Fun testing stuff
Added some basic fire effect stuff to test how well the system works. So far so good!
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13 changed files with 131 additions and 18 deletions
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@ -4,6 +4,7 @@ public class SpellEnhancement
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{
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public static final int POWER = 0;
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public static final int EFFICIENCY = 1;
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public static final int POTENCY = 2;
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private int state = this.POWER;
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@ -0,0 +1,10 @@
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package WayofTime.alchemicalWizardry.common.spell.complex.enhancement;
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public class SpellEnhancementPotency extends SpellEnhancement
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{
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public SpellEnhancementPotency()
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{
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super(SpellEnhancement.POTENCY);
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}
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}
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