still be drained but the soul network will not be added to.
|
||||
*
|
||||
* @param ownerNetwork Key used for the soul network
|
||||
* @param addedAmount Amount added
|
||||
* @param maximum Ceiling that the network can add to
|
||||
*/
|
||||
public AddToNetworkEvent(String ownerNetwork, int addedAmount, int maximum) {
|
||||
this.ownerNetwork = ownerNetwork;
|
||||
this.addedAmount = addedAmount;
|
||||
this.maximum = maximum;
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue